Player Matchup

Sylvanus
Sylvanus
SMG Cpt Levi
Sylvanus
Level 90
God Stats
2W - 2L
1,585 SR
Queue Stats
30W - 34L
1,597 Elo+
Party 1
Aphrodite
Aphrodite
SMG Shaggy
Aphrodite
Level 86
God Stats
5W - 3L
1,410 SR
Queue Stats
163W - 110L
1,545 Elo+
Party 1
Chernobog
Chernobog
lplploklu
Chernobog
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,418 Elo+
Party 1
Team Averages
Level 76
1,498 SR
1,520 Elo+

VS

Team Averages
Level 119
1,536 SR
1,449 Elo+
Nemesis
Nemesis
 
Nemesis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Brian_APX
Yu Huang
Level 109
God Stats
8W - 6L
1,572 SR
Queue Stats
118W - 114L
1,468 Elo+
Party 2
Atlas
Atlas
weez420
Atlas
Level 127
God Stats
6W - 9L
1,537 SR
Queue Stats
50W - 73L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SMG Cpt Levi
Sylvanus
19
5 / 2 / 8
14,182
746
16,074
28,293
18,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
SMG Shaggy
Aphrodite
18
3 / 2 / 10
12,568
661
13,743
18,761
11,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
lplploklu
Chernobog
17
6 / 5 / 8
13,085
689
24,860
19,009
7,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 8 / 4
11,678
615
11,503
19,972
12,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
Brian_APX
Yu Huang
18
4 / 4 / 5
13,345
702
33,674
17,557
7,735
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
weez420
Atlas
17
2 / 2 / 5
12,792
673
12,744
26,639
32,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
14
Kills
9
9
Deaths
14
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
8
4
0.63
L
Yu Huang
Brian_APX
Yu Huang
4
4
5
1.63
W
Sylvanus
SMG Cpt Levi
Sylvanus
5
2
8
4.5
W
Aphrodite
SMG Shaggy
Aphrodite
3
2
10
4
W
Chernobog
lplploklu
Chernobog
6
5
8
2
L
Atlas
weez420
Atlas
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,677
Damage
57,921
66,063
Taken
64,168
37,730
Mitigated
52,763
43,173
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,503
3,248
0
1,624
19,972
12,062
0
9,180
10,792
0
43,719
L
Yu Huang
Brian_APX
Yu Huang
33,674
4,378
0
2,659
17,557
7,735
1,559
10,100
7,457
74,128
0
W
Sylvanus
SMG Cpt Levi
Sylvanus
16,074
2,716
8,380
13,037
28,293
18,628
447
19,901
8,392
39,673
0
W
Aphrodite
SMG Shaggy
Aphrodite
13,743
1,585
10,751
9,510
18,761
11,510
636
13,583
5,178
55,956
0
W
Chernobog
lplploklu
Chernobog
24,860
13,830
0
1,495
19,009
7,592
1,724
13,290
5,719
4
63,008
L
Atlas
weez420
Atlas
12,744
4,428
0
6,015
26,639
32,966
120
12,178
14,461
28,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,835
Gold Earned
37,815
206
Minions Killed
185
11
Camps Cleared
5
1,011,294
Distance Traveled
981,124
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,678
615
48
3
5
328,619
1
L
Yu Huang
13,345
702
106
6
0
319,036
1
W
Sylvanus
14,182
746
38
2
1
339,432
1
W
Aphrodite
12,568
661
102
5
10
368,529
0
W
Chernobog
13,085
689
66
3
0
303,333
1
L
Atlas
12,792
673
31
2
0
333,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role