Player Matchup

Ares
Ares
BaWsaQ
Ares
Level 89
God Stats
3W - 3L
1,836 SR
Queue Stats
10W - 15L
1,459 Elo+
Party 3
Amaterasu
Amaterasu
Big_Bad_Joe_44
Amaterasu
Level 48
God Stats
22W - 18L
1,529 SR
Queue Stats
371W - 423L
1,489 Elo+
Party 1
Hera
Hera
CONNOROG-2000
Hera
Level 122
God Stats
2W - 4L
1,284 SR
Queue Stats
380W - 431L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
Varrow
Kukulkan
Level 28
God Stats
2W - 5L
1,378 SR
Queue Stats
6W - 13L
1,338 Elo+
Party 3
Neith
Neith
jessevdberg12
Neith
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 59
1,506 SR
1,454 Elo+

VS

Team Averages
Level 115
1,474 SR
1,523 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Arbanchik
Discordia
Level 149
God Stats
1W - 1L
1,396 SR
Queue Stats
64W - 57L
1,585 Elo+
Solo
Fenrir
Fenrir
CaptainBifur
Fenrir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 63L
1,614 Elo+
Party 2
Baron Samedi
Baron Samedi
Sasuka0
Baron Samedi
Level 68
God Stats
5W - 11L
1,336 SR
Queue Stats
69W - 108L
1,423 Elo+
Solo
Danzaburou
Danzaburou
zinakoo
Danzaburou
Level 69
God Stats
1W - 0L
1,637 SR
Queue Stats
8W - 6L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BaWsaQ
Ares
13
0 / 2 / 2
7,764
647
3,730
15,826
16,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Amaterasu
Big_Bad_Joe_44
Amaterasu
15
3 / 1 / 2
9,252
771
7,180
17,783
17,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 5 / 3
8,456
705
11,911
9,458
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Varrow
Kukulkan
14
2 / 3 / 1
8,033
669
5,946
8,016
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 4
7,667
639
2,273
9,474
4,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
4 / 1 / 6
9,742
812
15,309
12,455
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Arbanchik
Discordia
16
2 / 0 / 1
8,945
745
11,028
5,128
1,667
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
7 / 3 / 4
9,310
776
8,267
15,339
10,389
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Sasuka0
Baron Samedi
15
1 / 3 / 6
8,381
698
8,635
11,018
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
zinakoo
Danzaburou
16
1 / 0 / 6
9,188
766
8,623
8,163
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
15
15
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
1
6
7
W
Discordia
Arbanchik
Discordia
2
0
1
2.5
L
Ares
BaWsaQ
Ares
0
2
2
0.5
L
Amaterasu
Big_Bad_Joe_44
Amaterasu
3
1
2
4
L
2
5
3
0.7
W
Fenrir
7
3
4
3
W
Baron Samedi
Sasuka0
Baron Samedi
1
3
6
1.33
L
Kukulkan
Varrow
Kukulkan
2
3
1
0.83
L
0
4
4
0.5
W
Danzaburou
zinakoo
Danzaburou
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,040
Damage
51,862
60,557
Taken
52,103
45,889
Mitigated
29,935
13,821
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
15,309
4,414
0
2,183
12,455
10,283
603
3,820
8,635
0
41,398
W
Discordia
Arbanchik
Discordia
11,028
867
0
0
5,128
1,667
346
2,577
2,551
39,496
0
L
Ares
BaWsaQ
Ares
3,730
472
759
1,371
15,826
16,835
214
6,205
9,621
14,351
0
L
Amaterasu
Big_Bad_Joe_44
Amaterasu
7,180
2,625
2,091
7,524
17,783
17,066
1,150
4,924
12,859
0
24,794
L
11,911
1,928
0
976
9,458
4,061
350
1,749
7,709
37,705
0
W
Fenrir
8,267
2,394
0
1,341
15,339
10,389
636
4,605
10,734
0
21,614
W
Baron Samedi
Sasuka0
Baron Samedi
8,635
441
1,571
3,799
11,018
4,861
721
5,755
5,263
22,189
0
L
Kukulkan
Varrow
Kukulkan
5,946
478
0
329
8,016
3,701
184
2,628
5,388
22,539
0
L
2,273
1,228
0
771
9,474
4,226
245
4,157
5,317
0
7,523
W
Danzaburou
zinakoo
Danzaburou
8,623
3,304
0
3,121
8,163
2,735
1,899
4,830
3,333
0
39,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,172
Gold Earned
45,566
167
Minions Killed
234
0
Camps Cleared
0
1,173,538
Distance Traveled
1,229,462
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,742
812
46
4
0
266,415
2
W
Discordia
8,945
745
72
6
0
259,239
5
L
Ares
7,764
647
8
1
0
240,922
1
L
Amaterasu
9,252
771
31
3
0
260,568
2
L
Hera
8,456
705
67
6
0
242,143
0
W
Fenrir
9,310
776
25
2
0
264,290
0
W
Baron Samedi
8,381
698
28
2
0
209,228
1
L
Kukulkan
8,033
669
42
4
0
226,481
3
L
Neith
7,667
639
19
2
0
203,424
0
W
Danzaburou
9,188
766
63
5
0
230,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role