Player Matchup

Thoth
Thoth
Dastariel
Thoth
Level 39
God Stats
2W - 0L
1,701 SR
Queue Stats
75W - 76L
1,489 Elo+
Party 2
Anhur
Anhur
Ganymedien
Anhur
Level 39
God Stats
2W - 0L
1,759 SR
Queue Stats
265W - 292L
1,424 Elo+
Solo
Izanami
Izanami
IrishGrenade420
Izanami
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 125L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
ShamyTheWolf
Zhong Kui
Level 146
God Stats
8W - 6L
1,701 SR
Queue Stats
354W - 378L
1,486 Elo+
Party 2
Baba Yaga
Baba Yaga
Tagoodman
Baba Yaga
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 42L
1,468 Elo+
Solo
Team Averages
Level 76
1,632 SR
1,461 Elo+

VS

Team Averages
Level 96
1,401 SR
1,410 Elo+
Vulcan
Vulcan
 
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BudaMasta
Bastet
Level 109
God Stats
8W - 4L
1,500 SR
Queue Stats
283W - 285L
1,282 Elo+
Solo
He Bo
He Bo
Bum Made
He Bo
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
423W - 422L
1,448 Elo+
Party 1
Thoth
Thoth
Kingof1tap
Thoth
Level 66
God Stats
6W - 18L
1,125 SR
Queue Stats
341W - 352L
1,418 Elo+
Solo
Chernobog
Chernobog
Zay 4E
Chernobog
Level 121
God Stats
6W - 5L
1,381 SR
Queue Stats
813W - 801L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dastariel
Thoth
17
7 / 3 / 5
10,135
845
11,802
7,817
2,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
18
9 / 5 / 7
10,552
879
8,584
20,619
7,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 6
8,818
735
7,311
11,099
3,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
ShamyTheWolf
Zhong Kui
18
7 / 2 / 6
10,753
896
9,601
11,349
12,471
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Tagoodman
Baba Yaga
18
4 / 3 / 11
10,347
862
7,655
11,876
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
7 / 6 / 3
9,497
791
17,175
11,464
4,352
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
BudaMasta
Bastet
11
2 / 3 / 5
7,295
608
6,371
6,417
2,000
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
Bum Made
He Bo
14
0 / 7 / 6
7,396
616
3,911
10,393
6,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
17
6 / 8 / 3
9,425
785
14,511
10,838
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Zay 4E
Chernobog
16
3 / 5 / 9
9,244
770
5,564
9,880
3,641
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
29
Kills
18
18
Deaths
29
35
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
7
6
3
1.42
L
Bastet
BudaMasta
Bastet
2
3
5
1.5
L
He Bo
Bum Made
He Bo
0
7
6
0.43
W
Thoth
Dastariel
Thoth
7
3
5
3.17
W
Anhur
9
5
7
2.5
W
2
5
6
1
L
Thoth
6
8
3
0.94
W
Zhong Kui
ShamyTheWolf
Zhong Kui
7
2
6
5
W
Baba Yaga
Tagoodman
Baba Yaga
4
3
11
3.17
L
Chernobog
Zay 4E
Chernobog
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,953
Damage
47,532
62,760
Taken
48,992
28,886
Mitigated
20,439
23,140
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
17,175
5,879
441
1,472
11,464
4,352
0
7,662
3,802
27,166
0
L
Bastet
BudaMasta
Bastet
6,371
359
0
868
6,417
2,000
0
1,712
4,705
0
10,463
L
He Bo
Bum Made
He Bo
3,911
128
398
1,146
10,393
6,715
0
5,761
4,632
8,565
0
W
Thoth
Dastariel
Thoth
11,802
229
1,166
1,728
7,817
2,065
2,494
4,754
3,063
24,061
0
W
Anhur
8,584
3,485
878
4,485
20,619
7,508
249
9,534
11,085
0
18,522
W
7,311
5,314
1,877
2,154
11,099
3,015
1,831
6,688
4,411
0
20,572
L
Thoth
14,511
629
555
606
10,838
3,731
0
6,933
3,905
26,641
0
W
Zhong Kui
ShamyTheWolf
Zhong Kui
9,601
428
633
4,219
11,349
12,471
1,108
6,344
5,005
21,494
0
W
Baba Yaga
Tagoodman
Baba Yaga
7,655
1,107
1,933
4,067
11,876
3,827
766
8,277
3,599
25,497
0
L
Chernobog
Zay 4E
Chernobog
5,564
3,078
220
1,584
9,880
3,641
0
6,990
2,890
0
15,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,605
Gold Earned
42,857
130
Minions Killed
85
0
Camps Cleared
0
1,051,441
Distance Traveled
824,132
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,497
791
29
2
0
178,945
0
L
Bastet
7,295
608
1
0
0
129,465
0
L
He Bo
7,396
616
12
1
0
177,199
0
W
Thoth
10,135
845
15
1
0
231,260
0
W
Anhur
10,552
879
25
2
0
212,113
1
W
Izanami
8,818
735
32
3
0
198,513
1
L
Thoth
9,425
785
27
2
0
167,709
1
W
Zhong Kui
10,753
896
30
3
0
216,056
2
W
Baba Yaga
10,347
862
28
2
0
193,499
0
L
Chernobog
9,244
770
16
1
0
170,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role