Player Matchup

Gilgamesh
Gilgamesh
MacWithNoK
Gilgamesh
Level 11
God Stats
5W - 5L
1,132 SR
Queue Stats
10W - 17L
1,173 Elo+
Party 2
Ares
Ares
PsylokTHEDEFILED
Ares
Level 4
God Stats
2W - 4L
1,132 SR
Queue Stats
43W - 44L
1,015 Elo+
Party 2
Kukulkan
Kukulkan
SaturnsMostWantd
Kukulkan
Level 12
God Stats
2W - 3L
1,257 SR
Queue Stats
8W - 15L
1,218 Elo+
Party 2
Danzaburou
Danzaburou
TaintedFenrir
Danzaburou
Level 44
God Stats
3W - 3L
1,247 SR
Queue Stats
62W - 67L
1,216 Elo+
Party 2
Bacchus
Bacchus
Who-Grimm
Bacchus
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 31L
1,138 Elo+
Party 2
Team Averages
Level 18
1,254 SR
1,152 Elo+

VS

Team Averages
Level 46
1,404 SR
1,333 Elo+
Tsukuyomi
Tsukuyomi
ItzMonkei
Tsukuyomi
Level 29
God Stats
4W - 11L
1,460 SR
Queue Stats
377W - 480L
1,357 Elo+
Party 1
Sol
Sol
Jugnation
Sol
Level 108
God Stats
0W - 2L
1,245 SR
Queue Stats
173W - 178L
1,426 Elo+
Party 1
Cerberus
Cerberus
Maniac_3-D
Cerberus
Level 44
God Stats
3W - 5L
1,313 SR
Queue Stats
519W - 630L
1,337 Elo+
Party 1
Chronos
Chronos
Reaper1826
Chronos
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 57L
1,242 Elo+
Solo
Medusa
Medusa
TRUE_SWAGGMONEY
Medusa
Level 18
God Stats
6W - 9L
1,500 SR
Queue Stats
65W - 101L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MacWithNoK
Gilgamesh
19
9 / 0 / 26
13,358
1,113
11,393
16,356
14,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
0 / 0 / 32
13,066
1,089
6,956
8,629
8,978
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 4 / 32
13,612
1,134
17,277
12,262
5,466
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
TaintedFenrir
Danzaburou
20
28 / 5 / 14
17,767
1,481
39,808
15,771
7,329
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bacchus
Who-Grimm
Bacchus
20
6 / 0 / 36
14,221
1,185
12,849
11,085
18,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItzMonkei
Tsukuyomi
18
1 / 13 / 5
11,855
988
14,498
21,278
8,101
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 8 / 2
13,675
1,140
24,158
17,305
4,901
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Maniac_3-D
Cerberus
19
0 / 15 / 8
12,272
1,023
5,523
32,124
20,285
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
Reaper1826
Chronos
16
0 / 3 / 2
10,215
851
1,365
3,176
1,700
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
2 / 12 / 2
11,632
969
12,236
22,516
8,044
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
28
51
Kills
9
9
Deaths
51
140
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ItzMonkei
Tsukuyomi
1
13
5
0.27
L
6
8
2
0.88
W
Gilgamesh
MacWithNoK
Gilgamesh
9
0
26
22
L
Cerberus
Maniac_3-D
Cerberus
0
15
8
0.27
W
0
0
32
16
L
Chronos
Reaper1826
Chronos
0
3
2
0.33
W
8
4
32
6
L
2
12
2
0.25
W
Danzaburou
TaintedFenrir
Danzaburou
28
5
14
7
W
Bacchus
Who-Grimm
Bacchus
6
0
36
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,283
Damage
57,780
64,103
Taken
96,399
55,073
Mitigated
43,031
10,712
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ItzMonkei
Tsukuyomi
14,498
3,731
416
937
21,278
8,101
0
8,536
12,742
0
31,837
L
24,158
8,747
0
3,434
17,305
4,901
0
4,474
12,831
48,531
0
W
Gilgamesh
MacWithNoK
Gilgamesh
11,393
3,095
0
1,308
16,356
14,964
0
6,085
9,527
0
14,038
L
Cerberus
Maniac_3-D
Cerberus
5,523
788
0
3,987
32,124
20,285
0
14,533
17,591
24,160
0
W
6,956
958
0
1,040
8,629
8,978
0
3,220
5,409
10,930
0
L
Chronos
Reaper1826
Chronos
1,365
344
0
89
3,176
1,700
0
1,074
2,102
10,236
0
W
17,277
4,816
0
1,357
12,262
5,466
0
7,812
4,450
37,759
0
L
12,236
6,839
0
1,956
22,516
8,044
0
8,465
14,051
0
35,723
W
Danzaburou
TaintedFenrir
Danzaburou
39,808
26,229
0
4,170
15,771
7,329
0
9,167
6,604
0
78,516
W
Bacchus
Who-Grimm
Bacchus
12,849
2,686
1,283
1,554
11,085
18,336
0
4,762
6,323
23,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,024
Gold Earned
59,649
181
Minions Killed
216
10
Camps Cleared
5
1,094,241
Distance Traveled
842,604
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,855
988
29
2
0
212,520
0
L
Sol
13,675
1,140
54
5
3
189,280
1
W
Gilgamesh
13,358
1,113
9
1
0
250,937
1
L
Cerberus
12,272
1,023
64
5
0
166,877
0
W
Ares
13,066
1,089
9
1
2
212,714
1
L
Chronos
10,215
851
22
2
0
73,275
0
W
Kukulkan
13,612
1,134
50
4
0
191,946
1
L
Medusa
11,632
969
47
4
2
200,652
0
W
Danzaburou
17,767
1,481
92
8
7
207,312
1
W
Bacchus
14,221
1,185
21
2
1
231,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role