Player Matchup

Mulan
Mulan
 
Mulan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
DominusTalos
Ares
Level 145
God Stats
10W - 7L
1,672 SR
Queue Stats
45W - 44L
1,473 Elo+
Party 4
Anhur
Anhur
DominusTolas
Anhur
Level 39
God Stats
2W - 2L
1,473 SR
Queue Stats
8W - 14L
1,458 Elo+
Party 4
Baron Samedi
Baron Samedi
Laltir3349
Baron Samedi
Level 29
God Stats
7W - 6L
1,453 SR
Queue Stats
127W - 130L
1,443 Elo+
Party 3
Chaac
Chaac
Lionhartt
Chaac
Level 158
God Stats
1W - 2L
1,485 SR
Queue Stats
125W - 137L
1,396 Elo+
Party 3
Team Averages
Level 86
1,517 SR
1,454 Elo+

VS

Team Averages
Level 39
1,632 SR
1,473 Elo+
Artemis
Artemis
 
Artemis
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Danicato
Bastet
Level 41
God Stats
4W - 2L
1,841 SR
Queue Stats
61W - 53L
1,443 Elo+
Party 2
Odin
Odin
HIghtPrince
Odin
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 43L
1,491 Elo+
Party 2
Janus
Janus
aswhit
Janus
Level 67
God Stats
6W - 2L
1,821 SR
Queue Stats
60W - 56L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
7 / 2 / 2
10,156
597
13,845
17,306
15,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 6 / 1
7,996
470
7,268
14,203
11,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 8 / 1
7,233
425
5,590
13,657
3,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Laltir3349
Baron Samedi
14
4 / 4 / 4
8,392
494
7,119
10,567
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Lionhartt
Chaac
13
1 / 2 / 5
7,626
449
6,923
13,143
8,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
13 / 2 / 4
10,482
617
18,320
13,997
6,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
 
Kumbhakarna
13
4 / 0 / 13
8,930
525
4,982
13,629
14,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Danicato
Bastet
13
4 / 3 / 3
8,023
472
8,867
13,120
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 1
8,103
477
3,124
10,492
10,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Janus
aswhit
Janus
13
0 / 5 / 7
7,786
458
6,168
8,127
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
14
Kills
22
22
Deaths
14
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
7
2
2
4
W
Artemis
 
Artemis
13
2
4
7.5
W
Kumbhakarna
 
Kumbhakarna
4
0
13
10.5
W
Bastet
Danicato
Bastet
4
3
3
1.83
L
2
6
1
0.42
L
0
8
1
0.06
W
1
4
1
0.38
L
Baron Samedi
Laltir3349
Baron Samedi
4
4
4
1.5
L
Chaac
Lionhartt
Chaac
1
2
5
1.75
W
Janus
aswhit
Janus
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,745
Damage
41,461
68,876
Taken
59,365
43,697
Mitigated
37,785
24,518
Healing
19,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
13,845
1,844
0
9,337
17,306
15,217
94
2,488
14,785
0
73,435
W
Artemis
 
Artemis
18,320
9,717
0
8,678
13,997
6,486
40
4,370
9,587
0
63,503
W
Kumbhakarna
 
Kumbhakarna
4,982
1,388
597
3,032
13,629
14,244
67
3,595
9,969
17,084
0
W
Bastet
Danicato
Bastet
8,867
2,831
0
4,679
13,120
4,648
0
2,343
10,537
0
45,778
L
7,268
267
0
853
14,203
11,816
0
2,879
11,304
24,343
0
L
5,590
2,340
0
4,239
13,657
3,982
0
1,121
12,536
0
45,179
W
3,124
667
0
988
10,492
10,042
703
1,370
8,993
9,786
28,791
L
Baron Samedi
Laltir3349
Baron Samedi
7,119
133
689
2,705
10,567
4,640
0
2,342
8,150
42,593
0
L
Chaac
Lionhartt
Chaac
6,923
466
0
6,695
13,143
8,042
0
2,959
9,944
0
46,531
W
Janus
aswhit
Janus
6,168
528
64
1,074
8,127
2,365
0
2,043
5,892
44,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
43,324
404
Minions Killed
384
0
Camps Cleared
0
1,580,967
Distance Traveled
1,605,563
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,156
597
139
8
0
332,082
2
W
Artemis
10,482
617
95
6
0
285,994
4
W
Kumbhakarna
8,930
525
20
1
0
323,753
6
W
Bastet
8,023
472
78
5
0
351,840
2
L
Ares
7,996
470
36
2
0
292,676
3
L
Anhur
7,233
425
74
4
0
256,116
3
W
Odin
8,103
477
94
6
0
324,853
2
L
Baron Samedi
8,392
494
73
4
0
312,988
3
L
Chaac
7,626
449
82
5
0
387,105
5
W
Janus
7,786
458
97
6
0
319,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role