Player Matchup

Artio
Artio
Platinum V
 
Artio
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Platinum IV
Geramartcast
Mercury
Platinum IV
Level 47
God Stats
15W - 16L
1,787 SR
Queue Stats
77W - 78L
2,039 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
Macklouding
Sylvanus
Platinum IV
Level 43
God Stats
21W - 14L
1,872 SR
Queue Stats
103W - 93L
2,080 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond III
SystemPR0
Ah Muzen Cab
Diamond III
Level 158
God Stats
7W - 7L
1,604 SR
Queue Stats
325W - 317L
2,300 MMR
Solo
Neith
Neith
Diamond III
XABLAUREVOLTS
Neith
Diamond III
Level 160
God Stats
2W - 4L
1,267 SR
Queue Stats
388W - 383L
2,321 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 111
1,606 SR
2,048 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,548 SR
2,129 MMR
Awilix
Awilix
Platinum I
AnimalMonster
Awilix
Platinum I
Level 69
God Stats
6W - 1L
1,719 SR
Queue Stats
54W - 27L
2,310 MMR
Party 1
Sobek
Sobek
Platinum I
LipeeeNTC
Sobek
Platinum I
Level 137
God Stats
6W - 6L
1,486 SR
Queue Stats
233W - 244L
1,893 MMR
Solo
Janus
Janus
Diamond II
PuroStinto
Janus
Diamond II
Level 143
God Stats
32W - 24L
1,549 SR
Queue Stats
265W - 244L
2,398 MMR
Party 1
Hercules
Hercules
Diamond V
Rom4n
Hercules
Diamond V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 34L
2,185 MMR
Solo
Ullr
Ullr
Platinum II
locobachi
Ullr
Platinum II
Level 160
God Stats
2W - 0L
1,485 SR
Queue Stats
207W - 196L
1,858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 3 / 2
5,338
534
3,324
7,561
5,487
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Geramartcast
Mercury
10
2 / 6 / 0
5,655
566
2,388
8,632
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Macklouding
Sylvanus
8
0 / 3 / 0
4,564
456
3,234
6,742
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
SystemPR0
Ah Muzen Cab
9
0 / 4 / 0
5,026
503
3,987
6,951
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 4 / 0
5,246
525
2,360
4,767
1,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetGebSusanoBellona

VS

Bans
LokiThothCliodhnaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
13 / 0 / 2
7,502
750
9,623
5,397
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
LipeeeNTC
Sobek
9
1 / 0 / 8
5,832
583
2,432
7,028
4,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
12
4 / 0 / 8
7,114
711
4,579
4,352
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Rom4n
Hercules
10
1 / 2 / 6
6,212
621
3,619
8,845
6,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
10
1 / 0 / 3
5,431
543
3,365
4,941
1,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
20
20
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
2
0.33
W
13
0
2
14
L
Mercury
Geramartcast
Mercury
2
6
0
0.33
W
Sobek
LipeeeNTC
Sobek
1
0
8
5
L
Sylvanus
Macklouding
Sylvanus
0
3
0
0
W
Janus
4
0
8
8
W
Hercules
Rom4n
Hercules
1
2
6
2
L
Ah Muzen Cab
SystemPR0
Ah Muzen Cab
0
4
0
0
L
0
4
0
0
W
Ullr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,293
Damage
23,618
34,653
Taken
30,563
13,790
Mitigated
14,826
7,753
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,324
1,052
155
2,683
7,561
5,487
0
859
6,664
24,301
0
W
9,623
3,688
0
750
5,397
1,829
498
807
4,590
0
41,990
L
Mercury
Geramartcast
Mercury
2,388
1,140
0
550
8,632
2,182
0
1,168
7,386
0
29,769
W
Sobek
LipeeeNTC
Sobek
2,432
240
0
3,857
7,028
4,592
0
1,309
5,719
10,027
0
L
Sylvanus
Macklouding
Sylvanus
3,234
857
224
1,327
6,742
2,895
0
2,358
4,286
14,860
4,590
W
Janus
4,579
203
0
1,236
4,352
1,196
0
341
4,011
41,682
0
W
Hercules
Rom4n
Hercules
3,619
1,923
0
2,500
8,845
6,206
0
3,221
5,624
0
32,668
L
Ah Muzen Cab
SystemPR0
Ah Muzen Cab
3,987
550
0
2,050
6,951
1,653
0
1,391
5,514
0
29,615
L
2,360
666
0
764
4,767
1,573
0
885
3,792
0
29,009
W
Ullr
3,365
944
0
762
4,941
1,003
0
470
4,471
0
31,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,829
Gold Earned
32,091
264
Minions Killed
351
0
Camps Cleared
0
971,150
Distance Traveled
1,114,168
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,338
534
47
5
0
175,637
4
W
Awilix
7,502
750
71
7
0
261,836
2
L
Mercury
5,655
566
68
7
0
231,610
0
W
Sobek
5,832
583
22
2
0
216,552
5
L
Sylvanus
4,564
456
31
3
0
180,855
3
W
Janus
7,114
711
96
10
0
248,984
3
W
Hercules
6,212
621
75
8
0
184,421
1
L
Ah Muzen Cab
5,026
503
51
5
0
189,443
3
L
Neith
5,246
525
67
7
0
193,605
4
W
Ullr
5,431
543
87
9
0
202,375
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role