Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Drágores
Thor
Level 42
God Stats
5W - 4L
1,500 SR
Queue Stats
50W - 55L
1,253 Elo+
Solo
Olorun
Olorun
KingNovy
Olorun
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 30L
1,536 Elo+
Solo
Cliodhna
Cliodhna
SweetiPieAngel
Cliodhna
Level 109
God Stats
31W - 21L
1,618 SR
Queue Stats
306W - 324L
1,497 Elo+
Solo
Bastet
Bastet
chemo123d
Bastet
Level 80
God Stats
25W - 28L
1,464 SR
Queue Stats
238W - 261L
1,492 Elo+
Solo
Team Averages
Level 82
1,516 SR
1,456 Elo+

VS

Team Averages
Level 74
1,591 SR
1,245 Elo+
Horus
Horus
Calcifire
Horus
Level 126
God Stats
6W - 6L
1,771 SR
Queue Stats
39W - 34L
1,527 Elo+
Solo
Nu Wa
Nu Wa
Ivanzicho
Nu Wa
Level 155
God Stats
2W - 1L
1,677 SR
Queue Stats
121W - 110L
1,376 Elo+
Solo
Neith
Neith
SINDUSK
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,076 Elo+
Party 1
Jormungandr
Jormungandr
SerpentDreak
Jormungandr
Level 66
God Stats
1W - 2L
1,505 SR
Queue Stats
22W - 12L
1,092 Elo+
Party 1
Medusa
Medusa
ShadowBlizza
Medusa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
4 / 0 / 12
9,780
1,397
5,677
10,788
12,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
14
3 / 3 / 11
8,352
1,193
5,976
6,825
2,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
KingNovy
Olorun
14
9 / 2 / 10
9,388
1,341
11,089
10,719
3,918
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
14
3 / 1 / 9
8,722
1,246
8,311
4,959
1,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
chemo123d
Bastet
13
3 / 1 / 9
8,152
1,165
4,417
7,623
2,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

359

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Calcifire
Horus
11
0 / 0 / 0
4,939
706
0
0
0
Nu Wa
Ivanzicho
Nu Wa
13
6 / 5 / 1
9,438
1,348
14,562
8,374
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
SINDUSK
Neith
13
0 / 6 / 5
7,712
1,102
7,203
8,767
2,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
SerpentDreak
Jormungandr
13
1 / 6 / 4
8,480
1,211
9,468
13,079
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
12
0 / 5 / 4
7,225
1,032
3,657
7,108
2,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
22
Kills
7
7
Deaths
22
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
0
12
10
L
Horus
Calcifire
Horus
0
0
0
0
W
Thor
3
3
11
2.83
L
Nu Wa
Ivanzicho
Nu Wa
6
5
1
1.3
W
Olorun
KingNovy
Olorun
9
2
10
7
L
Neith
SINDUSK
Neith
0
6
5
0.42
L
Jormungandr
SerpentDreak
Jormungandr
1
6
4
0.5
L
Medusa
0
5
4
0.4
W
Cliodhna
3
1
9
7.5
W
Bastet
chemo123d
Bastet
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,470
Damage
34,890
40,914
Taken
37,328
22,886
Mitigated
18,367
10,091
Healing
1,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,677
700
99
2,489
10,788
12,159
0
5,212
5,261
19,764
0
L
Horus
Calcifire
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Thor
5,976
909
0
0
6,825
2,097
0
4,666
2,001
0
11,507
L
Nu Wa
Ivanzicho
Nu Wa
14,562
3,622
0
188
8,374
2,517
0
4,027
4,347
27,905
0
W
Olorun
KingNovy
Olorun
11,089
7,058
364
5,070
10,719
3,918
0
7,025
3,496
27,656
0
L
Neith
SINDUSK
Neith
7,203
2,444
0
1,290
8,767
2,740
0
3,523
5,244
0
23,524
L
Jormungandr
SerpentDreak
Jormungandr
9,468
1,215
0
441
13,079
10,966
0
6,232
6,847
23,841
0
L
Medusa
3,657
1,541
0
0
7,108
2,144
0
2,984
4,124
0
6,894
W
Cliodhna
8,311
343
0
1,066
4,959
1,806
0
2,967
1,778
0
25,861
W
Bastet
chemo123d
Bastet
4,417
1,067
0
1,003
7,623
2,906
0
3,110
4,348
0
14,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,394
Gold Earned
37,794
146
Minions Killed
103
5
Camps Cleared
5
694,149
Distance Traveled
456,539
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,780
1,397
19
3
1
152,454
0
L
Horus
4,939
706
0
0
0
0
0
W
Thor
8,352
1,193
21
3
2
129,531
0
L
Nu Wa
9,438
1,348
22
3
2
129,141
3
W
Olorun
9,388
1,341
32
5
2
115,751
0
L
Neith
7,712
1,102
46
7
1
109,139
0
L
Jormungandr
8,480
1,211
24
3
0
117,410
1
L
Medusa
7,225
1,032
11
2
2
100,849
0
W
Cliodhna
8,722
1,246
55
8
0
136,963
1
W
Bastet
8,152
1,165
19
3
0
159,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role