Player Matchup

Thanatos
Thanatos
AewyreToryn
Thanatos
Level 138
God Stats
2W - 6L
1,500 SR
Queue Stats
381W - 378L
1,438 Elo+
Party 1
Bellona
Bellona
Calenlad
Bellona
Level 21
God Stats
14W - 14L
1,191 SR
Queue Stats
23W - 33L
1,404 Elo+
Party 1
Ra
Ra
Setridor
Ra
Level 29
God Stats
12W - 22L
1,458 SR
Queue Stats
253W - 272L
1,445 Elo+
Party 1
Athena
Athena
Voldoan
Athena
Level 26
God Stats
12W - 11L
1,500 SR
Queue Stats
99W - 101L
1,290 Elo+
Party 1
Charybdis
Charybdis
skawskajlpu
Charybdis
Level 29
God Stats
4W - 17L
1,567 SR
Queue Stats
265W - 286L
1,452 Elo+
Party 1
Team Averages
Level 49
1,443 SR
1,406 Elo+

VS

Team Averages
Level 44
1,543 SR
1,492 Elo+
Set
Set
 
Set
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DoDos266
Morgan Le Fay
Level 44
God Stats
1W - 1L
1,247 SR
Queue Stats
20W - 31L
1,356 Elo+
Party 3
Anhur
Anhur
FFCCTASE2
Anhur
Level 28
God Stats
10W - 3L
1,522 SR
Queue Stats
291W - 117L
1,643 Elo+
Party 2
Bacchus
Bacchus
Lyxinsa
Bacchus
Level 81
God Stats
52W - 22L
1,690 SR
Queue Stats
417W - 283L
1,618 Elo+
Party 2
Hades
Hades
Wazoowsky
Hades
Level 27
God Stats
3W - 0L
1,757 SR
Queue Stats
52W - 52L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AewyreToryn
Thanatos
17
6 / 5 / 4
10,399
520
10,629
16,252
6,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Calenlad
Bellona
14
2 / 6 / 4
9,001
450
9,430
14,151
9,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 4
10,301
515
11,812
11,810
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Voldoan
Athena
13
1 / 4 / 6
8,566
428
3,954
17,895
16,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
skawskajlpu
Charybdis
13
0 / 4 / 1
7,997
400
1,813
10,593
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
2 / 3 / 1
11,944
597
2,982
13,380
6,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
DoDos266
Morgan Le Fay
16
4 / 5 / 12
10,852
543
10,483
12,392
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
FFCCTASE2
Anhur
20
10 / 0 / 4
14,403
720
16,634
12,195
6,063
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Lyxinsa
Bacchus
16
3 / 1 / 11
11,749
587
4,641
15,524
19,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Wazoowsky
Hades
17
5 / 3 / 11
11,609
580
16,348
18,041
13,030
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
12
Kills
24
24
Deaths
12
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
3
1
0.83
L
Thanatos
AewyreToryn
Thanatos
6
5
4
1.6
L
Bellona
Calenlad
Bellona
2
6
4
0.67
W
Morgan Le Fay
DoDos266
Morgan Le Fay
4
5
12
2
W
Anhur
FFCCTASE2
Anhur
10
0
4
12
W
Bacchus
Lyxinsa
Bacchus
3
1
11
8.5
L
3
5
4
1
L
Athena
Voldoan
Athena
1
4
6
1
W
Hades
Wazoowsky
Hades
5
3
11
3.5
L
Charybdis
skawskajlpu
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,638
Damage
51,088
70,701
Taken
71,532
40,187
Mitigated
49,168
22,843
Healing
25,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,982
940
0
4,540
13,380
6,672
3,068
1,472
11,908
0
86,413
L
Thanatos
AewyreToryn
Thanatos
10,629
2,831
0
11,573
16,252
6,542
0
6,166
10,086
0
78,654
L
Bellona
Calenlad
Bellona
9,430
1,963
0
2,073
14,151
9,632
0
8,666
5,485
0
45,884
W
Morgan Le Fay
DoDos266
Morgan Le Fay
10,483
557
0
1,224
12,392
3,850
1,278
5,256
7,136
46,958
0
W
Anhur
FFCCTASE2
Anhur
16,634
11,706
0
7,265
12,195
6,063
8,738
1,147
10,498
0
134,966
W
Bacchus
Lyxinsa
Bacchus
4,641
754
3,370
3,152
15,524
19,553
536
3,082
12,442
28,840
4,593
L
11,812
1,213
381
3,020
11,810
5,180
31
6,297
5,513
84,915
0
L
Athena
Voldoan
Athena
3,954
896
0
1,463
17,895
16,273
0
7,357
10,538
17,082
0
W
Hades
Wazoowsky
Hades
16,348
2,127
278
5,805
18,041
13,030
1,112
4,809
13,232
64,046
0
L
Charybdis
skawskajlpu
Charybdis
1,813
1,412
0
4,333
10,593
2,560
0
2,820
7,773
0
43,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,264
Gold Earned
60,557
485
Minions Killed
600
0
Camps Cleared
0
1,977,870
Distance Traveled
1,907,721
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,944
597
141
7
0
389,559
6
L
Thanatos
10,399
520
113
6
0
426,294
5
L
Bellona
9,001
450
89
4
0
378,938
7
W
Morgan Le Fay
10,852
543
95
5
0
359,992
2
W
Anhur
14,403
720
210
11
0
384,484
7
W
Bacchus
11,749
587
50
3
0
392,334
5
L
Ra
10,301
515
153
8
0
396,861
2
L
Athena
8,566
428
32
2
0
413,007
2
W
Hades
11,609
580
104
5
0
381,352
4
L
Charybdis
7,997
400
98
5
0
362,770
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role