Player Matchup

Danzaburou
Danzaburou
IN10C
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,382 Elo+
Party 2
Eset
Eset
Myrple
Eset
Level 128
God Stats
3W - 0L
1,836 SR
Queue Stats
19W - 22L
1,437 Elo+
Solo
Achilles
Achilles
Shortstop2018
Achilles
Level 149
God Stats
1W - 1L
1,572 SR
Queue Stats
50W - 65L
1,475 Elo+
Party 2
Team Averages
Level 94
1,636 SR
1,431 Elo+

VS

Team Averages
Level 86
1,506 SR
1,780 Elo+
Yemoja
Yemoja
Dellex
Yemoja
Level 108
God Stats
1W - 6L
1,406 SR
Queue Stats
25W - 19L
1,920 Elo+
Party 1
Gilgamesh
Gilgamesh
OjamaGerrits
Gilgamesh
Level 146
God Stats
1W - 1L
1,612 SR
Queue Stats
21W - 19L
1,920 Elo+
Party 1
Cthulhu
Cthulhu
Twalve
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IN10C
Danzaburou
13
1 / 6 / 11
9,919
661
9,748
14,993
6,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Myrple
Eset
17
6 / 0 / 12
12,028
802
24,492
12,791
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Shortstop2018
Achilles
18
12 / 2 / 6
12,389
826
18,939
25,760
29,316
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dellex
Yemoja
14
3 / 4 / 5
9,663
644
15,516
17,871
7,112
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
OjamaGerrits
Gilgamesh
13
4 / 8 / 3
9,643
643
12,908
20,970
23,378
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
Twalve
Cthulhu
13
1 / 7 / 6
9,157
610
8,513
20,038
18,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
19
Kills
8
8
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Dellex
Yemoja
3
4
5
1.38
W
Danzaburou
IN10C
Danzaburou
1
6
11
1.08
W
Eset
Myrple
Eset
6
0
12
12
L
Gilgamesh
OjamaGerrits
Gilgamesh
4
8
3
0.69
W
Achilles
Shortstop2018
Achilles
12
2
6
7.5
L
Cthulhu
Twalve
Cthulhu
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,179
Damage
36,937
53,544
Taken
58,879
41,186
Mitigated
48,647
21,135
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Dellex
Yemoja
15,516
1,816
2,340
5,234
17,871
7,112
0
8,028
9,843
34,532
0
W
Danzaburou
IN10C
Danzaburou
9,748
2,558
0
2,590
14,993
6,132
1,390
7,560
7,277
0
26,774
W
Eset
Myrple
Eset
24,492
1,888
3,049
6,060
12,791
5,738
601
7,070
5,673
65,728
0
L
Gilgamesh
OjamaGerrits
Gilgamesh
12,908
3,189
0
3,308
20,970
23,378
0
9,966
11,004
0
30,780
W
Achilles
Shortstop2018
Achilles
18,939
4,873
566
8,870
25,760
29,316
1,048
9,083
15,996
0
47,323
L
Cthulhu
Twalve
Cthulhu
8,513
443
248
1,003
20,038
18,157
0
6,681
13,357
17,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,336
Gold Earned
28,463
162
Minions Killed
111
6
Camps Cleared
2
830,731
Distance Traveled
804,056
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,663
644
42
3
0
259,617
2
W
Danzaburou
9,919
661
41
3
2
235,518
1
W
Eset
12,028
802
77
5
2
289,115
3
L
Gilgamesh
9,643
643
29
2
2
274,060
3
W
Achilles
12,389
826
44
3
2
306,098
1
L
Cthulhu
9,157
610
40
3
0
270,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role