Player Matchup

Serqet
Serqet
 
Serqet
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Boldirt
Danzaburou
Level 14
God Stats
1W - 0L
1,692 SR
Queue Stats
8W - 7L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
SuperSound647O
Kuzenbo
Level 140
God Stats
89W - 71L
1,605 SR
Queue Stats
276W - 268L
1,491 Elo+
Party 1
Ratatoskr
Ratatoskr
isaac609
Ratatoskr
Level 77
God Stats
14W - 14L
1,426 SR
Queue Stats
152W - 156L
1,445 Elo+
Party 1
Janus
Janus
nudelkilller666
Janus
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 67L
1,425 Elo+
Party 2
Team Averages
Level 66
1,544 SR
1,480 Elo+

VS

Team Averages
Level 49
1,587 SR
1,437 Elo+
Bellona
Bellona
BadTHG
Bellona
Level 17
God Stats
20W - 21L
1,421 SR
Queue Stats
150W - 150L
1,354 Elo+
Party 3
Neith
Neith
Blasilk
Neith
Level 85
God Stats
6W - 5L
1,769 SR
Queue Stats
492W - 463L
1,449 Elo+
Party 3
Sylvanus
Sylvanus
JoXth
Sylvanus
Level 69
God Stats
24W - 18L
1,614 SR
Queue Stats
323W - 328L
1,519 Elo+
Party 3
Mercury
Mercury
Landolc9914
Mercury
Level 58
God Stats
7W - 11L
1,486 SR
Queue Stats
320W - 325L
1,448 Elo+
Party 3
Ra
Ra
elgoldofunky
Ra
Level 15
God Stats
3W - 3L
1,647 SR
Queue Stats
32W - 37L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
8 / 1 / 3
9,292
619
9,831
11,482
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Boldirt
Danzaburou
13
7 / 2 / 1
7,730
515
7,339
8,718
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 0 / 7
7,113
474
8,989
11,209
7,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
isaac609
Ratatoskr
13
1 / 4 / 4
7,624
508
5,901
9,602
5,310
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 2 / 2
8,730
582
8,537
6,507
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BadTHG
Bellona
12
3 / 2 / 0
7,487
499
5,346
11,376
9,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Blasilk
Neith
12
3 / 5 / 0
7,367
491
7,746
10,036
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
JoXth
Sylvanus
10
0 / 4 / 4
6,807
454
6,594
13,987
8,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Landolc9914
Mercury
13
2 / 6 / 3
8,073
538
4,433
12,028
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 1
7,336
489
3,514
9,952
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
22
Kills
9
9
Deaths
22
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
1
3
9.5
L
Bellona
BadTHG
Bellona
3
2
0
1.5
L
Neith
Blasilk
Neith
3
5
0
0.6
W
Danzaburou
Boldirt
Danzaburou
7
2
1
3.75
L
Sylvanus
JoXth
Sylvanus
0
4
4
0.5
L
Mercury
Landolc9914
Mercury
2
6
3
0.58
W
1
0
7
4.5
L
1
5
1
0.3
W
Ratatoskr
isaac609
Ratatoskr
1
4
4
0.75
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,597
Damage
27,633
47,518
Taken
57,379
22,329
Mitigated
28,083
16,012
Healing
15,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,831
4,048
0
3,894
11,482
4,558
195
1,048
10,434
0
57,414
L
Bellona
BadTHG
Bellona
5,346
2,881
111
3,843
11,376
9,586
185
2,009
8,664
0
32,153
L
Neith
Blasilk
Neith
7,746
2,945
0
2,368
10,036
3,564
632
2,672
7,047
0
52,441
W
Danzaburou
Boldirt
Danzaburou
7,339
4,473
0
3,738
8,718
2,711
780
1,397
7,321
0
35,131
L
Sylvanus
JoXth
Sylvanus
6,594
2,051
1,941
3,064
13,987
8,236
379
4,596
9,017
19,269
0
L
Mercury
Landolc9914
Mercury
4,433
808
0
1,276
12,028
3,786
0
931
10,861
0
45,408
W
8,989
3,113
52
5,649
11,209
7,685
253
3,159
8,050
28,122
0
L
3,514
275
408
2,830
9,952
2,911
279
6,570
3,382
38,686
0
W
Ratatoskr
isaac609
Ratatoskr
5,901
788
0
1,143
9,602
5,310
493
1,065
8,537
0
36,450
W
8,537
232
0
1,536
6,507
2,065
816
3,439
3,068
55,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
37,070
371
Minions Killed
349
0
Camps Cleared
0
1,562,770
Distance Traveled
1,420,650
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,292
619
101
7
0
354,860
1
L
Bellona
7,487
499
74
5
0
316,316
0
L
Neith
7,367
491
87
6
0
266,378
4
W
Danzaburou
7,730
515
63
4
0
293,555
4
L
Sylvanus
6,807
454
31
2
0
250,315
0
L
Mercury
8,073
538
84
6
0
323,579
1
W
Kuzenbo
7,113
474
35
2
0
315,821
0
L
Ra
7,336
489
73
5
0
264,062
1
W
Ratatoskr
7,624
508
73
5
0
319,001
1
W
Janus
8,730
582
99
7
0
279,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role