Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DevilishAssys
Cerberus
Level 160
God Stats
2W - 0L
1,942 SR
Queue Stats
95W - 27L
1,810 Elo+
Party 1
Xbalanque
Xbalanque
ISuckForRedBuff
Xbalanque
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,912 Elo+
Party 1
Skadi
Skadi
Shutzstuffel
Skadi
Level 6
God Stats
2W - 3L
1,518 SR
Queue Stats
3W - 8L
1,314 Elo+
Party 2
Nu Wa
Nu Wa
msdarcy
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,267 Elo+
Party 2
Team Averages
Level 68
1,592 SR
1,561 Elo+

VS

Team Averages
Level 61
1,463 SR
1,525 Elo+
Chang'e
Chang'e
 
Chang'e
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DANTE6918
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,374 Elo+
Solo
Cerberus
Cerberus
Elite-Nerd-Rage
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,850 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rebakx
Ah Muzen Cab
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
93W - 110L
1,411 Elo+
Solo
Olorun
Olorun
WaffleRook
Olorun
Level 92
God Stats
2W - 5L
1,317 SR
Queue Stats
251W - 252L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
6 / 0 / 15
8,200
820
9,312
9,682
7,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
DevilishAssys
Cerberus
14
2 / 0 / 20
7,738
774
7,936
8,730
6,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
ISuckForRedBuff
Xbalanque
17
16 / 0 / 7
9,661
966
20,299
7,141
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 1 / 7
7,298
730
2,989
4,276
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
msdarcy
Nu Wa
13
0 / 2 / 10
6,953
695
1,644
3,794
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 7 / 1
6,381
638
4,403
10,873
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
DANTE6918
Jing Wei
13
0 / 6 / 1
6,588
659
3,770
9,237
3,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
13
1 / 2 / 1
7,120
712
3,890
11,337
11,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
Rebakx
Ah Muzen Cab
12
1 / 6 / 1
6,422
642
4,862
8,862
3,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
WaffleRook
Olorun
14
1 / 3 / 1
7,071
707
5,190
6,675
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
8
24
Kills
3
3
Deaths
24
59
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
15
13.5
L
Chang'e
 
Chang'e
0
7
1
0.07
L
Jing Wei
DANTE6918
Jing Wei
0
6
1
0.08
W
Cerberus
DevilishAssys
Cerberus
2
0
20
12
L
Cerberus
1
2
1
0.75
W
Xbalanque
ISuckForRedBuff
Xbalanque
16
0
7
19.5
L
Ah Muzen Cab
Rebakx
Ah Muzen Cab
1
6
1
0.25
W
0
1
7
3.5
L
Olorun
WaffleRook
Olorun
1
3
1
0.5
W
Nu Wa
msdarcy
Nu Wa
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,180
Damage
22,115
33,623
Taken
46,984
19,554
Mitigated
24,533
11,580
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,312
1,565
0
3,581
9,682
7,620
31
4,135
5,547
0
19,090
L
Chang'e
 
Chang'e
4,403
86
374
1,922
10,873
3,955
487
1,341
9,452
10,851
0
L
Jing Wei
DANTE6918
Jing Wei
3,770
1,380
71
179
9,237
3,232
0
2,340
6,897
0
20,575
W
Cerberus
DevilishAssys
Cerberus
7,936
320
0
2,067
8,730
6,610
144
2,802
5,928
25,143
0
L
Cerberus
3,890
0
0
2,314
11,337
11,410
0
2,139
9,122
13,265
0
W
Xbalanque
ISuckForRedBuff
Xbalanque
20,299
11,447
0
3,971
7,141
2,869
945
3,013
4,128
0
45,082
L
Ah Muzen Cab
Rebakx
Ah Muzen Cab
4,862
670
0
604
8,862
3,427
0
1,592
7,270
0
17,344
W
2,989
1,132
0
1,822
4,276
1,287
1,426
1,495
2,781
0
22,517
L
Olorun
WaffleRook
Olorun
5,190
1,715
179
2,150
6,675
2,509
0
1,972
4,663
33,002
0
W
Nu Wa
msdarcy
Nu Wa
1,644
933
0
139
3,794
1,168
377
2,038
1,756
10,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,850
Gold Earned
33,582
237
Minions Killed
181
0
Camps Cleared
0
1,022,405
Distance Traveled
943,330
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,200
820
19
2
0
230,313
0
L
Chang'e
6,381
638
14
1
0
161,015
1
L
Jing Wei
6,588
659
51
5
0
193,310
1
W
Cerberus
7,738
774
68
7
0
213,624
0
L
Cerberus
7,120
712
32
3
0
202,370
2
W
Xbalanque
9,661
966
61
6
0
191,664
0
L
Ah Muzen Cab
6,422
642
31
3
0
198,744
0
W
Skadi
7,298
730
59
6
0
203,138
2
L
Olorun
7,071
707
53
5
0
187,891
3
W
Nu Wa
6,953
695
30
3
0
183,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role