Player Matchup

Fenrir
Fenrir
DnTInSD
Fenrir
Level 118
God Stats
358W - 361L
1,489 SR
Queue Stats
620W - 614L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FreeWheeler
Morgan Le Fay
Level 157
God Stats
22W - 21L
1,733 SR
Queue Stats
155W - 171L
1,481 Elo+
Solo
Kukulkan
Kukulkan
TheQuickNDirty
Kukulkan
Level 83
God Stats
17W - 14L
1,556 SR
Queue Stats
35W - 36L
1,710 Elo+
Solo
Scylla
Scylla
Wicked941025
Scylla
Level 64
God Stats
14W - 13L
1,494 SR
Queue Stats
15W - 18L
1,399 Elo+
Party 1
Chernobog
Chernobog
xDarkAn9el83x
Chernobog
Level 78
God Stats
3W - 3L
1,360 SR
Queue Stats
14W - 19L
1,373 Elo+
Party 1
Team Averages
Level 100
1,526 SR
1,473 Elo+

VS

Team Averages
Level 64
1,529 SR
1,455 Elo+
Persephone
Persephone
 
Persephone
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Alanos1983
Ymir
Level 48
God Stats
85W - 57L
1,597 SR
Queue Stats
386W - 439L
1,442 Elo+
Solo
Bellona
Bellona
Gustavo709
Bellona
Level 86
God Stats
1W - 1L
1,510 SR
Queue Stats
16W - 28L
1,324 Elo+
Party 2
Ra
Ra
Rapidmean
Ra
Level 15
God Stats
1W - 2L
1,537 SR
Queue Stats
1W - 2L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DnTInSD
Fenrir
17
11 / 1 / 15
11,166
1,241
13,656
10,074
4,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
FreeWheeler
Morgan Le Fay
17
8 / 0 / 21
12,097
1,344
11,968
6,354
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
18
5 / 0 / 25
11,146
1,238
22,564
7,376
2,747
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
18
8 / 0 / 19
11,542
1,282
16,410
4,355
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
xDarkAn9el83x
Chernobog
17
6 / 0 / 10
10,318
1,146
5,703
5,170
1,782
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

360

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
0 / 14 / 1
9,129
1,014
6,671
18,913
5,891
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
 
Serqet
14
0 / 2 / 0
8,678
964
4,217
12,980
5,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 10 / 0
9,733
1,081
9,284
32,071
26,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Gustavo709
Bellona
13
0 / 4 / 0
8,263
918
2,045
6,144
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 9 / 1
8,577
953
5,855
11,908
4,034
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
3
38
Kills
1
1
Deaths
39
90
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
14
1
0.04
L
Serqet
 
Serqet
0
2
0
0
L
1
10
0
0.1
W
Fenrir
DnTInSD
Fenrir
11
1
15
18.5
W
Morgan Le Fay
FreeWheeler
Morgan Le Fay
8
0
21
18.5
L
Bellona
Gustavo709
Bellona
0
4
0
0
L
0
9
1
0.06
W
Kukulkan
5
0
25
17.5
W
Scylla
8
0
19
17.5
W
Chernobog
xDarkAn9el83x
Chernobog
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,301
Damage
28,072
33,329
Taken
82,016
15,059
Mitigated
46,511
5,466
Healing
2,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
6,671
1,242
0
378
18,913
5,891
0
12,379
6,342
20,788
0
L
Serqet
 
Serqet
4,217
641
0
624
12,980
5,756
0
8,440
4,438
0
14,672
L
9,284
1,234
0
962
32,071
26,839
0
19,262
12,373
27,754
0
W
Fenrir
DnTInSD
Fenrir
13,656
4,885
0
2,531
10,074
4,145
0
6,700
3,140
0
27,911
W
Morgan Le Fay
FreeWheeler
Morgan Le Fay
11,968
2,020
0
1,810
6,354
4,892
0
3,635
2,475
21,680
0
L
Bellona
Gustavo709
Bellona
2,045
871
0
266
6,144
3,991
0
4,162
1,848
0
7,426
L
5,855
1,726
282
457
11,908
4,034
0
5,776
6,065
15,537
0
W
Kukulkan
22,564
3,611
0
0
7,376
2,747
0
5,535
1,768
39,008
0
W
Scylla
16,410
605
243
378
4,355
1,493
0
3,370
945
29,847
0
W
Chernobog
xDarkAn9el83x
Chernobog
5,703
3,883
0
504
5,170
1,782
0
2,570
2,248
0
25,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,269
Gold Earned
44,380
185
Minions Killed
124
6
Camps Cleared
3
895,899
Distance Traveled
630,498
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,129
1,014
31
3
0
167,528
0
L
Serqet
8,678
964
24
3
1
158,024
3
L
Ymir
9,733
1,081
39
4
2
145,378
1
W
Fenrir
11,166
1,241
40
4
4
196,924
0
W
Morgan Le Fay
12,097
1,344
21
2
0
162,143
0
L
Bellona
8,263
918
9
1
0
69,777
0
L
Ra
8,577
953
21
2
0
89,791
1
W
Kukulkan
11,146
1,238
49
5
1
177,486
0
W
Scylla
11,542
1,282
37
4
1
189,726
0
W
Chernobog
10,318
1,146
38
4
0
169,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role