Player Matchup

Ullr
Ullr
HomiessexuaI
Ullr
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
51W - 4L
1,828 Elo+
Party 2
Geb
Geb
JohnSmith1418
Geb
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 16L
1,629 Elo+
Party 2
Bacchus
Bacchus
McFeedsAndSuch
Bacchus
Level 118
God Stats
4W - 1L
1,833 SR
Queue Stats
175W - 157L
1,591 Elo+
Party 2
Artemis
Artemis
Sick Murdah
Artemis
Level 160
God Stats
2W - 0L
2,033 SR
Queue Stats
27W - 15L
1,449 Elo+
Party 2
Atlas
Atlas
VLADlockhart
Atlas
Level 159
God Stats
11W - 8L
1,630 SR
Queue Stats
95W - 90L
1,491 Elo+
Party 2
Team Averages
Level 97
1,699 SR
1,597 Elo+

VS

Team Averages
Level 53
1,530 SR
1,506 Elo+
Neith
Neith
DjentWitch
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,317 Elo+
Party 3
Sylvanus
Sylvanus
Djenticles
Sylvanus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,317 Elo+
Party 3
Osiris
Osiris
Intense_albert
Osiris
Level 44
God Stats
4W - 5L
1,750 SR
Queue Stats
76W - 108L
1,370 Elo+
Solo
Nemesis
Nemesis
SimpIeIy Sad
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,739 Elo+
Party 1
Hera
Hera
TooAmazingg4u
Hera
Level 151
God Stats
2W - 1L
1,399 SR
Queue Stats
78W - 22L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,280
656
1,234
3,376
898
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 1
3,211
642
561
2,690
983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 0
3,544
709
1,508
2,327
1,613
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Sick Murdah
Artemis
6
0 / 0 / 0
3,623
725
0
1,230
271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
1 / 0 / 0
3,365
673
364
715
398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
1
0 / 0 / 0
918
184
0
0
0
Sylvanus
Djenticles
Sylvanus
1
0 / 0 / 0
918
184
0
0
0
6
0 / 0 / 0
3,393
679
1,046
3,064
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
SimpIeIy Sad
Nemesis
6
0 / 0 / 2
3,519
704
2,500
3,025
659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
2 / 1 / 0
3,586
717
1,662
1,795
449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
2
2
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
0
0
0
0
L
Sylvanus
Djenticles
Sylvanus
0
0
0
0
W
0
2
1
0.25
L
0
0
0
0
W
0
0
1
0.5
W
0
0
0
0
W
Artemis
Sick Murdah
Artemis
0
0
0
0
L
Nemesis
SimpIeIy Sad
Nemesis
0
0
2
1
L
2
1
0
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,667
Damage
5,208
10,338
Taken
7,884
4,163
Mitigated
2,463
3,582
Healing
2,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Djenticles
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
1,234
861
0
560
3,376
898
54
823
2,553
0
13,103
L
1,046
482
0
1,215
3,064
1,355
0
1,508
1,556
0
10,507
W
561
115
0
1,236
2,690
983
0
706
1,984
6,642
2,873
W
1,508
658
0
1,032
2,327
1,613
0
0
2,327
12,559
0
W
Artemis
Sick Murdah
Artemis
0
0
0
442
1,230
271
757
0
1,230
0
14,871
L
Nemesis
SimpIeIy Sad
Nemesis
2,500
1,568
0
743
3,025
659
0
279
2,746
0
13,934
L
1,662
275
0
515
1,795
449
0
582
1,213
13,016
0
W
364
165
0
312
715
398
259
133
582
3,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,023
Gold Earned
12,334
111
Minions Killed
85
0
Camps Cleared
0
501,690
Distance Traveled
279,659
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
918
184
0
0
0
0
0
L
Sylvanus
918
184
0
0
0
0
0
W
Ullr
3,280
656
19
4
0
98,013
0
L
Osiris
3,393
679
31
6
0
86,286
0
W
Geb
3,211
642
27
5
0
104,683
0
W
Bacchus
3,544
709
19
4
0
103,185
1
W
Artemis
3,623
725
40
8
0
83,189
0
L
Nemesis
3,519
704
30
6
0
104,293
0
L
Hera
3,586
717
24
5
0
89,080
3
W
Atlas
3,365
673
6
1
0
112,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role