Player Matchup

Arachne
Arachne
Babymuncher0
Arachne
Level 109
God Stats
2W - 2L
1,152 SR
Queue Stats
192W - 185L
1,496 Elo+
Party 1
Medusa
Medusa
CthulhutheOld
Medusa
Level 156
God Stats
6W - 7L
1,756 SR
Queue Stats
50W - 38L
1,543 Elo+
Party 1
Cu Chulainn
Cu Chulainn
K45678901
Cu Chulainn
Level 127
God Stats
1W - 1L
1,545 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Kyllar75
Bacchus
Level 143
God Stats
8W - 7L
1,626 SR
Queue Stats
110W - 126L
1,457 Elo+
Solo
Scylla
Scylla
NikeEliteFront
Scylla
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,403 Elo+
Solo
Team Averages
Level 122
1,516 SR
1,480 Elo+

VS

Team Averages
Level 81
1,558 SR
1,482 Elo+
Olorun
Olorun
Brissian
Olorun
Level 57
God Stats
3W - 3L
1,402 SR
Queue Stats
30W - 37L
1,439 Elo+
Party 2
Medusa
Medusa
Pyrolegend
Medusa
Level 115
God Stats
18W - 9L
1,620 SR
Queue Stats
112W - 101L
1,492 Elo+
Solo
Bellona
Bellona
SquidPauncher
Bellona
Level 93
God Stats
41W - 43L
1,532 SR
Queue Stats
287W - 321L
1,500 Elo+
Solo
Arachne
Arachne
VividPrecision
Arachne
Level 56
God Stats
10W - 6L
1,535 SR
Queue Stats
37W - 36L
1,454 Elo+
Party 2
Atlas
Atlas
Wale88
Atlas
Level 85
God Stats
21W - 9L
1,699 SR
Queue Stats
157W - 161L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Babymuncher0
Arachne
10
2 / 4 / 2
6,372
531
5,590
10,092
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 2 / 2
6,133
511
5,077
5,385
1,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
K45678901
Cu Chulainn
11
1 / 1 / 0
5,988
499
3,135
7,987
3,326
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
Kyllar75
Bacchus
9
0 / 1 / 0
5,409
451
1,707
8,754
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 3 / 1
6,063
505
2,182
4,966
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brissian
Olorun
11
1 / 2 / 3
6,565
547
4,762
4,960
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Pyrolegend
Medusa
11
1 / 0 / 3
6,631
553
4,976
5,343
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
13
4 / 0 / 0
7,728
644
5,265
8,074
8,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 2 / 2
6,584
549
5,179
10,059
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Atlas
Wale88
Atlas
9
1 / 1 / 3
6,051
504
4,022
7,009
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
11
11
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
Babymuncher0
Arachne
2
4
2
0.75
W
Olorun
Brissian
Olorun
1
2
3
1.25
L
0
2
2
0.5
L
Cu Chulainn
K45678901
Cu Chulainn
1
1
0
1
L
Bacchus
Kyllar75
Bacchus
0
1
0
0
L
2
3
1
0.83
W
Medusa
Pyrolegend
Medusa
1
0
3
2.5
W
Bellona
4
0
0
4
W
4
2
2
2.5
W
Atlas
Wale88
Atlas
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,691
Damage
24,204
37,184
Taken
35,445
15,897
Mitigated
19,843
10,080
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Babymuncher0
Arachne
5,590
3,323
0
4,111
10,092
4,131
432
1,948
8,050
0
35,043
W
Olorun
Brissian
Olorun
4,762
1,564
291
1,572
4,960
1,967
1,134
1,142
3,818
30,553
0
L
5,077
2,074
167
1,502
5,385
1,190
0
1,233
4,152
0
37,178
L
Cu Chulainn
K45678901
Cu Chulainn
3,135
630
0
1,257
7,987
3,326
0
866
7,041
0
32,347
L
Bacchus
Kyllar75
Bacchus
1,707
300
0
2,905
8,754
5,896
0
2,295
6,323
14,753
0
L
2,182
252
0
138
4,966
1,354
678
1,242
3,552
28,291
0
W
Medusa
Pyrolegend
Medusa
4,976
1,908
0
2,689
5,343
1,418
880
295
5,048
0
45,778
W
Bellona
5,265
1,725
0
3,440
8,074
8,326
1,086
673
7,401
0
48,530
W
5,179
3,978
0
2,357
10,059
3,821
0
1,142
8,917
0
28,689
W
Atlas
Wale88
Atlas
4,022
1,054
0
1,075
7,009
4,311
289
637
6,372
13,930
4,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,965
Gold Earned
33,559
285
Minions Killed
355
0
Camps Cleared
0
1,201,248
Distance Traveled
1,265,073
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,372
531
68
6
0
258,011
2
W
Olorun
6,565
547
61
5
0
230,992
1
L
Medusa
6,133
511
78
7
0
251,482
0
L
Cu Chulainn
5,988
499
65
5
0
237,431
0
L
Bacchus
5,409
451
18
2
0
221,651
4
L
Scylla
6,063
505
56
5
0
232,673
5
W
Medusa
6,631
553
90
8
0
227,419
3
W
Bellona
7,728
644
115
10
0
271,620
2
W
Arachne
6,584
549
59
5
0
278,055
7
W
Atlas
6,051
504
30
3
0
256,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role