Player Matchup

Rama
Rama
 
Rama
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BY_xm1_t1x
Bellona
Level 56
God Stats
10W - 9L
1,624 SR
Queue Stats
15W - 14L
1,560 Elo+
Party 2
He Bo
He Bo
DarKraXius
He Bo
Level 159
God Stats
0W - 2L
1,362 SR
Queue Stats
93W - 73L
1,545 Elo+
Party 3
Shiva
Shiva
KmahHypeFnix
Shiva
Level 12
God Stats
3W - 4L
1,681 SR
Queue Stats
36W - 33L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Luucasgonzalez07
Baron Samedi
Level 7
God Stats
1W - 1L
1,737 SR
Queue Stats
3W - 2L
1,621 Elo+
Party 3
Team Averages
Level 63
1,581 SR
1,545 Elo+

VS

Team Averages
Level 120
1,541 SR
1,517 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BadBunnyBeibee
Zeus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 33L
1,619 Elo+
Party 1
Yemoja
Yemoja
Paulonott
Yemoja
Level 107
God Stats
2W - 1L
1,497 SR
Queue Stats
126W - 130L
1,418 Elo+
Solo
Hachiman
Hachiman
tomacho21
Hachiman
Level 29
God Stats
2W - 0L
1,709 SR
Queue Stats
47W - 37L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 1 / 1
8,387
559
5,795
8,476
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
BY_xm1_t1x
Bellona
10
0 / 3 / 2
5,742
383
2,195
8,549
4,824
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
11
5 / 7 / 1
7,226
482
12,745
12,246
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 0
6,843
456
1,882
8,083
5,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Luucasgonzalez07
Baron Samedi
10
1 / 8 / 3
6,639
443
4,503
10,185
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
7 / 0 / 6
9,375
625
8,830
11,961
9,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
 
Bastet
13
3 / 1 / 7
7,961
531
4,772
8,108
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
9 / 2 / 3
9,173
612
11,226
9,427
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Paulonott
Yemoja
12
2 / 3 / 8
7,588
506
3,525
8,717
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
tomacho21
Hachiman
13
2 / 2 / 2
7,541
503
5,569
7,212
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
23
23
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
1
1
2.5
W
Shiva
 
Shiva
7
0
6
10
W
Bastet
 
Bastet
3
1
7
6.5
L
Bellona
BY_xm1_t1x
Bellona
0
3
2
0.33
W
9
2
3
5.25
L
He Bo
5
7
1
0.79
L
0
4
0
0
L
Baron Samedi
Luucasgonzalez07
Baron Samedi
1
8
3
0.31
W
Yemoja
Paulonott
Yemoja
2
3
8
2
W
Hachiman
tomacho21
Hachiman
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,120
Damage
33,922
47,539
Taken
45,425
19,880
Mitigated
25,067
10,568
Healing
18,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,795
4,872
0
4,394
8,476
2,735
1,563
813
7,663
0
70,848
W
Shiva
 
Shiva
8,830
529
0
5,791
11,961
9,371
0
3,277
8,429
0
60,149
W
Bastet
 
Bastet
4,772
1,445
0
4,270
8,108
2,544
0
2,602
5,506
0
43,016
L
Bellona
BY_xm1_t1x
Bellona
2,195
869
0
860
8,549
4,824
420
3,283
5,266
0
14,791
W
11,226
1,836
94
2,871
9,427
3,623
121
6,331
3,096
58,483
0
L
He Bo
12,745
783
0
3,554
12,246
3,413
0
4,990
7,256
40,187
0
L
1,882
157
0
908
8,083
5,242
0
1,480
6,603
0
36,470
L
Baron Samedi
Luucasgonzalez07
Baron Samedi
4,503
481
70
782
10,185
3,666
0
4,185
6,000
24,377
0
W
Yemoja
Paulonott
Yemoja
3,525
478
1,465
1,584
8,717
6,808
78
4,815
3,902
10,221
0
W
Hachiman
tomacho21
Hachiman
5,569
3,018
0
2,552
7,212
2,721
0
223
6,989
0
47,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,837
Gold Earned
41,638
380
Minions Killed
437
0
Camps Cleared
0
1,356,289
Distance Traveled
1,497,677
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,387
559
140
9
0
267,593
4
W
Shiva
9,375
625
118
8
0
340,715
8
W
Bastet
7,961
531
79
5
0
346,312
5
L
Bellona
5,742
383
31
2
0
306,375
2
W
Zeus
9,173
612
119
8
0
260,213
4
L
He Bo
7,226
482
68
5
0
267,291
4
L
Shiva
6,843
456
94
6
0
271,219
1
L
Baron Samedi
6,639
443
47
3
0
243,811
1
W
Yemoja
7,588
506
9
1
0
280,982
3
W
Hachiman
7,541
503
112
7
0
269,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role