Player Matchup

Fenrir
Fenrir
Kidbat
Fenrir
Level 43
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 10L
1,081 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RyanXLVI
Ah Muzen Cab
Level 27
God Stats
0W - 2L
1,210 SR
Queue Stats
0W - 10L
1,081 Elo+
Party 2
Hel
Hel
sanityOptional
Hel
Level 40
God Stats
0W - 3L
1,291 SR
Queue Stats
0W - 10L
1,081 Elo+
Party 2
Team Averages
Level 37
1,255 SR
1,081 Elo+

VS

Team Averages
Level 115
1,557 SR
1,505 Elo+
Merlin
Merlin
Alidhyere
Merlin
Level 97
God Stats
4W - 5L
1,249 SR
Queue Stats
21W - 37L
1,354 Elo+
Solo
Medusa
Medusa
BuKaWeeDx
Medusa
Level 129
God Stats
14W - 11L
1,662 SR
Queue Stats
392W - 392L
1,617 Elo+
Party 1
Kuzenbo
Kuzenbo
Catrehijuedoble
Kuzenbo
Level 119
God Stats
4W - 0L
1,759 SR
Queue Stats
129W - 132L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kidbat
Fenrir
10
2 / 4 / 4
6,771
677
4,448
7,985
3,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
RyanXLVI
Ah Muzen Cab
10
1 / 3 / 4
6,941
694
6,399
8,491
2,435
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 7 / 2
7,088
709
5,407
8,498
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alidhyere
Merlin
10
2 / 3 / 5
7,084
708
4,085
5,010
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
BuKaWeeDx
Medusa
13
10 / 3 / 4
9,084
908
13,230
7,738
2,926
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 0 / 11
8,029
803
4,328
7,520
8,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
14
14
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alidhyere
Merlin
2
3
5
1.5
W
Medusa
BuKaWeeDx
Medusa
10
3
4
4
W
2
0
11
7.5
L
Fenrir
Kidbat
Fenrir
2
4
4
1
L
Ah Muzen Cab
RyanXLVI
Ah Muzen Cab
1
3
4
1
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,254
Damage
21,643
24,974
Taken
20,268
8,420
Mitigated
13,275
5,886
Healing
3,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alidhyere
Merlin
4,085
135
0
0
5,010
1,705
60
1,951
3,002
25,230
0
W
Medusa
BuKaWeeDx
Medusa
13,230
6,316
0
958
7,738
2,926
1,645
2,640
4,974
0
28,323
W
4,328
1,852
264
1,966
7,520
8,644
195
1,178
6,239
10,629
0
L
Fenrir
Kidbat
Fenrir
4,448
908
0
636
7,985
3,869
0
3,667
4,318
0
8,143
L
Ah Muzen Cab
RyanXLVI
Ah Muzen Cab
6,399
2,010
0
1,671
8,491
2,435
176
2,760
5,731
0
16,971
L
5,407
208
1,407
2,172
8,498
2,116
0
2,720
5,778
20,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,800
Gold Earned
24,197
77
Minions Killed
110
3
Camps Cleared
6
515,114
Distance Traveled
505,758
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,084
708
43
4
1
160,245
3
W
Medusa
9,084
908
48
5
3
153,619
1
W
Kuzenbo
8,029
803
19
2
2
191,894
1
L
Fenrir
6,771
677
8
1
0
192,768
0
L
Ah Muzen Cab
6,941
694
26
3
0
156,854
0
L
Hel
7,088
709
43
4
3
165,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role