Player Matchup

Kukulkan
Kukulkan
Dstraiker07
Kukulkan
Level 25
God Stats
2W - 2L
1,620 SR
Queue Stats
56W - 75L
1,424 Elo+
Party 1
Zeus
Zeus
KingArmando19
Zeus
Level 11
God Stats
10W - 18L
1,431 SR
Queue Stats
25W - 37L
1,377 Elo+
Party 1
Ymir
Ymir
sínnn
Ymir
Level 15
God Stats
7W - 10L
1,190 SR
Queue Stats
15W - 26L
1,232 Elo+
Party 1
Vamana
Vamana
vfaa-2
Vamana
Level 68
God Stats
6W - 6L
1,540 SR
Queue Stats
213W - 219L
1,433 Elo+
Party 1
Arachne
Arachne
yeseres
Arachne
Level 16
God Stats
4W - 6L
1,500 SR
Queue Stats
150W - 149L
1,469 Elo+
Party 1
Team Averages
Level 27
1,456 SR
1,387 Elo+

VS

Team Averages
Level 26
1,390 SR
1,351 Elo+
Xing Tian
Xing Tian
Kidbat
Xing Tian
Level 43
God Stats
0W - 1L
1,228 SR
Queue Stats
4W - 9L
1,343 Elo+
Party 2
Da Ji
Da Ji
RyanXLVI
Da Ji
Level 27
God Stats
0W - 1L
1,304 SR
Queue Stats
23W - 44L
1,369 Elo+
Party 2
Rama
Rama
SoyChapin
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 2
Yemoja
Yemoja
TMinz
Yemoja
Level 14
God Stats
4W - 4L
1,666 SR
Queue Stats
7W - 13L
1,411 Elo+
Party 2
Nu Wa
Nu Wa
sanityOptional
Nu Wa
Level 40
God Stats
2W - 4L
1,250 SR
Queue Stats
27W - 51L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dstraiker07
Kukulkan
13
6 / 1 / 8
8,162
680
6,422
5,464
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
13 / 1 / 4
7,781
648
12,055
5,303
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
sínnn
Ymir
10
0 / 2 / 11
6,703
559
2,711
5,439
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
vfaa-2
Vamana
12
5 / 1 / 2
7,572
631
6,689
9,233
6,858
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
yeseres
Arachne
15
9 / 0 / 8
8,893
741
9,115
7,542
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kidbat
Xing Tian
8
0 / 5 / 1
4,872
406
2,507
9,214
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
RyanXLVI
Da Ji
10
2 / 8 / 3
6,581
548
2,870
12,477
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
8
0 / 7 / 0
5,134
428
2,006
8,227
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
TMinz
Yemoja
7
0 / 6 / 2
5,378
448
2,069
11,292
4,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 7 / 0
6,435
536
5,545
9,124
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
33
Kills
5
5
Deaths
33
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dstraiker07
Kukulkan
6
1
8
10
L
Xing Tian
Kidbat
Xing Tian
0
5
1
0.1
W
13
1
4
15
L
Da Ji
RyanXLVI
Da Ji
2
8
3
0.44
L
Rama
0
7
0
0
L
Yemoja
TMinz
Yemoja
0
6
2
0.17
L
3
7
0
0.43
W
Ymir
sínnn
Ymir
0
2
11
2.75
W
Vamana
vfaa-2
Vamana
5
1
2
6
W
Arachne
yeseres
Arachne
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,992
Damage
14,997
32,981
Taken
50,334
17,883
Mitigated
19,775
11,457
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dstraiker07
Kukulkan
6,422
1,015
0
500
5,464
1,725
1,120
2,173
2,999
50,689
0
L
Xing Tian
Kidbat
Xing Tian
2,507
255
0
463
9,214
6,551
0
2,263
6,921
12,089
0
W
12,055
1,942
0
1,799
5,303
1,409
98
1,723
3,510
30,804
0
L
Da Ji
RyanXLVI
Da Ji
2,870
725
0
3,334
12,477
4,176
0
2,189
10,210
0
25,524
L
Rama
2,006
1,807
0
730
8,227
2,124
0
4,793
3,200
0
16,414
L
Yemoja
TMinz
Yemoja
2,069
691
986
1,052
11,292
4,267
0
6,893
4,051
12,297
0
L
5,545
915
0
1,005
9,124
2,657
0
4,268
4,764
22,447
0
W
Ymir
sínnn
Ymir
2,711
554
0
1,130
5,439
4,955
72
1,556
3,805
16,795
0
W
Vamana
vfaa-2
Vamana
6,689
2,660
0
2,701
9,233
6,858
1,421
2,637
6,235
0
38,152
W
Arachne
yeseres
Arachne
9,115
6,217
33
5,294
7,542
2,936
0
1,028
6,311
0
59,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,111
Gold Earned
28,400
349
Minions Killed
174
0
Camps Cleared
0
1,348,655
Distance Traveled
1,125,104
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,162
680
88
7
0
249,330
2
L
Xing Tian
4,872
406
20
2
0
248,906
0
W
Zeus
7,781
648
51
4
0
251,146
1
L
Da Ji
6,581
548
60
5
0
232,655
0
L
Rama
5,134
428
28
2
0
204,257
0
L
Yemoja
5,378
448
23
2
0
220,771
0
L
Nu Wa
6,435
536
43
4
0
218,515
0
W
Ymir
6,703
559
33
3
0
254,102
2
W
Vamana
7,572
631
70
6
0
250,359
3
W
Arachne
8,893
741
107
9
0
343,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role