Player Matchup

Ymir
Ymir
DaSpanishTaco
Ymir
Level 80
God Stats
10W - 14L
1,573 SR
Queue Stats
272W - 267L
1,537 Elo+
Party 1
Bakasura
Bakasura
DaWhiteMoose
Bakasura
Level 38
God Stats
3W - 5L
1,405 SR
Queue Stats
69W - 63L
1,512 Elo+
Party 1
Hun Batz
Hun Batz
FacingComp
Hun Batz
Level 57
God Stats
5W - 9L
1,085 SR
Queue Stats
224W - 240L
1,440 Elo+
Solo
Xbalanque
Xbalanque
SquidPauncher
Xbalanque
Level 93
God Stats
6W - 7L
1,540 SR
Queue Stats
287W - 321L
1,490 Elo+
Solo
Ah Puch
Ah Puch
UglyPaul
Ah Puch
Level 85
God Stats
5W - 1L
1,570 SR
Queue Stats
133W - 169L
1,470 Elo+
Solo
Team Averages
Level 71
1,435 SR
1,490 Elo+

VS

Team Averages
Level 83
1,448 SR
1,457 Elo+
Merlin
Merlin
IllianTear
Merlin
Level 92
God Stats
11W - 13L
1,554 SR
Queue Stats
184W - 177L
1,437 Elo+
Solo
Athena
Athena
NikeEliteFront
Athena
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,474 Elo+
Solo
Mercury
Mercury
Pyrolegend
Mercury
Level 115
God Stats
17W - 13L
1,539 SR
Queue Stats
112W - 101L
1,504 Elo+
Solo
Amaterasu
Amaterasu
TheGamer1256
Amaterasu
Level 68
God Stats
3W - 7L
1,321 SR
Queue Stats
178W - 232L
1,405 Elo+
Solo
Skadi
Skadi
crayonrouge123
Skadi
Level 65
God Stats
1W - 4L
1,327 SR
Queue Stats
145W - 154L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 12
10,250
513
6,621
20,505
26,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
DaWhiteMoose
Bakasura
17
6 / 6 / 6
10,869
543
9,582
17,734
7,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
FacingComp
Hun Batz
18
4 / 4 / 7
11,322
566
8,044
16,065
15,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
SquidPauncher
Xbalanque
18
11 / 3 / 4
11,327
566
18,065
14,905
6,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
UglyPaul
Ah Puch
18
6 / 2 / 8
11,876
594
18,888
14,642
6,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IllianTear
Merlin
15
2 / 7 / 5
10,055
503
9,979
13,232
4,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 6 / 8
9,029
451
7,700
20,437
17,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Pyrolegend
Mercury
19
9 / 3 / 4
12,022
601
15,191
19,095
7,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
TheGamer1256
Amaterasu
16
4 / 6 / 6
10,708
535
7,630
20,305
16,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 8 / 2
9,231
462
9,966
15,566
4,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
42
28
Kills
17
17
Deaths
30
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
W
Bakasura
DaWhiteMoose
Bakasura
6
6
6
1.5
W
Hun Batz
FacingComp
Hun Batz
4
4
7
1.88
L
Merlin
IllianTear
Merlin
2
7
5
0.64
L
0
6
8
0.67
L
Mercury
Pyrolegend
Mercury
9
3
4
3.67
W
Xbalanque
SquidPauncher
Xbalanque
11
3
4
4.33
L
Amaterasu
TheGamer1256
Amaterasu
4
6
6
1.17
W
Ah Puch
UglyPaul
Ah Puch
6
2
8
5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,200
Damage
50,466
83,851
Taken
88,635
62,718
Mitigated
51,500
16,018
Healing
18,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,621
1,414
641
4,853
20,505
26,312
483
4,295
15,944
24,320
4,766
W
Bakasura
DaWhiteMoose
Bakasura
9,582
5,708
0
2,857
17,734
7,310
1,249
3,172
14,562
0
54,293
W
Hun Batz
FacingComp
Hun Batz
8,044
2,100
0
488
16,065
15,911
791
3,754
12,311
0
69,298
L
Merlin
IllianTear
Merlin
9,979
87
0
3,270
13,232
4,931
685
6,309
6,289
55,852
0
L
7,700
1,880
0
1,798
20,437
17,588
286
6,539
13,065
23,500
0
L
Mercury
Pyrolegend
Mercury
15,191
9,543
0
5,259
19,095
7,709
1,452
5,620
13,020
0
109,658
W
Xbalanque
SquidPauncher
Xbalanque
18,065
9,230
0
3,064
14,905
6,228
4,287
3,427
11,478
0
93,915
L
Amaterasu
TheGamer1256
Amaterasu
7,630
3,968
0
5,632
20,305
16,825
581
6,918
12,647
0
41,836
W
Ah Puch
UglyPaul
Ah Puch
18,888
1,263
0
4,115
14,642
6,957
56
3,204
11,438
82,555
0
L
9,966
4,048
0
2,156
15,566
4,447
688
3,565
11,831
0
54,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,644
Gold Earned
51,045
530
Minions Killed
448
0
Camps Cleared
0
1,988,671
Distance Traveled
1,913,219
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,250
513
39
2
0
378,412
1
W
Bakasura
10,869
543
108
5
0
471,317
2
W
Hun Batz
11,322
566
123
6
0
383,377
1
L
Merlin
10,055
503
107
5
0
351,537
5
L
Athena
9,029
451
26
1
0
381,967
5
L
Mercury
12,022
601
167
8
0
489,753
11
W
Xbalanque
11,327
566
118
6
0
375,142
2
L
Amaterasu
10,708
535
67
3
0
324,783
2
W
Ah Puch
11,876
594
142
7
0
380,423
4
L
Skadi
9,231
462
81
4
0
365,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role