Player Matchup

Pele
Pele
Hipoplay
Pele
Level 160
God Stats
5W - 6L
1,746 SR
Queue Stats
74W - 75L
1,500 Elo+
Solo
Ganesha
Ganesha
Mictlantecuhtil
Ganesha
Level 68
God Stats
14W - 24L
1,364 SR
Queue Stats
45W - 62L
1,410 Elo+
Solo
Cerberus
Cerberus
Venneslayyy
Cerberus
Level 57
God Stats
1W - 1L
1,714 SR
Queue Stats
39W - 31L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WhoxShotxYa614
Morgan Le Fay
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 239L
1,485 Elo+
Solo
Medusa
Medusa
YetiAndretti75
Medusa
Level 106
God Stats
4W - 7L
1,280 SR
Queue Stats
108W - 110L
1,472 Elo+
Solo
Team Averages
Level 110
1,521 SR
1,481 Elo+

VS

Team Averages
Level 105
1,517 SR
1,483 Elo+
Hercules
Hercules
 
Hercules
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MosDef Slime
Ra
Level 118
God Stats
2W - 1L
1,582 SR
Queue Stats
116W - 100L
1,484 Elo+
Solo
Anhur
Anhur
TreyfrmdaO6363
Anhur
Level 88
God Stats
2W - 2L
1,756 SR
Queue Stats
273W - 317L
1,422 Elo+
Solo
Cthulhu
Cthulhu
TwistedLoveStory
Cthulhu
Level 77
God Stats
3W - 6L
1,200 SR
Queue Stats
155W - 139L
1,503 Elo+
Party 1
Thor
Thor
XxAltair64xX
Thor
Level 148
God Stats
12W - 12L
1,546 SR
Queue Stats
155W - 139L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
0 / 0 / 0
5,482
914
0
0
0
12
0 / 3 / 4
6,572
1,095
6,726
8,893
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Venneslayyy
Cerberus
11
0 / 4 / 1
6,341
1,057
4,725
10,706
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
WhoxShotxYa614
Morgan Le Fay
11
3 / 5 / 0
7,096
1,183
6,069
7,908
2,491
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 1
6,504
1,084
5,458
8,702
2,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

307

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 0 / 11
7,254
1,209
5,002
4,447
1,927
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 2 / 10
6,940
1,157
6,091
5,455
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 6
7,322
1,220
4,862
4,945
1,388
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 1 / 9
7,689
1,282
7,212
8,487
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 1 / 6
7,791
1,299
8,653
3,337
1,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
4
Kills
17
17
Deaths
4
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
11
7.5
L
Pele
0
0
0
0
L
0
3
4
0.67
W
1
2
10
3
W
5
0
6
8
W
4
1
9
8.5
L
Cerberus
Venneslayyy
Cerberus
0
4
1
0.13
L
Morgan Le Fay
WhoxShotxYa614
Morgan Le Fay
3
5
0
0.6
W
5
1
6
8
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,978
Damage
31,820
36,209
Taken
26,671
14,804
Mitigated
12,976
4,063
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,002
1,228
0
1,006
4,447
1,927
0
3,085
1,362
0
10,182
L
Pele
0
0
0
0
0
0
0
0
0
0
0
L
6,726
429
349
449
8,893
3,250
0
3,217
5,648
15,459
0
W
6,091
1,206
1,396
1,928
5,455
1,852
0
4,163
1,292
20,776
0
W
4,862
1,876
0
0
4,945
1,388
0
3,632
1,313
0
13,455
W
7,212
695
180
1,281
8,487
6,592
0
4,835
3,652
15,314
0
L
Cerberus
Venneslayyy
Cerberus
4,725
247
236
2,726
10,706
6,661
0
3,782
6,798
9,679
0
L
Morgan Le Fay
WhoxShotxYa614
Morgan Le Fay
6,069
1,164
0
144
7,908
2,491
0
2,599
5,121
25,276
0
W
8,653
1,897
0
285
3,337
1,217
0
1,805
1,532
0
13,698
L
5,458
2,675
96
63
8,702
2,402
0
3,167
5,339
0
13,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,995
Gold Earned
36,996
92
Minions Killed
87
3
Camps Cleared
9
437,407
Distance Traveled
613,629
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,254
1,209
10
2
0
127,608
2
L
Pele
5,482
914
0
0
0
0
0
L
Ganesha
6,572
1,095
0
0
0
110,698
0
W
Ra
6,940
1,157
34
6
3
119,177
0
W
Anhur
7,322
1,220
25
4
4
120,407
0
W
Cthulhu
7,689
1,282
11
2
0
122,313
0
L
Cerberus
6,341
1,057
23
4
1
120,090
1
L
Morgan Le Fay
7,096
1,183
46
8
1
112,943
0
W
Thor
7,791
1,299
7
1
2
124,124
0
L
Medusa
6,504
1,084
23
4
1
93,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role