Player Matchup

Atlas
Atlas
CaptainClooch
Atlas
Level 80
God Stats
2W - 4L
1,222 SR
Queue Stats
56W - 72L
1,583 Elo+
Party 1
Chaac
Chaac
Mr_disrespecty
Chaac
Level 110
God Stats
32W - 34L
1,663 SR
Queue Stats
711W - 714L
1,472 Elo+
Party 1
Chernobog
Chernobog
Pink-Diamond-420
Chernobog
Level 155
God Stats
1W - 1L
1,754 SR
Queue Stats
64W - 68L
1,492 Elo+
Party 1
Sol
Sol
SeeTruth-
Sol
Level 78
God Stats
5W - 5L
1,645 SR
Queue Stats
292W - 262L
1,451 Elo+
Party 1
Fenrir
Fenrir
Sigil-Witch_
Fenrir
Level 62
God Stats
1W - 3L
1,211 SR
Queue Stats
405W - 502L
1,319 Elo+
Party 1
Team Averages
Level 97
1,499 SR
1,463 Elo+

VS

Team Averages
Level 76
1,601 SR
1,490 Elo+
Danzaburou
Danzaburou
Lil Lightskn
Danzaburou
Level 87
God Stats
15W - 12L
1,509 SR
Queue Stats
166W - 164L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
ReGiSyDe SiN
Zhong Kui
Level 149
God Stats
15W - 7L
1,768 SR
Queue Stats
361W - 322L
1,553 Elo+
Party 2
Freya
Freya
RegyGhost2
Freya
Level 28
God Stats
4W - 1L
1,539 SR
Queue Stats
34W - 41L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
chensworth
Erlang Shen
Level 36
God Stats
18W - 10L
1,711 SR
Queue Stats
102W - 113L
1,463 Elo+
Solo
Thanatos
Thanatos
xXHoUsToNXx1997
Thanatos
Level 82
God Stats
2W - 3L
1,477 SR
Queue Stats
198W - 194L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 4
8,478
424
7,908
23,671
19,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 1 / 3
10,681
534
15,363
19,898
15,424
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
13
2 / 8 / 1
8,057
403
6,175
16,447
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 3
8,848
442
11,089
9,575
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
13
1 / 8 / 3
8,208
410
5,410
18,164
6,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lil Lightskn
Danzaburou
18
5 / 2 / 3
11,280
564
12,133
12,303
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
ReGiSyDe SiN
Zhong Kui
16
5 / 4 / 12
10,055
503
16,372
14,454
8,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
18
11 / 1 / 8
11,713
586
17,539
13,099
5,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
chensworth
Erlang Shen
18
2 / 3 / 6
11,080
554
13,449
23,611
17,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
17
5 / 2 / 13
10,819
541
8,079
12,612
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
12
Kills
28
28
Deaths
12
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
Danzaburou
Lil Lightskn
Danzaburou
5
2
3
3.25
L
4
1
3
5.5
L
Chernobog
2
8
1
0.31
W
Zhong Kui
ReGiSyDe SiN
Zhong Kui
5
4
12
2.75
W
Freya
11
1
8
15
L
3
3
3
1.5
L
Fenrir
1
8
3
0.31
W
Erlang Shen
chensworth
Erlang Shen
2
3
6
1.67
W
Thanatos
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,945
Damage
67,572
87,755
Taken
76,079
48,741
Mitigated
42,948
22,113
Healing
41,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,908
3,000
535
4,609
23,671
19,837
0
12,563
11,108
25,010
0
W
Danzaburou
Lil Lightskn
Danzaburou
12,133
5,480
0
6,060
12,303
5,083
2,286
1,742
10,561
0
81,741
L
15,363
4,568
0
5,383
19,898
15,424
0
5,002
14,896
0
79,840
L
Chernobog
6,175
2,954
182
2,681
16,447
3,651
0
4,128
12,319
0
40,440
W
Zhong Kui
ReGiSyDe SiN
Zhong Kui
16,372
763
0
3,397
14,454
8,668
216
4,792
9,662
51,203
6,961
W
Freya
17,539
7,311
0
8,986
13,099
5,123
423
6,083
7,016
80,962
0
L
11,089
2,876
0
3,530
9,575
3,479
0
5,014
4,561
44,664
4,922
L
Fenrir
5,410
1,107
0
5,193
18,164
6,350
0
6,583
11,581
0
49,446
W
Erlang Shen
chensworth
Erlang Shen
13,449
8,390
0
12,088
23,611
17,819
830
3,343
20,268
0
85,154
W
Thanatos
8,079
2,178
0
11,255
12,612
6,255
328
3,155
9,457
0
69,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,272
Gold Earned
54,947
430
Minions Killed
569
0
Camps Cleared
0
1,809,537
Distance Traveled
1,890,244
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,478
424
33
2
0
350,097
1
W
Danzaburou
11,280
564
123
6
0
338,687
1
L
Chaac
10,681
534
166
8
0
400,181
1
L
Chernobog
8,057
403
78
4
0
326,324
4
W
Zhong Kui
10,055
503
75
4
0
361,488
3
W
Freya
11,713
586
112
6
0
405,942
1
L
Sol
8,848
442
72
4
0
376,659
10
L
Fenrir
8,208
410
81
4
0
356,276
1
W
Erlang Shen
11,080
554
154
8
0
385,245
2
W
Thanatos
10,819
541
105
5
0
398,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role