Player Matchup

Geb
Geb
Ivan981-xVAL
Geb
Level 100
God Stats
2W - 3L
1,168 SR
Queue Stats
24W - 29L
1,417 Elo+
Party 1
Chiron
Chiron
NXXUS-jean
Chiron
Level 125
God Stats
1W - 0L
1,451 SR
Queue Stats
31W - 43L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lucaatomas
Tsukuyomi
Level 107
God Stats
6W - 6L
1,524 SR
Queue Stats
27W - 23L
1,471 Elo+
Party 1
Nemesis
Nemesis
mihai_11xVAL
Nemesis
Level 104
God Stats
1W - 2L
1,182 SR
Queue Stats
6W - 8L
1,352 Elo+
Party 1
Poseidon
Poseidon
nico_THESCARFACE
Poseidon
Level 65
God Stats
35W - 30L
1,506 SR
Queue Stats
37W - 38L
1,411 Elo+
Party 1
Team Averages
Level 100
1,366 SR
1,415 Elo+

VS

Team Averages
Level 120
1,551 SR
1,374 Elo+
Izanami
Izanami
BlauFuchs_
Izanami
Level 106
God Stats
39W - 24L
1,656 SR
Queue Stats
230W - 236L
1,379 Elo+
Solo
He Bo
He Bo
Cz_gamer_hk
He Bo
Level 156
God Stats
12W - 11L
1,605 SR
Queue Stats
1,130W - 1,199L
1,414 Elo+
Solo
Fenrir
Fenrir
Darzone73
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,271 Elo+
Solo
Ares
Ares
Stefanocm1998
Ares
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 56L
1,400 Elo+
Solo
Hades
Hades
tasosvou84
Hades
Level 148
God Stats
39W - 26L
1,493 SR
Queue Stats
141W - 143L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 14
10,492
552
7,828
15,247
17,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
NXXUS-jean
Chiron
18
8 / 2 / 10
10,941
576
22,967
17,499
7,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
lucaatomas
Tsukuyomi
19
12 / 2 / 8
11,685
615
16,631
14,560
5,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
mihai_11xVAL
Nemesis
16
2 / 3 / 2
9,953
524
8,420
12,857
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 7
10,307
542
8,744
10,267
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlauFuchs_
Izanami
15
1 / 5 / 2
9,134
481
4,706
14,558
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 10 / 1
8,545
450
6,403
15,019
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Darzone73
Fenrir
13
2 / 9 / 0
8,101
426
4,412
18,954
6,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 6 / 2
8,157
429
7,664
18,034
15,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
15
2 / 5 / 2
9,699
510
10,424
17,969
14,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
35
Kills
9
10
Deaths
35
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlauFuchs_
Izanami
1
5
2
0.4
L
2
10
1
0.25
L
Fenrir
Darzone73
Fenrir
2
9
0
0.22
W
7
1
14
14
W
Chiron
NXXUS-jean
Chiron
8
2
10
6.5
L
2
6
2
0.5
W
Tsukuyomi
lucaatomas
Tsukuyomi
12
2
8
8
W
Nemesis
mihai_11xVAL
Nemesis
2
3
2
1
W
6
2
7
4.75
L
Hades
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,590
Damage
33,609
70,430
Taken
84,534
41,780
Mitigated
44,316
19,166
Healing
19,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlauFuchs_
Izanami
4,706
2,472
0
3,836
14,558
4,056
14
1,182
13,376
0
66,267
L
6,403
59
0
780
15,019
3,982
0
5,850
8,603
35,789
0
L
Fenrir
Darzone73
Fenrir
4,412
714
298
5,850
18,954
6,226
0
3,693
15,037
0
43,410
W
7,828
990
533
4,447
15,247
17,837
335
3,463
11,732
27,465
0
W
Chiron
NXXUS-jean
Chiron
22,967
11,460
700
6,946
17,499
7,027
4,512
5,111
12,341
0
92,979
L
7,664
282
331
1,869
18,034
15,992
0
3,059
14,876
24,312
0
W
Tsukuyomi
lucaatomas
Tsukuyomi
16,631
5,506
0
1,782
14,560
5,946
1,227
5,610
8,800
0
90,847
W
Nemesis
mihai_11xVAL
Nemesis
8,420
4,089
0
1,440
12,857
7,442
495
5,260
7,597
0
58,503
W
8,744
761
87
3,231
10,267
3,528
1,442
5,360
4,687
52,573
0
L
Hades
10,424
839
0
6,451
17,969
14,060
212
1,905
15,470
55,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,378
Gold Earned
43,636
525
Minions Killed
425
0
Camps Cleared
0
1,935,775
Distance Traveled
1,513,338
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,134
481
131
7
0
313,354
4
L
He Bo
8,545
450
75
4
0
315,865
3
L
Fenrir
8,101
426
76
4
0
315,171
1
W
Geb
10,492
552
31
2
0
430,948
1
W
Chiron
10,941
576
127
7
0
367,936
1
L
Ares
8,157
429
29
2
0
338,416
1
W
Tsukuyomi
11,685
615
143
8
0
415,071
3
W
Nemesis
9,953
524
123
6
0
338,057
0
W
Poseidon
10,307
542
101
5
0
383,763
4
L
Hades
9,699
510
114
6
0
230,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role