Player Matchup

Izanami
Izanami
BlauFuchs_
Izanami
Level 106
God Stats
39W - 24L
1,678 SR
Queue Stats
230W - 236L
1,379 Elo+
Solo
Ares
Ares
NeatJUanMA 00
Ares
Level 114
God Stats
4W - 1L
1,543 SR
Queue Stats
129W - 139L
1,430 Elo+
Party 2
Merlin
Merlin
One---Above-All
Merlin
Level 63
God Stats
1W - 2L
1,718 SR
Queue Stats
105W - 107L
1,374 Elo+
Solo
Bellona
Bellona
PretaxTomcat169
Bellona
Level 118
God Stats
14W - 7L
1,500 SR
Queue Stats
169W - 153L
1,472 Elo+
Solo
Loki
Loki
XVEGABOX
Loki
Level 67
God Stats
1W - 2L
1,259 SR
Queue Stats
26W - 28L
1,406 Elo+
Party 2
Team Averages
Level 94
1,539 SR
1,412 Elo+

VS

Team Averages
Level 94
1,539 SR
1,438 Elo+
Cliodhna
Cliodhna
DuffmanRules
Cliodhna
Level 83
God Stats
6W - 1L
1,689 SR
Queue Stats
32W - 18L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
Gyomeei
Kuzenbo
Level 86
God Stats
2W - 1L
1,555 SR
Queue Stats
160W - 189L
1,404 Elo+
Party 1
Pele
Pele
Vinlash
Pele
Level 83
God Stats
11W - 12L
1,387 SR
Queue Stats
75W - 91L
1,441 Elo+
Party 1
Hel
Hel
huertoss
Hel
Level 98
God Stats
3W - 2L
1,514 SR
Queue Stats
67W - 66L
1,466 Elo+
Solo
Artemis
Artemis
turonn112
Artemis
Level 119
God Stats
15W - 13L
1,550 SR
Queue Stats
468W - 536L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlauFuchs_
Izanami
20
6 / 6 / 5
14,002
519
20,960
24,932
10,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 5 / 10
11,572
429
15,222
31,017
43,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
4 / 3 / 8
11,226
416
20,066
14,357
6,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 5 / 3
11,780
436
13,449
32,929
35,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
17
4 / 6 / 8
11,739
435
12,032
21,752
10,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DuffmanRules
Cliodhna
20
9 / 1 / 7
15,967
591
32,523
26,322
27,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Gyomeei
Kuzenbo
16
2 / 6 / 12
11,897
441
12,213
32,753
50,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Vinlash
Pele
20
7 / 2 / 10
14,328
531
22,374
25,135
21,080
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 7 / 6
13,055
484
16,978
19,403
7,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
turonn112
Artemis
20
2 / 4 / 5
14,400
533
12,697
16,298
6,081
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
64
20
Kills
24
25
Deaths
20
34
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlauFuchs_
Izanami
6
6
5
1.42
W
Cliodhna
DuffmanRules
Cliodhna
9
1
7
12.5
W
Kuzenbo
Gyomeei
Kuzenbo
2
6
12
1.33
L
4
5
10
1.8
L
4
3
8
2.67
L
2
5
3
0.7
W
Pele
Vinlash
Pele
7
2
10
6
L
Loki
4
6
8
1.33
W
4
7
6
1
W
Artemis
turonn112
Artemis
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,729
Damage
96,785
124,987
Taken
119,911
107,194
Mitigated
112,725
31,203
Healing
44,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlauFuchs_
Izanami
20,960
15,474
0
9,027
24,932
10,497
2,681
4,816
20,035
0
126,802
W
Cliodhna
DuffmanRules
Cliodhna
32,523
5,416
0
14,933
26,322
27,583
1,512
5,626
20,696
0
147,191
W
Kuzenbo
Gyomeei
Kuzenbo
12,213
4,441
392
7,214
32,753
50,171
671
11,234
21,519
38,819
0
L
15,222
532
4,695
4,664
31,017
43,851
282
12,447
18,083
22,508
0
L
20,066
584
0
1,796
14,357
6,558
624
3,802
10,313
79,686
0
L
13,449
4,967
0
8,316
32,929
35,929
356
3,083
29,733
0
89,765
W
Pele
Vinlash
Pele
22,374
4,891
0
4,345
25,135
21,080
930
8,417
16,718
0
116,739
L
Loki
12,032
2,079
0
2,705
21,752
10,359
528
4,006
17,632
0
80,288
W
16,978
395
2,486
7,772
19,403
7,810
1,560
9,208
10,195
78,956
0
W
Artemis
turonn112
Artemis
12,697
5,532
0
7,717
16,298
6,081
6,078
803
15,495
0
117,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,319
Gold Earned
69,647
599
Minions Killed
716
0
Camps Cleared
0
2,420,621
Distance Traveled
2,677,732
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,002
519
219
8
0
412,098
8
W
Cliodhna
15,967
591
239
9
0
578,243
6
W
Kuzenbo
11,897
441
29
1
0
506,701
5
L
Ares
11,572
429
18
1
0
505,093
9
L
Merlin
11,226
416
94
3
0
460,408
3
L
Bellona
11,780
436
162
6
0
492,065
4
W
Pele
14,328
531
128
5
0
626,410
4
L
Loki
11,739
435
106
4
0
550,957
5
W
Hel
13,055
484
141
5
0
496,828
5
W
Artemis
14,400
533
179
7
0
469,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role