Player Matchup

Thor
Thor
 
Thor
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Lighclaun
Vulcan
Level 107
God Stats
16W - 10L
1,734 SR
Queue Stats
232W - 247L
1,480 Elo+
Solo
Bellona
Bellona
SutikkyiFingazu
Bellona
Level 89
God Stats
13W - 8L
1,752 SR
Queue Stats
489W - 495L
1,495 Elo+
Solo
Medusa
Medusa
gaamalh
Medusa
Level 40
God Stats
7W - 8L
1,500 SR
Queue Stats
112W - 140L
1,485 Elo+
Solo
Team Averages
Level 83
1,597 SR
1,492 Elo+

VS

Team Averages
Level 111
1,611 SR
1,643 Elo+
Apollo
Apollo
 
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AndiamoAlBar
Sylvanus
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 8L
1,839 Elo+
Party 1
Yu Huang
Yu Huang
Kuskos
Yu Huang
Level 153
God Stats
1W - 0L
1,693 SR
Queue Stats
30W - 32L
1,502 Elo+
Party 1
Mercury
Mercury
Morinethar
Mercury
Level 160
God Stats
3W - 1L
1,730 SR
Queue Stats
40W - 24L
1,842 Elo+
Party 1
Shiva
Shiva
jesuusss25
Shiva
Level 48
God Stats
13W - 13L
1,633 SR
Queue Stats
110W - 106L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
3 / 4 / 0
5,260
526
4,009
8,599
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
 
King Arthur
5
0 / 4 / 1
4,279
428
1,872
8,584
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Lighclaun
Vulcan
9
0 / 2 / 1
5,406
541
3,915
4,754
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
6,100
610
3,885
7,569
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
gaamalh
Medusa
8
1 / 3 / 1
5,096
510
3,911
4,914
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
6 / 1 / 4
6,352
635
6,979
6,054
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
AndiamoAlBar
Sylvanus
9
2 / 1 / 6
5,939
594
3,110
7,431
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yu Huang
Kuskos
Yu Huang
10
0 / 0 / 4
5,756
576
3,362
4,396
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Morinethar
Mercury
11
5 / 1 / 3
6,868
687
4,751
7,947
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
11
1 / 2 / 0
6,327
633
4,682
6,878
2,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
14
15
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
4
0
0.75
L
King Arthur
 
King Arthur
0
4
1
0.13
W
Apollo
 
Apollo
6
1
4
8
W
Sylvanus
AndiamoAlBar
Sylvanus
2
1
6
5
W
Yu Huang
Kuskos
Yu Huang
0
0
4
2
L
Vulcan
Lighclaun
Vulcan
0
2
1
0.25
W
Mercury
Morinethar
Mercury
5
1
3
6.5
L
1
2
1
0.75
L
Medusa
gaamalh
Medusa
1
3
1
0.5
W
Shiva
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,592
Damage
22,884
34,420
Taken
32,706
12,408
Mitigated
11,355
9,930
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,009
1,391
0
2,953
8,599
2,488
328
661
7,938
0
22,151
L
King Arthur
 
King Arthur
1,872
135
0
1,600
8,584
3,021
0
2,349
6,235
0
8,971
W
Apollo
 
Apollo
6,979
4,711
0
2,461
6,054
1,645
890
230
5,824
0
35,940
W
Sylvanus
AndiamoAlBar
Sylvanus
3,110
1,321
614
2,646
7,431
3,393
156
375
6,590
9,331
0
W
Yu Huang
Kuskos
Yu Huang
3,362
502
0
1,984
4,396
1,290
450
2,256
2,140
36,472
0
L
Vulcan
Lighclaun
Vulcan
3,915
1,680
0
500
4,754
1,653
0
2,426
2,328
31,943
0
W
Mercury
Morinethar
Mercury
4,751
2,967
0
250
7,947
2,287
0
1,054
6,893
0
39,980
L
3,885
2,156
0
3,485
7,569
4,134
0
0
7,569
0
37,154
L
Medusa
gaamalh
Medusa
3,911
2,142
0
1,392
4,914
1,112
0
1,036
3,878
0
24,105
W
Shiva
4,682
927
0
2,441
6,878
2,740
0
0
6,878
0
37,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,141
Gold Earned
31,242
271
Minions Killed
315
0
Camps Cleared
0
898,250
Distance Traveled
1,010,959
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,260
526
42
4
0
174,097
2
L
King Arthur
4,279
428
12
1
0
154,052
3
W
Apollo
6,352
635
66
7
0
180,145
2
W
Sylvanus
5,939
594
16
2
0
191,552
6
W
Yu Huang
5,756
576
69
7
0
189,881
5
L
Vulcan
5,406
541
73
7
0
197,880
2
W
Mercury
6,868
687
80
8
0
250,737
1
L
Bellona
6,100
610
98
10
0
182,970
1
L
Medusa
5,096
510
46
5
0
189,251
0
W
Shiva
6,327
633
84
8
0
198,644
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role