Player Matchup

Terra
Terra
MaxL1379
Terra
Level 155
God Stats
5W - 3L
1,701 SR
Queue Stats
396W - 416L
1,491 Elo+
Solo
Hachiman
Hachiman
MrMitigationPC
Hachiman
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
Nacho Bear69
Sun Wukong
Level 86
God Stats
0W - 5L
1,097 SR
Queue Stats
165W - 152L
1,476 Elo+
Party 1
Nox
Nox
TheNextEdition
Nox
Level 128
God Stats
0W - 4L
1,218 SR
Queue Stats
267W - 253L
1,525 Elo+
Party 1
Sol
Sol
VeragonX
Sol
Level 129
God Stats
1W - 2L
1,519 SR
Queue Stats
64W - 65L
1,488 Elo+
Solo
Team Averages
Level 120
1,407 SR
1,486 Elo+

VS

Team Averages
Level 135
1,556 SR
1,489 Elo+
Nu Wa
Nu Wa
CHUNKS R US
Nu Wa
Level 156
God Stats
6W - 6L
1,762 SR
Queue Stats
289W - 265L
1,532 Elo+
Party 2
Horus
Horus
DeBembleZ
Horus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,482 Elo+
Solo
Ravana
Ravana
DrEmanuel
Ravana
Level 137
God Stats
2W - 2L
1,518 SR
Queue Stats
562W - 638L
1,476 Elo+
Solo
Danzaburou
Danzaburou
ZombieScott03
Danzaburou
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
239W - 201L
1,502 Elo+
Party 2
Agni
Agni
xLetsenx
Agni
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 85L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
MaxL1379
Terra
19
4 / 6 / 16
11,466
764
5,678
22,354
22,747
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
15
3 / 7 / 9
10,105
674
11,755
20,480
6,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Nacho Bear69
Sun Wukong
20
6 / 3 / 16
12,393
826
11,502
17,321
23,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
10 / 5 / 12
12,661
844
18,824
15,695
6,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 4 / 15
11,862
791
25,330
18,509
6,426
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 14
13,229
882
21,946
14,874
6,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
DeBembleZ
Horus
18
3 / 4 / 15
11,452
763
8,409
19,612
25,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
DrEmanuel
Ravana
18
4 / 4 / 11
12,025
802
6,576
16,288
19,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
ZombieScott03
Danzaburou
17
6 / 6 / 9
11,213
748
19,200
18,581
7,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
19
4 / 6 / 15
11,261
751
23,963
16,566
6,563
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
89
27
Kills
25
25
Deaths
27
68
Assists
64
Player
Kills
Deaths
Assists
KDA
W
8
7
14
2.14
W
Horus
DeBembleZ
Horus
3
4
15
2.63
W
Ravana
DrEmanuel
Ravana
4
4
11
2.38
L
Terra
MaxL1379
Terra
4
6
16
2
L
Hachiman
3
7
9
1.07
L
Sun Wukong
Nacho Bear69
Sun Wukong
6
3
16
4.67
L
10
5
12
3.2
L
4
4
15
2.88
W
Danzaburou
ZombieScott03
Danzaburou
6
6
9
1.75
W
Agni
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,089
Damage
80,094
94,359
Taken
85,921
65,739
Mitigated
64,225
36,915
Healing
28,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,946
6,848
1,331
1,022
14,874
6,325
1,808
9,615
5,259
50,640
0
W
Horus
DeBembleZ
Horus
8,409
2,942
3,315
5,462
19,612
25,011
279
11,321
8,291
0
12,714
W
Ravana
DrEmanuel
Ravana
6,576
965
1,603
3,525
16,288
19,231
1,140
7,500
8,788
0
17,700
L
Terra
MaxL1379
Terra
5,678
521
11,054
4,471
22,354
22,747
372
10,615
11,739
12,983
0
L
Hachiman
11,755
7,238
1,086
4,531
20,480
6,552
1,632
10,923
9,557
0
29,946
L
Sun Wukong
Nacho Bear69
Sun Wukong
11,502
1,767
1,134
3,229
17,321
23,911
550
7,009
10,312
0
30,549
L
18,824
766
842
1,537
15,695
6,103
1,474
8,940
6,755
38,603
0
L
25,330
6,043
1,402
7,629
18,509
6,426
1,690
8,422
10,087
55,202
0
W
Danzaburou
ZombieScott03
Danzaburou
19,200
9,079
1,583
5,451
18,581
7,095
1,573
11,755
6,826
0
44,498
W
Agni
23,963
1,558
1,931
3,314
16,566
6,563
787
9,641
6,925
42,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,487
Gold Earned
59,180
186
Minions Killed
153
0
Camps Cleared
0
1,366,767
Distance Traveled
1,275,110
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,229
882
62
4
0
239,520
5
W
Horus
11,452
763
6
0
0
291,242
0
W
Ravana
12,025
802
20
1
0
202,950
3
L
Terra
11,466
764
7
0
0
289,999
3
L
Hachiman
10,105
674
37
2
0
248,273
1
L
Sun Wukong
12,393
826
37
2
0
312,836
1
L
Nox
12,661
844
45
3
0
260,328
0
L
Sol
11,862
791
60
4
0
255,331
1
W
Danzaburou
11,213
748
37
2
0
263,993
0
W
Agni
11,261
751
28
2
0
277,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role