Player Matchup

Yemoja
Yemoja
AMBLACK2
Yemoja
Level 29
God Stats
13W - 27L
1,396 SR
Queue Stats
86W - 152L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
DamselStorm
Danzaburou
Level 86
God Stats
23W - 25L
1,572 SR
Queue Stats
58W - 54L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Mondrakota
Cthulhu
Level 48
God Stats
7W - 7L
1,234 SR
Queue Stats
171W - 255L
1,375 Elo+
Party 1
Kukulkan
Kukulkan
YHORSXD
Kukulkan
Level 140
God Stats
19W - 15L
1,438 SR
Queue Stats
65W - 66L
1,439 Elo+
Solo
Horus
Horus
x Oh My Gatos x
Horus
Level 98
God Stats
7W - 6L
1,611 SR
Queue Stats
104W - 134L
1,448 Elo+
Solo
Team Averages
Level 80
1,450 SR
1,425 Elo+

VS

Team Averages
Level 49
1,334 SR
1,417 Elo+
Neith
Neith
Dragon_StormT2
Neith
Level 25
God Stats
0W - 2L
1,221 SR
Queue Stats
36W - 37L
1,588 Elo+
Solo
Bacchus
Bacchus
JACUZZIE Ell
Bacchus
Level 21
God Stats
0W - 4L
1,145 SR
Queue Stats
14W - 33L
1,310 Elo+
Solo
Mulan
Mulan
Phantomz7223
Mulan
Level 89
God Stats
0W - 2L
1,275 SR
Queue Stats
40W - 37L
1,445 Elo+
Solo
Discordia
Discordia
Robby24
Discordia
Level 80
God Stats
42W - 48L
1,529 SR
Queue Stats
166W - 184L
1,438 Elo+
Solo
Kukulkan
Kukulkan
horrer
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AMBLACK2
Yemoja
20
7 / 2 / 7
13,482
843
12,410
16,620
20,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
DamselStorm
Danzaburou
17
0 / 8 / 3
10,851
678
5,012
16,880
7,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Mondrakota
Cthulhu
19
5 / 1 / 9
12,285
768
10,880
16,434
18,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
YHORSXD
Kukulkan
20
8 / 0 / 7
13,338
834
22,173
8,208
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 0 / 11
11,627
727
6,142
15,121
17,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 2
10,664
667
12,948
19,500
7,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
JACUZZIE Ell
Bacchus
17
0 / 7 / 2
9,877
617
2,602
20,796
19,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 6 / 2
11,714
732
19,339
21,966
23,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Robby24
Discordia
12
0 / 1 / 0
8,417
526
0
2,254
762
Kukulkan
horrer
Kukulkan
14
0 / 1 / 2
9,129
571
4,709
4,498
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
21
Kills
10
11
Deaths
21
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AMBLACK2
Yemoja
7
2
7
5.25
W
Danzaburou
DamselStorm
Danzaburou
0
8
3
0.19
L
3
6
2
0.67
L
Bacchus
JACUZZIE Ell
Bacchus
0
7
2
0.14
W
Cthulhu
Mondrakota
Cthulhu
5
1
9
9.5
L
7
6
2
1.33
L
Discordia
Robby24
Discordia
0
1
0
0
W
Kukulkan
YHORSXD
Kukulkan
8
0
7
11.5
L
Kukulkan
horrer
Kukulkan
0
1
2
1
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,617
Damage
39,598
73,263
Taken
69,014
69,031
Mitigated
52,562
22,351
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AMBLACK2
Yemoja
12,410
1,846
1,694
3,863
16,620
20,979
1,682
1,233
15,268
38,795
0
W
Danzaburou
DamselStorm
Danzaburou
5,012
2,143
113
2,104
16,880
7,752
1,894
1,377
15,231
0
30,989
L
12,948
3,162
0
2,304
19,500
7,833
0
11,525
7,695
0
43,919
L
Bacchus
JACUZZIE Ell
Bacchus
2,602
373
148
1,709
20,796
19,393
0
14,758
5,657
16,757
0
W
Cthulhu
Mondrakota
Cthulhu
10,880
1,065
1,372
4,903
16,434
18,973
610
2,070
14,020
33,275
0
L
19,339
1,074
226
5,157
21,966
23,366
0
13,020
8,682
7,240
46,098
L
Discordia
Robby24
Discordia
0
0
0
0
2,254
762
0
1,941
265
0
0
W
Kukulkan
YHORSXD
Kukulkan
22,173
281
0
854
8,208
4,111
2,446
1,548
6,589
81,630
0
L
Kukulkan
horrer
Kukulkan
4,709
290
174
627
4,498
1,208
0
3,289
1,131
19,210
0
W
6,142
3,465
2,598
4,850
15,121
17,216
966
2,982
11,229
0
19,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,583
Gold Earned
49,801
284
Minions Killed
192
0
Camps Cleared
0
1,628,561
Distance Traveled
955,747
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,482
843
49
3
0
281,262
1
W
Danzaburou
10,851
678
42
3
0
304,800
2
L
Neith
10,664
667
63
4
0
263,869
4
L
Bacchus
9,877
617
28
2
0
254,634
1
W
Cthulhu
12,285
768
46
3
0
363,348
1
L
Mulan
11,714
732
67
4
0
278,341
0
L
Discordia
8,417
526
0
0
0
0
0
W
Kukulkan
13,338
834
132
8
0
335,100
2
L
Kukulkan
9,129
571
34
2
0
158,903
3
W
Horus
11,627
727
15
1
0
344,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role