Player Matchup

Danzaburou
Danzaburou
DefinitelyJesus
Danzaburou
Level 159
God Stats
6W - 3L
1,774 SR
Queue Stats
198W - 181L
1,653 Elo+
Party 1
Cupid
Cupid
SetaSpartan12
Cupid
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 100L
1,645 Elo+
Party 1
Apollo
Apollo
SocratesIsMadLad
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,936 Elo+
Party 1
Kuzenbo
Kuzenbo
hawkeye975
Kuzenbo
Level 148
God Stats
3W - 1L
1,883 SR
Queue Stats
160W - 157L
1,611 Elo+
Party 1
Kukulkan
Kukulkan
real_monstar93
Kukulkan
Level 156
God Stats
14W - 4L
1,783 SR
Queue Stats
738W - 748L
1,525 Elo+
Solo
Team Averages
Level 118
1,688 SR
1,674 Elo+

VS

Team Averages
Level 81
1,442 SR
1,524 Elo+
Shiva
Shiva
 
Shiva
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CKanon
Sol
Level 29
God Stats
3W - 3L
1,581 SR
Queue Stats
220W - 211L
1,521 Elo+
Solo
King Arthur
King Arthur
Caaba56
King Arthur
Level 107
God Stats
0W - 3L
1,298 SR
Queue Stats
91W - 90L
1,532 Elo+
Solo
Ravana
Ravana
YoungJesus9087
Ravana
Level 126
God Stats
0W - 2L
1,333 SR
Queue Stats
124W - 107L
1,567 Elo+
Solo
Fafnir
Fafnir
j2fjefferson
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DefinitelyJesus
Danzaburou
19
9 / 2 / 25
12,293
878
21,808
13,285
6,405
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 2 / 22
11,735
838
13,314
10,694
4,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
14 / 2 / 22
12,193
871
21,839
14,994
6,381
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
hawkeye975
Kuzenbo
18
9 / 2 / 23
11,447
818
13,237
18,081
21,444
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
15
0 / 4 / 16
9,997
714
12,855
7,326
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
1 / 8 / 9
9,746
696
6,816
22,612
22,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
CKanon
Sol
20
6 / 6 / 3
12,138
867
22,008
18,783
8,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Caaba56
King Arthur
15
0 / 8 / 8
9,184
656
5,460
19,226
16,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 10 / 5
9,636
688
11,072
14,796
8,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
15
1 / 10 / 5
9,596
685
4,296
20,005
22,945
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
41
41
Kills
11
12
Deaths
42
108
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
8
9
0.69
L
Sol
CKanon
Sol
6
6
3
1.25
L
King Arthur
Caaba56
King Arthur
0
8
8
0.5
W
Danzaburou
DefinitelyJesus
Danzaburou
9
2
25
10.75
W
9
2
22
10
W
14
2
22
12.5
L
3
10
5
0.55
W
Kuzenbo
hawkeye975
Kuzenbo
9
2
23
10.25
L
Fafnir
1
10
5
0.35
W
Kukulkan
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,053
Damage
49,652
64,380
Taken
95,422
41,718
Mitigated
78,049
28,139
Healing
18,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,816
573
643
2,104
22,612
22,222
0
6,292
16,033
0
19,237
L
Sol
CKanon
Sol
22,008
6,002
306
7,874
18,783
8,702
1,285
6,048
12,278
57,217
0
L
King Arthur
Caaba56
King Arthur
5,460
425
733
3,117
19,226
16,163
258
4,370
14,702
0
11,618
W
Danzaburou
DefinitelyJesus
Danzaburou
21,808
9,535
0
5,325
13,285
6,405
1,888
5,728
7,557
0
45,922
W
13,314
7,338
3,781
4,810
10,694
4,679
697
4,799
5,895
0
26,982
W
21,839
17,090
1,575
5,233
14,994
6,381
2,975
5,222
9,772
0
38,689
L
11,072
1,575
0
850
14,796
8,017
76
3,778
10,865
0
21,910
W
Kuzenbo
hawkeye975
Kuzenbo
13,237
4,490
1,690
4,553
18,081
21,444
90
7,587
10,494
18,443
0
L
Fafnir
4,296
1,428
362
2,305
20,005
22,945
36
4,135
15,452
9,373
0
W
Kukulkan
12,855
246
616
556
7,326
2,809
442
2,968
4,358
27,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,665
Gold Earned
50,300
151
Minions Killed
144
0
Camps Cleared
0
1,250,626
Distance Traveled
1,114,729
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,746
696
19
1
0
210,662
0
L
Sol
12,138
867
78
6
0
229,543
0
L
King Arthur
9,184
656
15
1
0
245,369
3
W
Danzaburou
12,293
878
42
3
0
239,568
6
W
Cupid
11,735
838
25
2
0
263,172
2
W
Apollo
12,193
871
36
3
0
267,392
0
L
Ravana
9,636
688
13
1
0
214,764
0
W
Kuzenbo
11,447
818
10
1
0
276,201
0
L
Fafnir
9,596
685
19
1
0
214,391
4
W
Kukulkan
9,997
714
38
3
0
204,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role