Player Matchup

Nemesis
Nemesis
BigBoiKletus
Nemesis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,496 Elo+
Party 1
Sol
Sol
Ccshankles
Sol
Level 110
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 27L
1,577 Elo+
Party 1
Sobek
Sobek
swordsfate
Sobek
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,577 Elo+
Party 1
Team Averages
Level 116
1,500 SR
1,550 Elo+

VS

Team Averages
Level 83
1,451 SR
1,652 Elo+
King Arthur
King Arthur
ImaLumberjeff
King Arthur
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 7L
1,603 Elo+
Party 2
Agni
Agni
SmoothDuder
Agni
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 64L
1,662 Elo+
Party 2
Athena
Athena
Xaephyr
Athena
Level 121
God Stats
0W - 2L
1,354 SR
Queue Stats
58W - 40L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigBoiKletus
Nemesis
14
0 / 5 / 14
9,839
656
8,215
12,085
9,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
11 / 3 / 4
12,243
816
25,614
14,050
7,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
15
4 / 3 / 11
11,341
756
10,051
19,504
29,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImaLumberjeff
King Arthur
13
1 / 8 / 7
9,135
609
5,728
13,864
11,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
8 / 4 / 3
11,705
780
20,626
12,927
5,577
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Xaephyr
Athena
14
2 / 3 / 7
10,130
675
7,381
25,410
31,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
15
Kills
11
11
Deaths
15
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BigBoiKletus
Nemesis
0
5
14
1.4
W
11
3
4
4.33
L
King Arthur
ImaLumberjeff
King Arthur
1
8
7
0.56
L
8
4
3
2.38
L
Athena
Xaephyr
Athena
2
3
7
1.83
W
Sobek
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,880
Damage
33,735
45,639
Taken
52,201
45,871
Mitigated
48,545
17,843
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BigBoiKletus
Nemesis
8,215
2,251
0
3,482
12,085
9,238
709
8,472
3,483
0
19,431
W
25,614
11,647
0
7,087
14,050
7,177
1,904
9,374
4,652
67,823
7,181
L
King Arthur
ImaLumberjeff
King Arthur
5,728
1,423
1,039
882
13,864
11,365
28
9,510
4,258
0
14,366
L
20,626
1,790
0
2,968
12,927
5,577
0
9,214
3,630
66,145
0
L
Athena
Xaephyr
Athena
7,381
2,262
0
4,747
25,410
31,603
0
14,358
10,271
20,527
0
W
Sobek
10,051
1,319
235
7,039
19,504
29,456
152
10,404
8,691
20,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,423
Gold Earned
30,970
137
Minions Killed
149
8
Camps Cleared
4
790,449
Distance Traveled
762,598
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,839
656
36
2
0
268,843
3
W
Sol
12,243
816
82
5
8
256,056
1
L
King Arthur
9,135
609
17
1
2
221,684
2
L
Agni
11,705
780
112
7
1
271,170
3
L
Athena
10,130
675
20
1
1
269,744
2
W
Sobek
11,341
756
19
1
0
265,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role