Player Matchup

Atlas
Atlas
Archfire
Atlas
Level 45
God Stats
2W - 0L
1,471 SR
Queue Stats
19W - 19L
1,479 Elo+
Party 1
Erlang Shen
Erlang Shen
Eldarkiller
Erlang Shen
Level 69
God Stats
1W - 0L
1,254 SR
Queue Stats
26W - 27L
1,464 Elo+
Party 1
Freya
Freya
Eldarwarrior
Freya
Level 56
God Stats
3W - 2L
1,490 SR
Queue Stats
23W - 25L
1,464 Elo+
Party 1
Team Averages
Level 57
1,405 SR
1,469 Elo+

VS

Team Averages
Level 53
1,490 SR
1,371 Elo+
Hel
Hel
Délgan
Hel
Level 66
God Stats
6W - 4L
1,242 SR
Queue Stats
53W - 48L
1,304 Elo+
Party 2
Achilles
Achilles
Odhric
Achilles
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 40L
1,421 Elo+
Party 2
Medusa
Medusa
alykrim
Medusa
Level 25
God Stats
2W - 1L
1,728 SR
Queue Stats
20W - 13L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Archfire
Atlas
15
2 / 2 / 10
10,300
687
9,274
11,257
11,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Eldarkiller
Erlang Shen
17
7 / 2 / 6
11,557
770
11,832
14,254
12,948
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 6 / 8
11,377
758
18,695
14,870
5,318
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
2 / 5 / 8
9,756
650
10,599
13,580
5,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Odhric
Achilles
13
5 / 4 / 5
10,179
679
13,656
19,574
20,991
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
alykrim
Medusa
14
3 / 4 / 4
9,666
644
9,718
11,208
5,554
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
13
Kills
10
10
Deaths
13
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
Archfire
Atlas
2
2
10
3.5
L
Hel
2
5
8
1.2
W
Erlang Shen
Eldarkiller
Erlang Shen
7
2
6
5
W
4
6
8
1.33
L
Achilles
Odhric
Achilles
5
4
5
1.88
L
Medusa
alykrim
Medusa
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,801
Damage
33,973
40,381
Taken
44,362
29,536
Mitigated
32,519
13,509
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Archfire
Atlas
9,274
3,615
0
1,460
11,257
11,270
383
2,828
8,103
21,283
0
L
Hel
10,599
422
4,144
5,352
13,580
5,974
295
9,120
4,460
32,674
0
W
Erlang Shen
Eldarkiller
Erlang Shen
11,832
6,571
0
6,381
14,254
12,948
848
3,267
10,779
0
38,835
W
18,695
4,885
0
5,668
14,870
5,318
830
4,204
10,368
48,354
0
L
Achilles
Odhric
Achilles
13,656
4,578
0
1,591
19,574
20,991
420
14,091
5,483
0
22,436
L
Medusa
alykrim
Medusa
9,718
3,356
0
748
11,208
5,554
544
5,365
5,843
0
36,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
29,601
138
Minions Killed
135
8
Camps Cleared
4
860,169
Distance Traveled
815,923
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,300
687
16
1
0
291,382
4
L
Hel
9,756
650
63
4
2
273,498
3
W
Erlang Shen
11,557
770
56
4
4
310,325
3
W
Freya
11,377
758
66
4
4
258,462
4
L
Achilles
10,179
679
21
1
1
265,095
4
L
Medusa
9,666
644
51
3
1
277,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role