Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Aeristo
Olorun
Level 160
God Stats
10W - 15L
1,393 SR
Queue Stats
241W - 218L
1,505 Elo+
Party 1
Anhur
Anhur
GUILTYinYRfault
Anhur
Level 142
God Stats
18W - 26L
1,362 SR
Queue Stats
402W - 391L
1,588 Elo+
Solo
Achilles
Achilles
MajorVengeance
Achilles
Level 158
God Stats
5W - 9L
1,492 SR
Queue Stats
252W - 225L
1,522 Elo+
Party 1
Nemesis
Nemesis
The_Malteserman
Nemesis
Level 128
God Stats
3W - 7L
1,366 SR
Queue Stats
205W - 195L
1,533 Elo+
Party 1
Team Averages
Level 149
1,423 SR
1,530 Elo+

VS

Team Averages
Level 56
1,609 SR
1,694 Elo+
Chang'e
Chang'e
 
Chang'e
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
GoldenPine
Bellona
Level 14
God Stats
2W - 0L
1,389 SR
Queue Stats
8W - 1L
1,739 Elo+
Party 3
Hou Yi
Hou Yi
ProdigyTY
Hou Yi
Level 125
God Stats
4W - 4L
1,870 SR
Queue Stats
7W - 6L
1,820 Elo+
Solo
Hera
Hera
ValorantGod123
Hera
Level 29
God Stats
6W - 3L
1,525 SR
Queue Stats
43W - 11L
1,829 Elo+
Party 2
Pele
Pele
drywallpaint
Pele
Level 65
God Stats
5W - 2L
1,760 SR
Queue Stats
28W - 27L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 2 / 1
5,132
513
2,693
6,341
3,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Aeristo
Olorun
10
1 / 4 / 1
5,497
550
3,493
6,429
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 1
5,338
534
3,251
5,817
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
9
0 / 3 / 0
4,635
464
2,099
6,192
4,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 3 / 0
5,453
545
3,320
5,974
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 1 / 0
7,456
746
4,384
6,053
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
GoldenPine
Bellona
8
0 / 0 / 5
4,784
478
4,116
5,761
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
ProdigyTY
Hou Yi
10
3 / 0 / 1
5,780
578
2,651
3,822
694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 0 / 2
6,440
644
4,913
2,902
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 1 / 5
6,092
609
4,576
7,326
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
13
14
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
1
0.25
W
Chang'e
 
Chang'e
4
1
0
4
L
Olorun
Aeristo
Olorun
1
4
1
0.38
L
0
2
1
0.25
W
Bellona
GoldenPine
Bellona
0
0
5
2.5
L
Achilles
0
3
0
0
W
Hou Yi
ProdigyTY
Hou Yi
3
0
1
3.5
L
1
3
0
0.33
W
3
0
2
4
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,856
Damage
20,640
30,753
Taken
25,864
14,055
Mitigated
8,558
8,826
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,693
204
261
1,781
6,341
3,462
0
1,086
5,141
11,281
0
W
Chang'e
 
Chang'e
4,384
525
0
3,893
6,053
1,642
0
474
5,391
51,905
0
L
Olorun
Aeristo
Olorun
3,493
1,574
79
1,714
6,429
2,489
0
2,469
3,854
27,118
3,486
L
3,251
890
0
2,168
5,817
1,361
0
0
5,817
0
32,743
W
Bellona
GoldenPine
Bellona
4,116
1,781
0
3,089
5,761
3,306
0
1,998
3,763
0
12,025
L
Achilles
2,099
419
0
1,613
6,192
4,517
0
3,189
2,923
0
24,071
W
Hou Yi
ProdigyTY
Hou Yi
2,651
1,578
0
2,000
3,822
694
904
355
3,467
0
26,060
L
3,320
693
0
1,210
5,974
2,226
0
2,189
3,721
0
22,224
W
4,913
1,106
0
392
2,902
833
0
958
1,944
34,236
0
W
4,576
1,289
0
3,785
7,326
2,083
0
1,868
5,425
0
27,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
30,552
253
Minions Killed
345
0
Camps Cleared
0
898,067
Distance Traveled
1,038,141
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,132
513
7
1
0
192,088
3
W
Chang'e
7,456
746
127
13
0
189,608
0
L
Olorun
5,497
550
67
7
0
186,053
1
L
Anhur
5,338
534
79
8
0
164,270
2
W
Bellona
4,784
478
18
2
0
223,604
4
L
Achilles
4,635
464
50
5
0
137,828
0
W
Hou Yi
5,780
578
58
6
0
180,100
3
L
Nemesis
5,453
545
50
5
0
217,828
0
W
Hera
6,440
644
83
8
0
213,557
3
W
Pele
6,092
609
59
6
0
231,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role