Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Chimbosmokes
Fafnir
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 123L
1,516 Elo+
Solo
Jing Wei
Jing Wei
LoonaSimp
Jing Wei
Level 157
God Stats
19W - 15L
1,609 SR
Queue Stats
401W - 328L
1,582 Elo+
Party 1
Chronos
Chronos
choasdj19888
Chronos
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 74L
1,511 Elo+
Party 1
Mulan
Mulan
darkrabbit55
Mulan
Level 89
God Stats
14W - 16L
1,723 SR
Queue Stats
22W - 36L
1,446 Elo+
Solo
Team Averages
Level 135
1,566 SR
1,511 Elo+

VS

Team Averages
Level 113
1,528 SR
1,569 Elo+
Chiron
Chiron
IcyYep
Chiron
Level 102
God Stats
3W - 6L
1,463 SR
Queue Stats
128W - 96L
1,612 Elo+
Solo
Anubis
Anubis
Pyropyge
Anubis
Level 91
God Stats
1W - 4L
1,552 SR
Queue Stats
77W - 65L
1,592 Elo+
Solo
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 152
God Stats
442W - 432L
1,578 SR
Queue Stats
487W - 484L
1,572 Elo+
Solo
Scylla
Scylla
gebislove
Scylla
Level 64
God Stats
1W - 1L
1,741 SR
Queue Stats
183W - 213L
1,484 Elo+
Solo
Ne Zha
Ne Zha
jonny94
Ne Zha
Level 156
God Stats
4W - 9L
1,307 SR
Queue Stats
465W - 459L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
5 / 2 / 2
7,865
655
5,423
4,264
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
10
1 / 0 / 6
6,731
561
2,740
7,995
5,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
LoonaSimp
Jing Wei
11
2 / 0 / 3
6,896
575
5,986
5,096
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
choasdj19888
Chronos
11
1 / 1 / 3
6,271
523
2,966
9,658
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
4 / 0 / 2
7,704
642
5,177
4,181
2,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IcyYep
Chiron
11
1 / 1 / 0
6,058
505
4,089
6,213
1,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
Pyropyge
Anubis
13
2 / 3 / 0
7,133
594
4,330
7,497
3,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
8
0 / 4 / 1
5,513
459
5,690
10,193
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
gebislove
Scylla
5
0 / 4 / 0
4,434
370
326
3,227
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
jonny94
Ne Zha
11
0 / 1 / 2
6,042
504
1,841
5,318
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
3
3
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
2
3
W
Fafnir
1
0
6
4
L
Chiron
IcyYep
Chiron
1
1
0
1
W
Jing Wei
LoonaSimp
Jing Wei
2
0
3
3.5
L
Anubis
Pyropyge
Anubis
2
3
0
0.67
L
Sylvanus
0
4
1
0.13
W
Chronos
choasdj19888
Chronos
1
1
3
2.5
W
4
0
2
5
L
Scylla
gebislove
Scylla
0
4
0
0
L
Ne Zha
jonny94
Ne Zha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,292
Damage
16,276
31,194
Taken
32,448
13,036
Mitigated
12,662
14,492
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,423
953
0
547
4,264
939
0
2,467
1,797
41,689
0
W
Fafnir
2,740
511
1,763
3,927
7,995
5,617
0
2,908
5,087
11,322
551
L
Chiron
IcyYep
Chiron
4,089
2,070
493
2,502
6,213
1,888
0
2,308
3,863
0
47,207
W
Jing Wei
LoonaSimp
Jing Wei
5,986
5,030
0
2,889
5,096
1,501
0
871
4,225
0
50,597
L
Anubis
Pyropyge
Anubis
4,330
167
0
2,888
7,497
3,421
0
3,510
3,701
49,440
0
L
Sylvanus
5,690
1,737
664
3,686
10,193
5,185
0
3,175
6,899
20,718
0
W
Chronos
choasdj19888
Chronos
2,966
1,163
0
2,843
9,658
2,557
0
2,886
6,772
37,768
0
W
5,177
847
0
2,523
4,181
2,422
0
1,214
2,967
0
39,335
L
Scylla
gebislove
Scylla
326
96
0
625
3,227
646
0
743
2,332
6,462
0
L
Ne Zha
jonny94
Ne Zha
1,841
168
0
2,382
5,318
1,522
0
914
4,369
0
32,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,467
Gold Earned
29,180
389
Minions Killed
332
0
Camps Cleared
0
1,167,919
Distance Traveled
958,295
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,865
655
98
8
0
220,545
8
W
Fafnir
6,731
561
19
2
0
239,360
5
L
Chiron
6,058
505
81
7
0
207,865
2
W
Jing Wei
6,896
575
109
9
0
232,584
2
L
Anubis
7,133
594
124
10
0
204,694
5
L
Sylvanus
5,513
459
37
3
0
193,238
1
W
Chronos
6,271
523
73
6
0
245,904
0
W
Mulan
7,704
642
90
8
0
229,526
4
L
Scylla
4,434
370
18
2
0
95,559
1
L
Ne Zha
6,042
504
72
6
0
256,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role