Player Matchup

Hel
Hel
MoistManlyMan
Hel
Level 160
God Stats
14W - 4L
1,520 SR
Queue Stats
821W - 292L
1,857 Elo+
Party 1
Ullr
Ullr
TheVengefulBard
Ullr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 33L
1,857 Elo+
Party 1
Tyr
Tyr
ThyLearningCurve
Tyr
Level 158
God Stats
8W - 0L
1,911 SR
Queue Stats
262W - 45L
1,934 Elo+
Party 1
Team Averages
Level 148
1,644 SR
1,883 Elo+

VS

Team Averages
Level 114
1,662 SR
1,680 Elo+
Amaterasu
Amaterasu
Arknantes
Amaterasu
Level 106
God Stats
2W - 1L
1,947 SR
Queue Stats
134W - 74L
1,766 Elo+
Party 2
Ra
Ra
Perfect_StaR_92
Ra
Level 112
God Stats
0W - 4L
1,176 SR
Queue Stats
54W - 46L
1,501 Elo+
Party 2
Hachiman
Hachiman
iPayneee
Hachiman
Level 125
God Stats
10W - 5L
1,862 SR
Queue Stats
325W - 153L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 5
10,920
728
18,306
15,147
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 1 / 6
10,626
708
6,710
10,926
3,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
6 / 0 / 8
10,771
718
15,116
17,180
9,335
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arknantes
Amaterasu
12
3 / 5 / 0
9,411
627
10,504
22,120
18,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 7 / 4
9,702
647
7,624
11,280
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
iPayneee
Hachiman
14
1 / 3 / 2
9,209
614
10,309
12,908
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
5
5
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Arknantes
Amaterasu
3
5
0
0.6
W
5
4
5
1.88
L
1
7
4
0.43
W
4
1
6
7
W
6
0
8
10
L
Hachiman
iPayneee
Hachiman
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,132
Damage
28,437
43,253
Taken
46,308
18,877
Mitigated
27,014
17,725
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Arknantes
Amaterasu
10,504
2,559
285
7,017
22,120
18,984
0
10,740
11,380
0
27,995
W
18,306
619
4,036
8,672
15,147
5,549
124
1,912
12,953
64,608
0
L
7,624
153
701
577
11,280
3,442
0
2,808
8,472
35,840
0
W
6,710
2,482
0
1,114
10,926
3,993
1,598
2,466
8,138
0
37,288
W
15,116
1,789
0
3,903
17,180
9,335
486
2,508
14,332
0
28,636
L
Hachiman
iPayneee
Hachiman
10,309
5,365
0
1,528
12,908
4,588
0
4,964
7,944
0
30,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,317
Gold Earned
28,322
194
Minions Killed
146
10
Camps Cleared
4
918,714
Distance Traveled
790,557
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,411
627
36
2
0
295,321
5
W
Hel
10,920
728
101
7
4
300,288
0
L
Ra
9,702
647
65
4
4
238,954
3
W
Ullr
10,626
708
75
5
3
294,783
2
W
Tyr
10,771
718
18
1
3
323,643
2
L
Hachiman
9,209
614
45
3
0
256,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role