Player Matchup

Gilgamesh
Gilgamesh
Daughton7747
Gilgamesh
Level 69
God Stats
0W - 3L
1,128 SR
Queue Stats
84W - 134L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
THIS_1S_SPARTAR
Cthulhu
Level 59
God Stats
8W - 10L
1,469 SR
Queue Stats
154W - 186L
1,402 Elo+
Party 1
Xbalanque
Xbalanque
TheDa468rkOne
Xbalanque
Level 112
God Stats
3W - 7L
1,479 SR
Queue Stats
489W - 521L
1,428 Elo+
Party 1
Hun Batz
Hun Batz
girraffeasaur
Hun Batz
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
551W - 580L
1,426 Elo+
Party 1
Sol
Sol
kawaiicatjulie
Sol
Level 112
God Stats
33W - 33L
1,604 SR
Queue Stats
304W - 346L
1,423 Elo+
Party 1
Team Averages
Level 93
1,436 SR
1,406 Elo+

VS

Team Averages
Level 94
1,482 SR
1,481 Elo+
Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
D4rkyg4m3sYT
Erlang Shen
Level 115
God Stats
2W - 4L
1,252 SR
Queue Stats
186W - 181L
1,495 Elo+
Solo
Poseidon
Poseidon
Lagman_12
Poseidon
Level 68
God Stats
9W - 5L
1,540 SR
Queue Stats
195W - 213L
1,471 Elo+
Solo
Terra
Terra
NikeEliteFront
Terra
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,355 Elo+
Solo
Arachne
Arachne
cruza-dos
Arachne
Level 109
God Stats
3W - 4L
1,616 SR
Queue Stats
244W - 244L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daughton7747
Gilgamesh
15
1 / 6 / 5
9,419
410
9,633
17,985
11,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 3 / 4
10,718
466
8,709
23,363
25,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
TheDa468rkOne
Xbalanque
16
5 / 4 / 5
10,993
478
18,517
15,417
5,539
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
girraffeasaur
Hun Batz
16
1 / 5 / 4
10,104
439
11,712
16,571
13,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 5 / 4
10,861
472
16,098
21,027
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 3 / 6
10,978
477
13,951
13,806
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
D4rkyg4m3sYT
Erlang Shen
18
3 / 4 / 8
11,708
509
9,359
27,469
21,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Lagman_12
Poseidon
20
11 / 4 / 5
13,975
608
29,177
18,960
8,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 2 / 6
10,556
459
4,657
17,651
20,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
cruza-dos
Arachne
20
4 / 0 / 7
12,427
540
10,116
22,699
18,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
13
Kills
23
23
Deaths
13
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
6
2.33
W
Erlang Shen
D4rkyg4m3sYT
Erlang Shen
3
4
8
1.75
L
Gilgamesh
Daughton7747
Gilgamesh
1
6
5
0.58
W
Poseidon
Lagman_12
Poseidon
11
4
5
3.38
W
1
2
6
2
L
3
3
4
1.67
L
Xbalanque
TheDa468rkOne
Xbalanque
5
4
5
1.88
W
Arachne
cruza-dos
Arachne
4
0
7
7.5
L
Hun Batz
girraffeasaur
Hun Batz
1
5
4
0.6
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,669
Damage
67,260
94,363
Taken
100,585
61,999
Mitigated
72,130
25,869
Healing
41,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,951
4,372
0
4,930
13,806
4,085
2,504
3,857
9,908
0
65,470
W
Erlang Shen
D4rkyg4m3sYT
Erlang Shen
9,359
5,303
0
9,098
27,469
21,192
879
4,486
22,779
0
98,943
L
Gilgamesh
Daughton7747
Gilgamesh
9,633
2,120
0
4,728
17,985
11,024
0
6,940
11,045
0
71,799
W
Poseidon
Lagman_12
Poseidon
29,177
4,338
0
7,527
18,960
8,000
2,001
7,916
10,919
122,808
0
W
4,657
776
1,435
3,456
17,651
20,266
623
5,777
11,874
26,621
266
L
8,709
1,605
3,293
4,636
23,363
25,226
90
6,178
17,185
42,427
0
L
Xbalanque
TheDa468rkOne
Xbalanque
18,517
4,435
0
1,378
15,417
5,539
886
4,480
10,937
0
70,542
W
Arachne
cruza-dos
Arachne
10,116
6,857
0
14,826
22,699
18,587
437
2,771
19,125
0
76,515
L
Hun Batz
girraffeasaur
Hun Batz
11,712
2,827
306
2,491
16,571
13,675
0
5,413
11,158
0
58,120
L
16,098
4,559
0
9,037
21,027
6,535
0
10,823
10,204
86,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,095
Gold Earned
59,644
552
Minions Killed
550
0
Camps Cleared
0
2,179,137
Distance Traveled
2,314,655
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,978
477
108
5
0
401,539
7
W
Erlang Shen
11,708
509
111
5
0
470,690
2
L
Gilgamesh
9,419
410
107
5
0
471,963
2
W
Poseidon
13,975
608
182
8
0
485,994
4
W
Terra
10,556
459
50
2
0
477,944
11
L
Cthulhu
10,718
466
69
3
0
395,447
0
L
Xbalanque
10,993
478
99
4
0
424,372
5
W
Arachne
12,427
540
99
4
0
478,488
7
L
Hun Batz
10,104
439
135
6
0
447,180
1
L
Sol
10,861
472
142
6
0
440,175
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role