Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BOOMSTICK916
Atlas
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 167L
1,280 Elo+
Solo
Kukulkan
Kukulkan
MARIIO0
Kukulkan
Level 46
God Stats
4W - 4L
1,456 SR
Queue Stats
293W - 335L
1,421 Elo+
Solo
Heimdallr
Heimdallr
QuarterCommander
Heimdallr
Level 106
God Stats
2W - 0L
1,326 SR
Queue Stats
17W - 28L
1,197 Elo+
Party 1
Merlin
Merlin
beast_man88d
Merlin
Level 144
God Stats
6W - 7L
1,382 SR
Queue Stats
481W - 521L
1,371 Elo+
Solo
Team Averages
Level 95
1,433 SR
1,354 Elo+

VS

Team Averages
Level 90
1,505 SR
1,396 Elo+
Chronos
Chronos
LevyGary
Chronos
Level 82
God Stats
1W - 1L
1,544 SR
Queue Stats
75W - 81L
1,471 Elo+
Solo
Atlas
Atlas
Modo18
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 157L
1,485 Elo+
Solo
Yu Huang
Yu Huang
NATIVEMAVERICK
Yu Huang
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 156L
1,379 Elo+
Solo
Susano
Susano
XxHadesxX1840
Susano
Level 125
God Stats
7W - 13L
1,314 SR
Queue Stats
692W - 743L
1,390 Elo+
Solo
Hou Yi
Hou Yi
canape_contido
Hou Yi
Level 69
God Stats
0W - 1L
1,666 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 1 / 7
9,174
834
7,790
9,095
3,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 3 / 13
9,692
881
4,267
12,313
10,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
MARIIO0
Kukulkan
19
9 / 1 / 8
11,131
1,012
15,578
7,259
3,387
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
15
3 / 3 / 10
8,965
815
5,034
11,595
4,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
15
4 / 4 / 9
9,156
832
9,093
11,511
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LevyGary
Chronos
16
4 / 4 / 3
8,697
791
8,972
10,714
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Modo18
Atlas
18
6 / 2 / 5
10,103
918
14,641
12,418
16,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Yu Huang
10
1 / 4 / 1
7,075
643
3,587
5,900
1,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 6
7,128
648
6,688
8,977
3,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 5 / 5
8,003
728
5,615
9,542
3,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
22
Kills
12
12
Deaths
22
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
7
7.5
W
2
3
13
2.83
L
Chronos
LevyGary
Chronos
4
4
3
1.38
W
Kukulkan
MARIIO0
Kukulkan
9
1
8
13
L
Atlas
Modo18
Atlas
6
2
5
4.25
L
Yu Huang
1
4
1
0.38
W
Heimdallr
3
3
10
2.67
L
0
7
6
0.43
W
Merlin
4
4
9
2.13
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,762
Damage
39,503
51,773
Taken
47,551
26,871
Mitigated
29,102
18,566
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,790
1,123
1,190
3,596
9,095
3,697
1,799
5,174
3,823
21,971
0
W
4,267
1,038
1,211
2,688
12,313
10,090
652
6,503
5,684
12,893
0
L
Chronos
LevyGary
Chronos
8,972
139
1,351
3,175
10,714
3,770
0
8,499
2,215
19,395
0
W
Kukulkan
MARIIO0
Kukulkan
15,578
1,319
585
1,350
7,259
3,387
1,062
3,611
3,524
37,232
0
L
Atlas
Modo18
Atlas
14,641
4,294
538
3,215
12,418
16,641
16
9,430
2,988
31,136
0
L
Yu Huang
3,587
284
1,020
554
5,900
1,939
120
4,241
1,659
12,445
0
W
Heimdallr
5,034
2,026
708
3,372
11,595
4,915
1,339
6,059
5,410
0
9,312
L
6,688
903
259
138
8,977
3,332
0
6,826
2,151
0
9,394
W
Merlin
9,093
263
1,288
2,578
11,511
4,782
325
5,080
6,132
16,568
0
L
5,615
1,039
883
1,325
9,542
3,420
160
7,732
1,810
0
15,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,118
Gold Earned
41,006
130
Minions Killed
103
0
Camps Cleared
0
1,094,894
Distance Traveled
1,016,661
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,174
834
33
3
0
229,488
0
W
Atlas
9,692
881
20
2
0
210,983
0
L
Chronos
8,697
791
25
2
0
229,136
0
W
Kukulkan
11,131
1,012
49
4
0
225,222
0
L
Atlas
10,103
918
28
3
0
234,212
0
L
Yu Huang
7,075
643
20
2
0
155,175
0
W
Heimdallr
8,965
815
15
1
0
226,118
2
L
Susano
7,128
648
5
0
0
208,963
0
W
Merlin
9,156
832
13
1
0
203,083
0
L
Hou Yi
8,003
728
25
2
0
189,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role