Player Matchup

Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
TheMiniKiWi
Gilgamesh
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 238L
1,390 Elo+
Party 2
Raijin
Raijin
ToXic X SymBolZ
Raijin
Level 43
God Stats
12W - 9L
1,500 SR
Queue Stats
186W - 206L
1,341 Elo+
Party 2
Scylla
Scylla
WET-Nefarious
Scylla
Level 45
God Stats
3W - 3L
1,459 SR
Queue Stats
217W - 259L
1,330 Elo+
Party 1
Chaac
Chaac
Whip_Razor
Chaac
Level 8
God Stats
6W - 8L
1,298 SR
Queue Stats
42W - 55L
1,412 Elo+
Party 1
Team Averages
Level 38
1,451 SR
1,395 Elo+

VS

Team Averages
Level 58
1,464 SR
1,433 Elo+
Hades
Hades
FFlai-R
Hades
Level 81
God Stats
13W - 3L
1,604 SR
Queue Stats
73W - 65L
1,482 Elo+
Party 3
Arachne
Arachne
FiLiMoNx77
Arachne
Level 103
God Stats
13W - 7L
1,420 SR
Queue Stats
42W - 33L
1,481 Elo+
Party 3
Bellona
Bellona
Jefe20__
Bellona
Level 16
God Stats
8W - 4L
1,520 SR
Queue Stats
10W - 12L
1,388 Elo+
Party 3
Sobek
Sobek
MoNsTeR6363
Sobek
Level 41
God Stats
1W - 0L
1,357 SR
Queue Stats
103W - 129L
1,373 Elo+
Solo
Izanami
Izanami
arbaaz_kazi
Izanami
Level 49
God Stats
4W - 5L
1,418 SR
Queue Stats
98W - 117L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 6 / 2
8,435
496
6,857
14,455
5,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TheMiniKiWi
Gilgamesh
14
1 / 4 / 1
8,500
500
4,764
12,678
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 1
9,027
531
7,327
8,381
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 6 / 2
9,285
546
12,494
11,616
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
13
1 / 5 / 3
7,876
463
3,042
13,233
6,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FFlai-R
Hades
16
5 / 2 / 3
9,671
569
10,187
11,051
5,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
FiLiMoNx77
Arachne
17
8 / 3 / 4
10,096
594
10,639
15,020
6,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Jefe20__
Bellona
14
0 / 2 / 3
7,537
443
3,916
13,096
9,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 1 / 5
8,584
505
5,345
11,024
10,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
arbaaz_kazi
Izanami
16
6 / 4 / 5
9,335
549
12,304
11,700
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
11
Kills
24
25
Deaths
12
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
2
0.5
W
Hades
FFlai-R
Hades
5
2
3
3.25
W
Arachne
FiLiMoNx77
Arachne
8
3
4
3.33
W
Bellona
Jefe20__
Bellona
0
2
3
0.75
W
5
1
5
7.5
L
Gilgamesh
TheMiniKiWi
Gilgamesh
1
4
1
0.38
L
1
4
1
0.38
L
6
6
2
1.17
L
Chaac
1
5
3
0.5
W
Izanami
arbaaz_kazi
Izanami
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,484
Damage
42,391
60,363
Taken
61,891
25,236
Mitigated
35,556
13,504
Healing
24,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,857
32
0
6,258
14,455
5,424
296
4,784
9,671
54,641
0
W
Hades
FFlai-R
Hades
10,187
165
373
4,946
11,051
5,391
936
4,280
6,771
64,445
0
W
Arachne
FiLiMoNx77
Arachne
10,639
6,351
0
6,845
15,020
6,738
278
6,035
8,985
0
70,182
W
Bellona
Jefe20__
Bellona
3,916
964
0
3,734
13,096
9,613
64
6,936
6,160
0
35,398
W
5,345
397
270
3,865
11,024
10,139
174
4,697
6,327
23,047
4,736
L
Gilgamesh
TheMiniKiWi
Gilgamesh
4,764
1,329
0
2,897
12,678
6,730
0
2,957
9,721
0
57,980
L
7,327
845
0
773
8,381
3,099
100
138
8,243
60,912
0
L
12,494
2,323
0
1,368
11,616
3,317
0
5,491
6,125
41,827
0
L
Chaac
3,042
776
0
2,208
13,233
6,666
698
1,924
11,309
0
19,408
W
Izanami
arbaaz_kazi
Izanami
12,304
7,728
0
4,376
11,700
3,675
3,114
4,730
6,970
0
65,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,123
Gold Earned
45,223
422
Minions Killed
455
0
Camps Cleared
0
1,552,194
Distance Traveled
1,694,072
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,435
496
88
5
0
285,696
3
W
Hades
9,671
569
117
7
0
362,603
4
W
Arachne
10,096
594
121
7
0
385,037
2
W
Bellona
7,537
443
74
4
0
307,896
0
W
Sobek
8,584
505
37
2
0
346,155
5
L
Gilgamesh
8,500
500
89
5
0
339,805
3
L
Raijin
9,027
531
131
8
0
295,796
5
L
Scylla
9,285
546
78
5
0
326,576
1
L
Chaac
7,876
463
36
2
0
304,321
0
W
Izanami
9,335
549
106
6
0
292,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role