Player Matchup

Atlas
Atlas
LuiBornReady
Atlas
Level 41
God Stats
5W - 3L
1,030 SR
Queue Stats
93W - 114L
944 Elo+
Party 1
Mulan
Mulan
XXBRLEGENDXX947
Mulan
Level 28
God Stats
3W - 10L
1,179 SR
Queue Stats
75W - 112L
931 Elo+
Party 1
Sol
Sol
clarmanks
Sol
Level 103
God Stats
1W - 4L
1,247 SR
Queue Stats
112W - 104L
1,460 Elo+
Solo
Mercury
Mercury
sweg69master69
Mercury
Level 48
God Stats
27W - 23L
1,565 SR
Queue Stats
95W - 109L
1,390 Elo+
Solo
Neith
Neith
xKapx
Neith
Level 42
God Stats
7W - 4L
1,500 SR
Queue Stats
136W - 151L
1,186 Elo+
Party 1
Team Averages
Level 52
1,304 SR
1,182 Elo+

VS

Team Averages
Level 64
1,473 SR
1,360 Elo+
Hel
Hel
 
Hel
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BSinclair__
Amaterasu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,331 Elo+
Party 2
Cthulhu
Cthulhu
EyeOfBlueTiger
Cthulhu
Level 16
God Stats
1W - 1L
1,686 SR
Queue Stats
7W - 14L
1,227 Elo+
Party 2
Charybdis
Charybdis
TrainerJerry920
Charybdis
Level 107
God Stats
5W - 10L
1,335 SR
Queue Stats
496W - 563L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxAmamar_melaxX
Tsukuyomi
Level 85
God Stats
1W - 5L
1,343 SR
Queue Stats
193W - 209L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,452
573
4,108
6,361
3,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 3
6,986
537
2,932
6,350
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
10 / 0 / 4
9,093
699
11,794
7,650
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 6
8,378
644
6,375
8,836
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
xKapx
Neith
12
4 / 0 / 1
7,260
558
4,425
5,234
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 8 / 0
5,503
423
3,785
11,020
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
BSinclair__
Amaterasu
11
1 / 4 / 0
6,181
475
3,073
8,554
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 2
5,974
460
2,458
6,226
3,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
TrainerJerry920
Charybdis
10
1 / 4 / 0
5,841
449
3,360
7,886
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
XxAmamar_melaxX
Tsukuyomi
9
2 / 7 / 0
5,830
448
3,898
9,864
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
24
Kills
4
4
Deaths
25
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
8
0
0
L
Amaterasu
BSinclair__
Amaterasu
1
4
0
0.25
L
0
2
2
0.5
W
4
1
2
5
L
Charybdis
TrainerJerry920
Charybdis
1
4
0
0.25
W
1
1
3
2.5
L
Tsukuyomi
XxAmamar_melaxX
Tsukuyomi
2
7
0
0.29
W
10
0
4
12
W
5
2
6
4
W
Neith
xKapx
Neith
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,634
Damage
16,574
34,431
Taken
43,550
14,076
Mitigated
17,521
10,725
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,785
294
75
1,715
11,020
3,538
714
7,278
3,742
29,381
0
L
Amaterasu
BSinclair__
Amaterasu
3,073
1,457
0
2,255
8,554
4,986
85
3,110
5,131
0
23,072
L
2,458
266
0
1,307
6,226
3,133
0
248
5,978
14,883
0
W
4,108
988
0
1,753
6,361
3,007
240
0
6,361
25,114
0
L
Charybdis
TrainerJerry920
Charybdis
3,360
1,529
0
1,791
7,886
2,612
0
2,376
5,478
0
35,465
W
2,932
385
0
1,941
6,350
3,663
238
899
5,451
0
17,364
L
Tsukuyomi
XxAmamar_melaxX
Tsukuyomi
3,898
1,002
55
1,132
9,864
3,252
0
2,464
7,319
0
28,527
W
11,794
4,568
0
4,346
7,650
2,398
2,534
3,134
4,516
54,354
0
W
6,375
4,107
0
750
8,836
2,761
1,260
823
8,013
0
53,274
W
Neith
xKapx
Neith
4,425
1,789
0
1,935
5,234
2,247
489
1,387
3,847
0
40,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,169
Gold Earned
29,329
353
Minions Killed
250
0
Camps Cleared
0
1,258,071
Distance Traveled
1,106,735
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,503
423
56
4
0
234,319
1
L
Amaterasu
6,181
475
45
3
0
220,075
0
L
Cthulhu
5,974
460
31
2
0
229,463
0
W
Atlas
7,452
573
57
4
0
214,599
3
L
Charybdis
5,841
449
66
5
0
221,902
3
W
Mulan
6,986
537
37
3
0
252,979
0
L
Tsukuyomi
5,830
448
52
4
0
200,976
0
W
Sol
9,093
699
83
6
0
227,928
2
W
Mercury
8,378
644
94
7
0
335,329
0
W
Neith
7,260
558
82
6
0
227,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role