Player Matchup

Jing Wei
Jing Wei
Gold II
 
Jing Wei
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold I
 
Horus
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum IV
Aexzz
Bastet
Platinum IV
Level 109
God Stats
5W - 3L
1,751 SR
Queue Stats
266W - 249L
1,738 MMR
Solo
Merlin
Merlin
Gold III
DuvanGamer
Merlin
Gold III
Level 130
God Stats
1W - 1L
1,816 SR
Queue Stats
76W - 78L
1,586 MMR
Party 1
Atlas
Atlas
Platinum IV
ElDanielillo01
Atlas
Platinum IV
Level 160
God Stats
1W - 1L
1,168 SR
Queue Stats
205W - 206L
1,874 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,547 SR
1,639 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,653 SR
1,743 MMR
Hades
Hades
Platinum III
Bleach1500
Hades
Platinum III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,820 MMR
Party 3
Chang'e
Chang'e
Platinum IV
Herensume
Chang'e
Platinum IV
Level 127
God Stats
6W - 1L
2,017 SR
Queue Stats
156W - 140L
1,774 MMR
Party 3
Scylla
Scylla
Platinum V
KJtheGreat
Scylla
Platinum V
Level 160
God Stats
11W - 14L
1,719 SR
Queue Stats
460W - 462L
1,702 MMR
Solo
Loki
Loki
Gold III
Lukahh
Loki
Gold III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,736 MMR
Party 2
Rama
Rama
Platinum III
Respecks
Rama
Platinum III
Level 132
God Stats
20W - 21L
1,531 SR
Queue Stats
642W - 632L
1,685 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 4 / 1
7,021
540
7,557
10,603
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Horus
 
Horus
10
2 / 3 / 1
6,224
479
3,117
11,627
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Aexzz
Bastet
12
1 / 0 / 1
6,712
516
5,372
7,355
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
DuvanGamer
Merlin
12
0 / 5 / 1
6,586
507
2,510
7,082
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 0
6,748
519
4,587
10,230
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
ShivaCliodhnaArtio

VS

Bans
Morgan Le FayCthulhuThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
2 / 0 / 1
8,712
670
5,521
8,409
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
Herensume
Chang'e
12
3 / 0 / 4
7,130
548
5,678
6,442
3,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
KJtheGreat
Scylla
15
5 / 0 / 2
8,516
655
8,281
4,089
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
Lukahh
Loki
12
2 / 2 / 4
6,987
537
5,613
9,832
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
13
3 / 3 / 2
8,110
624
8,240
10,701
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
15
15
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
4
1
0.63
L
Horus
 
Horus
2
3
1
0.83
L
Bastet
Aexzz
Bastet
1
0
1
1.5
W
Hades
2
0
1
2.5
L
Merlin
DuvanGamer
Merlin
0
5
1
0.1
L
0
3
0
0
W
Chang'e
Herensume
Chang'e
3
0
4
5
W
Scylla
KJtheGreat
Scylla
5
0
2
6
W
Loki
Lukahh
Loki
2
2
4
2
W
Rama
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,143
Damage
33,333
46,897
Taken
39,473
19,374
Mitigated
13,974
12,441
Healing
17,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,557
5,071
0
2,901
10,603
2,976
0
1,458
9,145
0
48,086
L
Horus
 
Horus
3,117
1,707
975
2,914
11,627
5,299
0
7,210
4,417
0
18,639
L
Bastet
Aexzz
Bastet
5,372
1,327
0
4,316
7,355
2,221
0
1,042
6,313
0
39,084
W
Hades
5,521
1,413
0
7,180
8,409
4,083
613
3,594
4,815
58,698
0
L
Merlin
DuvanGamer
Merlin
2,510
519
0
500
7,082
2,525
68
4,951
2,131
45,954
0
L
4,587
1,871
0
835
10,230
6,353
0
4,819
5,411
45,711
0
W
Chang'e
Herensume
Chang'e
5,678
1,310
1,324
2,786
6,442
3,075
0
864
5,578
19,903
0
W
Scylla
KJtheGreat
Scylla
8,281
1,554
0
1,665
4,089
1,163
0
898
3,191
65,356
0
W
Loki
Lukahh
Loki
5,613
1,401
0
434
9,832
2,782
0
1,673
8,159
0
38,437
W
Rama
8,240
6,304
0
4,404
10,701
2,871
866
68
10,633
0
60,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,291
Gold Earned
39,455
408
Minions Killed
490
0
Camps Cleared
0
1,318,459
Distance Traveled
1,273,233
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,021
540
86
7
0
241,027
2
L
Horus
6,224
479
31
2
0
277,748
7
L
Bastet
6,712
516
84
6
0
318,080
3
W
Hades
8,712
670
141
11
0
224,665
2
L
Merlin
6,586
507
100
8
0
241,381
4
L
Atlas
6,748
519
107
8
0
240,223
0
W
Chang'e
7,130
548
30
2
0
271,761
9
W
Scylla
8,516
655
129
10
0
272,779
7
W
Loki
6,987
537
75
6
0
282,189
4
W
Rama
8,110
624
115
9
0
221,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role