Player Matchup

Ravana
Ravana
HESAM_VF
Ravana
Level 29
God Stats
2W - 2L
1,576 SR
Queue Stats
66W - 65L
1,478 Elo+
Party 2
Scylla
Scylla
OgC19
Scylla
Level 43
God Stats
4W - 4L
1,579 SR
Queue Stats
80W - 79L
1,468 Elo+
Party 2
Tyr
Tyr
RomeOoO27
Tyr
Level 121
God Stats
36W - 35L
1,550 SR
Queue Stats
139W - 131L
1,508 Elo+
Party 2
Yemoja
Yemoja
Thanatos1729
Yemoja
Level 40
God Stats
2W - 2L
1,336 SR
Queue Stats
43W - 61L
1,406 Elo+
Solo
Artemis
Artemis
taurenpowa
Artemis
Level 65
God Stats
25W - 24L
1,569 SR
Queue Stats
100W - 114L
1,442 Elo+
Solo
Team Averages
Level 60
1,522 SR
1,460 Elo+

VS

Team Averages
Level 57
1,446 SR
1,423 Elo+
Sylvanus
Sylvanus
BeefJerkySalami
Sylvanus
Level 45
God Stats
4W - 4L
1,563 SR
Queue Stats
60W - 80L
1,352 Elo+
Party 1
Agni
Agni
DieuNOVA
Agni
Level 34
God Stats
7W - 10L
1,304 SR
Queue Stats
73W - 93L
1,321 Elo+
Solo
Fenrir
Fenrir
egosteffe99
Fenrir
Level 48
God Stats
2W - 1L
1,192 SR
Queue Stats
61W - 77L
1,360 Elo+
Party 1
Neith
Neith
mcfemural
Neith
Level 124
God Stats
15W - 11L
1,668 SR
Queue Stats
390W - 386L
1,550 Elo+
Solo
Shiva
Shiva
tobidasBeast
Shiva
Level 36
God Stats
6W - 1L
1,503 SR
Queue Stats
21W - 8L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HESAM_VF
Ravana
16
1 / 12 / 5
10,835
417
11,293
24,647
11,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
OgC19
Scylla
17
4 / 9 / 1
11,575
445
17,024
18,864
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 5 / 2
14,308
550
19,164
30,022
27,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
15
0 / 5 / 3
10,480
403
5,864
27,518
27,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
taurenpowa
Artemis
15
0 / 7 / 3
9,908
381
13,867
17,568
6,213
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
1 / 1 / 17
13,151
506
7,023
18,384
28,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
19
3 / 2 / 14
12,978
499
12,547
12,578
5,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
20
19 / 3 / 8
16,971
653
25,472
26,948
13,178
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
mcfemural
Neith
20
11 / 0 / 8
15,519
597
22,258
16,189
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 6 / 13
13,076
503
23,316
30,811
33,044
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
12
Kills
37
38
Deaths
12
14
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
1
17
9.5
W
Agni
3
2
14
5
L
Ravana
HESAM_VF
Ravana
1
12
5
0.29
L
Scylla
OgC19
Scylla
4
9
1
0.5
L
7
5
2
1.6
L
Yemoja
0
5
3
0.3
W
Fenrir
19
3
8
7.67
W
Neith
mcfemural
Neith
11
0
8
15
L
Artemis
taurenpowa
Artemis
0
7
3
0.21
W
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,212
Damage
90,616
118,619
Taken
104,910
79,765
Mitigated
86,834
37,263
Healing
46,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,023
2,763
5,174
7,216
18,384
28,108
808
5,104
13,280
34,613
0
W
Agni
12,547
1,459
0
5,898
12,578
5,580
2,441
2,292
10,286
75,215
0
L
Ravana
HESAM_VF
Ravana
11,293
1,562
0
6,295
24,647
11,580
0
3,408
21,239
0
72,687
L
Scylla
OgC19
Scylla
17,024
1,171
0
2,712
18,864
6,879
53
3,081
15,783
68,420
0
L
19,164
2,572
0
11,925
30,022
27,970
3,977
3,084
26,938
0
111,728
L
Yemoja
5,864
2,278
6,385
5,285
27,518
27,123
0
7,043
20,475
33,469
0
W
Fenrir
25,472
5,528
0
12,436
26,948
13,178
1,180
5,178
21,770
0
141,259
W
Neith
mcfemural
Neith
22,258
9,174
0
8,111
16,189
6,924
4,119
3,009
12,924
0
145,247
L
Artemis
taurenpowa
Artemis
13,867
4,886
1
4,660
17,568
6,213
0
2,954
14,614
0
71,088
W
23,316
6,731
1,258
6,393
30,811
33,044
1,816
7,305
23,506
0
91,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,106
Gold Earned
71,695
584
Minions Killed
693
0
Camps Cleared
0
2,262,224
Distance Traveled
2,512,614
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,151
506
43
2
0
476,378
1
W
Agni
12,978
499
118
5
0
496,387
5
L
Ravana
10,835
417
102
4
0
512,519
4
L
Scylla
11,575
445
109
4
0
437,017
5
L
Tyr
14,308
550
201
8
0
476,023
0
L
Yemoja
10,480
403
60
2
0
418,438
2
W
Fenrir
16,971
653
176
7
0
585,752
1
W
Neith
15,519
597
230
9
0
490,634
3
L
Artemis
9,908
381
112
4
0
418,227
5
W
Shiva
13,076
503
126
5
0
463,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role