Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AsmoRS
Ymir
Level 45
God Stats
5W - 9L
1,500 SR
Queue Stats
82W - 128L
1,303 Elo+
Party 1
Neith
Neith
Elphylia
Neith
Level 62
God Stats
0W - 1L
1,446 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
OTTMGK
Ullr
Level 43
God Stats
34W - 29L
1,383 SR
Queue Stats
230W - 232L
1,270 Elo+
Party 3
Tsukuyomi
Tsukuyomi
bushtamushta
Tsukuyomi
Level 29
God Stats
13W - 7L
1,500 SR
Queue Stats
237W - 261L
1,327 Elo+
Party 3
Team Averages
Level 49
1,466 SR
1,380 Elo+

VS

Team Averages
Level 73
1,456 SR
1,432 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
PipiKakaLord
Poseidon
Level 68
God Stats
24W - 30L
1,416 SR
Queue Stats
104W - 134L
1,339 Elo+
Party 2
Horus
Horus
XingTiansHead
Horus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,474 Elo+
Solo
Chernobog
Chernobog
abcq1
Chernobog
Level 66
God Stats
13W - 17L
1,365 SR
Queue Stats
137W - 158L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 3 / 1
5,850
488
4,626
8,057
2,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
AsmoRS
Ymir
8
2 / 4 / 2
5,616
468
2,010
8,688
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
Elphylia
Neith
1
0 / 1 / 0
3,900
325
148
639
94
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
OTTMGK
Ullr
11
1 / 1 / 1
6,127
511
3,164
5,658
1,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
bushtamushta
Tsukuyomi
9
0 / 4 / 2
5,653
471
3,005
9,292
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 1 / 5
6,571
548
4,151
5,526
2,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
 
Thanatos
10
3 / 1 / 3
6,422
535
3,480
6,264
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
PipiKakaLord
Poseidon
14
6 / 1 / 2
8,158
680
6,464
4,725
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 6
6,020
502
2,471
5,761
4,062
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
abcq1
Chernobog
11
2 / 2 / 5
6,499
542
4,717
5,996
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
13
13
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
1
0.83
W
Sun Wukong
 
Sun Wukong
1
1
5
3.5
W
Thanatos
 
Thanatos
3
1
3
4.5
L
Ymir
AsmoRS
Ymir
2
4
2
0.75
L
Neith
Elphylia
Neith
0
1
0
0
L
Ullr
OTTMGK
Ullr
1
1
1
1.5
W
Poseidon
PipiKakaLord
Poseidon
6
1
2
7
W
1
1
6
4
W
Chernobog
abcq1
Chernobog
2
2
5
2.25
L
Tsukuyomi
bushtamushta
Tsukuyomi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,953
Damage
21,283
32,334
Taken
28,272
14,889
Mitigated
12,223
7,696
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,626
567
360
2,342
8,057
2,895
344
2,555
5,502
26,050
0
W
Sun Wukong
 
Sun Wukong
4,151
139
0
1,874
5,526
2,586
463
514
4,992
0
33,398
W
Thanatos
 
Thanatos
3,480
276
0
5,762
6,264
1,880
645
623
5,603
0
19,471
L
Ymir
AsmoRS
Ymir
2,010
356
123
473
8,688
7,515
162
2,124
6,564
9,802
0
L
Neith
Elphylia
Neith
148
148
77
76
639
94
0
0
639
0
1,878
L
Ullr
OTTMGK
Ullr
3,164
1,335
0
1,075
5,658
1,682
0
719
4,939
0
31,048
W
Poseidon
PipiKakaLord
Poseidon
6,464
981
0
1,591
4,725
1,495
531
1,315
3,326
57,447
0
W
2,471
888
734
1,250
5,761
4,062
112
1,631
4,014
0
20,003
W
Chernobog
abcq1
Chernobog
4,717
2,480
0
2,020
5,996
2,200
444
2,246
3,701
0
34,245
L
Tsukuyomi
bushtamushta
Tsukuyomi
3,005
527
0
3,170
9,292
2,703
0
1,066
8,226
0
29,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,146
Gold Earned
33,670
201
Minions Killed
300
0
Camps Cleared
0
847,586
Distance Traveled
1,257,234
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,850
488
57
5
0
204,218
0
W
Sun Wukong
6,571
548
67
6
0
264,977
0
W
Thanatos
6,422
535
52
4
0
271,019
2
L
Ymir
5,616
468
21
2
0
179,848
0
L
Neith
3,900
325
5
0
0
31,004
0
L
Ullr
6,127
511
60
5
0
218,932
4
W
Poseidon
8,158
680
99
8
0
241,116
1
W
Horus
6,020
502
23
2
0
254,742
1
W
Chernobog
6,499
542
59
5
0
225,380
1
L
Tsukuyomi
5,653
471
58
5
0
213,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role