Player Matchup

Shiva
Shiva
Pupadomo
Shiva
Level 56
God Stats
8W - 6L
1,509 SR
Queue Stats
127W - 113L
1,502 Elo+
Party 2
Atlas
Atlas
Shieen
Atlas
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 57L
1,208 Elo+
Party 2
Danzaburou
Danzaburou
killermonkeyX2
Danzaburou
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,648 Elo+
Solo
Team Averages
Level 38
1,503 SR
1,453 Elo+

VS

Team Averages
Level 67
1,432 SR
1,386 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
QurManC
Janus
Level 69
God Stats
4W - 19L
1,307 SR
Queue Stats
212W - 326L
1,255 Elo+
Solo
Artemis
Artemis
siintvi
Artemis
Level 3
God Stats
3W - 5L
1,490 SR
Queue Stats
3W - 6L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Pupadomo
Shiva
14
3 / 0 / 8
9,508
731
10,570
12,388
9,730
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
Shieen
Atlas
14
3 / 0 / 9
10,430
802
7,252
10,765
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
killermonkeyX2
Danzaburou
14
6 / 0 / 4
10,079
775
11,497
8,176
2,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 2 / 0
7,325
563
6,550
13,937
12,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
QurManC
Janus
11
0 / 7 / 0
7,430
572
8,611
9,413
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
siintvi
Artemis
12
0 / 3 / 0
7,384
568
5,812
10,362
3,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
0
0
W
Shiva
Pupadomo
Shiva
3
0
8
7
L
Janus
QurManC
Janus
0
7
0
0
W
Atlas
Shieen
Atlas
3
0
9
7.5
W
Danzaburou
killermonkeyX2
Danzaburou
6
0
4
8
L
Artemis
siintvi
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,319
Damage
20,973
31,329
Taken
33,712
24,032
Mitigated
18,797
11,449
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,550
0
374
2,859
13,937
12,054
0
3,788
10,149
16,905
0
W
Shiva
Pupadomo
Shiva
10,570
1,102
608
3,476
12,388
9,730
444
4,798
7,348
0
24,854
L
Janus
QurManC
Janus
8,611
123
0
250
9,413
2,795
0
1,750
7,663
38,145
0
W
Atlas
Shieen
Atlas
7,252
1,603
0
4,393
10,765
11,732
70
4,590
5,980
20,020
0
W
Danzaburou
killermonkeyX2
Danzaburou
11,497
4,396
0
2,972
8,176
2,570
1,864
5,532
2,502
0
43,718
L
Artemis
siintvi
Artemis
5,812
2,039
871
1,117
10,362
3,948
0
2,148
8,214
0
18,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,017
Gold Earned
22,139
136
Minions Killed
112
5
Camps Cleared
2
746,826
Distance Traveled
688,312
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,325
563
28
2
0
257,004
4
W
Shiva
9,508
731
33
3
3
267,049
4
L
Janus
7,430
572
56
4
2
213,025
3
W
Atlas
10,430
802
19
1
1
239,530
0
W
Danzaburou
10,079
775
84
6
1
240,247
2
L
Artemis
7,384
568
28
2
0
218,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role