Player Matchup

Ra
Ra
NotSober69
Ra
Level 53
God Stats
4W - 2L
1,735 SR
Queue Stats
75W - 64L
1,636 Elo+
Solo
Gilgamesh
Gilgamesh
Omnipotentum
Gilgamesh
Level 148
God Stats
55W - 42L
1,600 SR
Queue Stats
311W - 278L
1,633 Elo+
Party 1
Vamana
Vamana
SunnyDNRumYUMYUM
Vamana
Level 142
God Stats
13W - 8L
1,870 SR
Queue Stats
228W - 197L
1,580 Elo+
Party 1
Team Averages
Level 114
1,735 SR
1,616 Elo+

VS

Team Averages
Level 100
1,607 SR
1,537 Elo+
Susano
Susano
InfraredSights
Susano
Level 77
God Stats
2W - 4L
1,450 SR
Queue Stats
39W - 44L
1,419 Elo+
Solo
Hel
Hel
Snake_524
Hel
Level 121
God Stats
2W - 0L
1,766 SR
Queue Stats
69W - 69L
1,584 Elo+
Party 2
Sobek
Sobek
WildMini_213
Sobek
Level 103
God Stats
13W - 7L
1,607 SR
Queue Stats
131W - 129L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
6,861
686
6,409
3,073
1,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Omnipotentum
Gilgamesh
10
2 / 3 / 2
6,802
680
4,549
7,029
3,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 0 / 3
6,466
647
7,301
7,035
4,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,715
672
6,153
7,160
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 3
6,243
624
3,125
5,458
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 0 / 3
6,740
674
3,048
10,502
8,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
4
Kills
3
3
Deaths
4
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
L
1
0
3
2.5
L
Gilgamesh
Omnipotentum
Gilgamesh
2
3
2
1
W
0
2
3
0.75
L
1
0
3
2.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,259
Damage
12,326
17,137
Taken
23,120
9,951
Mitigated
13,350
5,371
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,153
843
0
1,009
7,160
3,178
0
2,705
4,455
0
20,386
L
6,409
347
718
1,266
3,073
1,439
0
1,642
1,349
38,494
0
L
Gilgamesh
Omnipotentum
Gilgamesh
4,549
1,397
389
866
7,029
3,773
0
2,065
4,617
0
6,668
W
3,125
263
1,856
1,867
5,458
1,971
0
1,755
3,703
22,107
0
L
7,301
3,092
0
2,132
7,035
4,739
0
2,417
4,303
0
16,754
W
3,048
271
196
3,642
10,502
8,201
0
2,521
7,981
11,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,129
Gold Earned
19,698
98
Minions Killed
104
5
Camps Cleared
4
543,986
Distance Traveled
534,006
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,715
672
32
3
3
178,437
2
L
Ra
6,861
686
79
8
3
193,731
2
L
Gilgamesh
6,802
680
3
0
1
148,216
0
W
Hel
6,243
624
41
4
1
174,883
1
L
Vamana
6,466
647
16
2
1
202,039
3
W
Sobek
6,740
674
31
3
0
180,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role