Player Matchup

Odin
Odin
Fetttoni Deluxe
Odin
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 149L
1,450 Elo+
Party 2
Poseidon
Poseidon
Norahc
Poseidon
Level 160
God Stats
6W - 7L
1,637 SR
Queue Stats
765W - 739L
1,478 Elo+
Party 2
Amaterasu
Amaterasu
Rustyjunky
Amaterasu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 46L
1,485 Elo+
Party 3
Sun Wukong
Sun Wukong
Zwiebel_Schorsch
Sun Wukong
Level 128
God Stats
4W - 2L
1,633 SR
Queue Stats
179W - 194L
1,434 Elo+
Party 2
Jing Wei
Jing Wei
opskiller
Jing Wei
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,572 Elo+
Party 3
Team Averages
Level 113
1,554 SR
1,484 Elo+

VS

Team Averages
Level 80
1,496 SR
1,412 Elo+
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CEHATER
Artio
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,418 Elo+
Party 1
Sol
Sol
CaseyJp
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,313 Elo+
Solo
Da Ji
Da Ji
Gachimonster
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zebosha
Morgan Le Fay
Level 83
God Stats
0W - 1L
1,481 SR
Queue Stats
19W - 21L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 17
10,798
831
5,595
12,628
10,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
Norahc
Poseidon
20
12 / 4 / 11
12,783
983
27,353
13,885
5,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Rustyjunky
Amaterasu
17
6 / 7 / 15
10,811
832
12,803
17,980
13,861
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Zwiebel_Schorsch
Sun Wukong
18
0 / 2 / 19
10,352
796
10,583
16,620
17,083
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
opskiller
Jing Wei
16
3 / 3 / 10
9,924
763
10,510
10,231
4,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 7 / 10
9,806
754
8,915
20,947
23,299
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artio
CEHATER
Artio
15
3 / 5 / 8
9,175
706
6,691
17,795
18,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
19
4 / 2 / 13
10,301
792
16,760
12,298
6,004
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 9 / 9
9,192
707
11,893
13,422
6,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Zebosha
Morgan Le Fay
17
4 / 3 / 9
9,308
716
15,771
11,960
6,591
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
67
26
Kills
18
20
Deaths
26
72
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
7
10
1.14
L
Artio
CEHATER
Artio
3
5
8
1.4
L
Sol
4
2
13
5.25
W
5
4
17
3.38
L
4
9
9
0.94
W
Poseidon
Norahc
Poseidon
12
4
11
4.38
W
Amaterasu
Rustyjunky
Amaterasu
6
7
15
1.93
L
Morgan Le Fay
Zebosha
Morgan Le Fay
4
3
9
2.83
W
Sun Wukong
Zwiebel_Schorsch
Sun Wukong
0
2
19
4.75
W
Jing Wei
opskiller
Jing Wei
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,844
Damage
60,030
71,344
Taken
76,422
51,127
Mitigated
60,733
19,715
Healing
18,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,915
1,138
715
2,622
20,947
23,299
42
6,957
13,990
16,218
0
L
Artio
CEHATER
Artio
6,691
892
2,897
3,156
17,795
18,356
15
7,934
9,861
11,803
0
L
Sol
16,760
3,583
1,386
4,183
12,298
6,004
1,368
3,006
9,292
45,911
0
W
5,595
1,823
676
512
12,628
10,152
701
9,440
3,188
799
9,083
L
11,893
1,946
516
249
13,422
6,483
0
6,246
7,176
0
14,841
W
Poseidon
Norahc
Poseidon
27,353
4,468
2,906
3,377
13,885
5,934
2,280
9,962
3,923
56,005
0
W
Amaterasu
Rustyjunky
Amaterasu
12,803
6,374
576
2,916
17,980
13,861
868
12,263
5,717
0
20,685
L
Morgan Le Fay
Zebosha
Morgan Le Fay
15,771
3,661
691
2,111
11,960
6,591
278
4,314
7,646
32,666
0
W
Sun Wukong
Zwiebel_Schorsch
Sun Wukong
10,583
1,292
1,412
4,877
16,620
17,083
420
9,079
7,541
2,302
28,880
W
Jing Wei
opskiller
Jing Wei
10,510
7,441
154
2,309
10,231
4,097
1,819
7,393
2,838
0
22,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,668
Gold Earned
47,782
156
Minions Killed
138
0
Camps Cleared
0
1,249,173
Distance Traveled
1,160,546
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,806
754
31
2
0
209,551
0
L
Artio
9,175
706
13
1
0
261,526
1
L
Sol
10,301
792
59
5
0
218,945
1
W
Odin
10,798
831
8
1
0
240,221
0
L
Da Ji
9,192
707
9
1
0
220,803
1
W
Poseidon
12,783
983
66
5
0
235,059
3
W
Amaterasu
10,811
832
10
1
0
242,125
1
L
Morgan Le Fay
9,308
716
26
2
0
249,721
1
W
Sun Wukong
10,352
796
44
3
0
280,797
0
W
Jing Wei
9,924
763
28
2
0
250,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role