Player Matchup

Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Jendren
Baron Samedi
Level 122
God Stats
4W - 0L
1,732 SR
Queue Stats
138W - 147L
1,434 Elo+
Solo
Hera
Hera
Sebita3467
Hera
Level 106
God Stats
4W - 2L
1,724 SR
Queue Stats
92W - 100L
1,456 Elo+
Solo
Arachne
Arachne
Slaannesh
Arachne
Level 129
God Stats
1W - 2L
1,296 SR
Queue Stats
215W - 218L
1,375 Elo+
Party 1
Bakasura
Bakasura
Tzeenntch
Bakasura
Level 123
God Stats
2W - 2L
1,798 SR
Queue Stats
202W - 201L
1,397 Elo+
Party 1
Team Averages
Level 113
1,610 SR
1,432 Elo+

VS

Team Averages
Level 104
1,442 SR
1,481 Elo+
Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
NicklassBeaumont
Vamana
Level 106
God Stats
2W - 2L
1,459 SR
Queue Stats
68W - 63L
1,467 Elo+
Party 2
Olorun
Olorun
ZeroNegative96
Olorun
Level 144
God Stats
5W - 2L
1,500 SR
Queue Stats
264W - 272L
1,458 Elo+
Solo
Geb
Geb
felipemoreno00
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
leloupvagabond
Skadi
Level 128
God Stats
0W - 2L
1,251 SR
Queue Stats
69W - 67L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
8 / 3 / 7
8,936
993
10,416
9,638
4,231
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Jendren
Baron Samedi
15
3 / 2 / 12
8,615
957
9,810
8,368
3,693
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 1 / 14
8,712
968
10,961
5,490
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Slaannesh
Arachne
15
3 / 0 / 7
8,406
934
3,054
8,467
6,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Tzeenntch
Bakasura
14
5 / 4 / 8
8,626
958
4,355
8,465
3,584
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 7 / 4
7,764
863
6,860
10,714
4,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 5 / 6
6,368
708
5,703
9,567
7,788
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 3 / 5
8,585
954
7,395
9,695
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

6
0 / 1 / 2
5,554
617
542
2,071
1,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
4 / 6 / 4
7,629
848
11,011
10,566
3,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
22
Kills
10
10
Deaths
22
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
3
7
3.83
L
Da Ji
 
Da Ji
4
7
4
0.86
W
Baron Samedi
Jendren
Baron Samedi
3
2
12
4.5
L
0
5
6
0.6
W
3
1
14
10
W
Arachne
Slaannesh
Arachne
3
0
7
6.5
W
Bakasura
Tzeenntch
Bakasura
5
4
8
2.25
L
2
3
5
1.5
L
0
1
2
1
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,596
Damage
31,511
40,428
Taken
42,613
20,422
Mitigated
20,712
19,318
Healing
10,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,416
6,211
310
2,862
9,638
4,231
2,548
3,517
6,121
0
18,227
L
Da Ji
 
Da Ji
6,860
917
296
1,902
10,714
4,329
0
4,216
6,348
0
10,616
W
Baron Samedi
Jendren
Baron Samedi
9,810
494
4,483
3,475
8,368
3,693
686
918
7,450
18,839
0
L
5,703
1,726
289
2,213
9,567
7,788
78
4,473
4,814
0
11,200
W
10,961
3,933
1,604
1,173
5,490
2,314
896
968
4,522
30,350
0
W
Arachne
Slaannesh
Arachne
3,054
1,945
570
2,556
8,467
6,600
406
1,480
6,987
0
5,169
W
Bakasura
Tzeenntch
Bakasura
4,355
2,906
1,267
1,018
8,465
3,584
1,588
1,054
7,411
0
3,619
L
7,395
1,680
994
2,528
9,695
4,032
0
5,535
3,940
27,985
0
L
542
136
0
132
2,071
1,111
0
225
1,846
939
0
L
11,011
4,632
0
2,073
10,566
3,452
0
6,322
3,641
0
22,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,295
Gold Earned
35,900
94
Minions Killed
83
0
Camps Cleared
0
854,199
Distance Traveled
700,516
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,936
993
31
3
0
161,643
0
L
Da Ji
7,764
863
9
1
0
143,586
1
W
Baron Samedi
8,615
957
22
2
0
171,237
0
L
Vamana
6,368
708
12
1
0
182,625
0
W
Hera
8,712
968
33
4
0
181,897
1
W
Arachne
8,406
934
4
0
0
159,126
0
W
Bakasura
8,626
958
4
0
0
180,296
0
L
Olorun
8,585
954
41
5
0
161,151
1
L
Geb
5,554
617
0
0
0
65,637
0
L
Skadi
7,629
848
21
2
0
147,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role