Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
MilesGaming52
Shiva
Level 115
God Stats
0W - 3L
1,248 SR
Queue Stats
180W - 182L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
ReneVvaldez
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,473 Elo+
Solo
Odin
Odin
RiverDonk
Odin
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
440W - 460L
1,452 Elo+
Party 2
Anubis
Anubis
StudFlyy74
Anubis
Level 159
God Stats
3W - 8L
1,500 SR
Queue Stats
421W - 459L
1,490 Elo+
Solo
Team Averages
Level 111
1,450 SR
1,484 Elo+

VS

Team Averages
Level 131
1,524 SR
1,528 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
King master 14
Jing Wei
Level 127
God Stats
2W - 0L
1,567 SR
Queue Stats
94W - 78L
1,536 Elo+
Party 1
Eset
Eset
O fresh cakes O
Eset
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
104W - 68L
1,516 Elo+
Solo
Izanami
Izanami
REYCARLOS6277
Izanami
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,591 Elo+
Party 1
Bastet
Bastet
phlips on it
Bastet
Level 127
God Stats
25W - 28L
1,554 SR
Queue Stats
1,815W - 1,899L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 5 / 7
9,156
704
6,443
11,903
10,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 4 / 11
9,919
763
7,022
16,994
13,617
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ReneVvaldez
Danzaburou
17
3 / 5 / 12
10,181
783
10,571
9,753
3,575
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
15
1 / 5 / 13
8,969
690
6,407
14,246
12,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
StudFlyy74
Anubis
19
9 / 3 / 7
11,388
876
11,678
10,671
4,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
4 / 4 / 11
9,768
751
10,003
8,433
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
16
3 / 3 / 12
9,844
757
8,629
11,065
3,648
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
8 / 2 / 10
11,561
889
11,386
7,545
2,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
17
3 / 4 / 12
9,916
763
11,385
11,050
4,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
17
4 / 6 / 16
10,518
809
13,969
13,761
4,850
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
83
19
Kills
22
22
Deaths
19
50
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
5
7
1.3
W
Olorun
 
Olorun
4
4
11
2.38
W
Jing Wei
3
3
12
3
L
3
4
11
2.13
W
8
2
10
6.5
W
Izanami
3
4
12
2.25
L
Danzaburou
ReneVvaldez
Danzaburou
3
5
12
1.8
L
Odin
1
5
13
1.5
L
Anubis
StudFlyy74
Anubis
9
3
7
4.17
W
Bastet
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,121
Damage
55,372
63,567
Taken
51,854
45,623
Mitigated
18,911
21,822
Healing
15,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,443
1,183
671
652
11,903
10,949
0
4,435
7,415
0
8,967
W
Olorun
 
Olorun
10,003
5,159
1,457
1,449
8,433
3,521
2,288
2,010
6,388
29,534
0
W
Jing Wei
8,629
6,836
1,060
2,377
11,065
3,648
1,538
3,512
7,377
0
21,082
L
7,022
0
3,214
6,715
16,994
13,617
459
6,121
10,754
2,916
10,861
W
11,386
681
1,582
1,744
7,545
2,756
182
1,906
5,559
21,969
0
W
Izanami
11,385
5,252
1,015
1,530
11,050
4,136
1,344
1,997
8,891
0
27,483
L
Danzaburou
ReneVvaldez
Danzaburou
10,571
2,089
1,145
921
9,753
3,575
1,729
3,488
6,199
0
29,369
L
Odin
6,407
729
243
2,751
14,246
12,789
0
4,542
9,616
0
13,686
L
Anubis
StudFlyy74
Anubis
11,678
314
1,417
4,093
10,671
4,693
1,012
2,461
8,194
33,951
0
W
Bastet
13,969
3,071
501
2,387
13,761
4,850
314
3,311
10,229
0
21,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,613
Gold Earned
51,607
137
Minions Killed
153
0
Camps Cleared
0
1,089,680
Distance Traveled
1,132,868
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,156
704
5
0
0
184,487
1
W
Olorun
9,768
751
29
2
0
215,546
0
W
Jing Wei
9,844
757
27
2
0
227,361
3
L
Shiva
9,919
763
17
1
0
255,379
0
W
Eset
11,561
889
30
2
0
253,340
1
W
Izanami
9,916
763
51
4
0
209,006
0
L
Danzaburou
10,181
783
44
3
0
206,439
0
L
Odin
8,969
690
15
1
0
235,062
0
L
Anubis
11,388
876
56
4
0
208,313
2
W
Bastet
10,518
809
16
1
0
227,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role