Player Matchup

Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver II
HatedNagato
Mercury
Silver II
Level 66
God Stats
3W - 0L
1,568 SR
Queue Stats
12W - 7L
1,524 MMR
Party 2
Khepri
Khepri
Silver II
WarlordShiba
Khepri
Silver II
Level 159
God Stats
2W - 4L
1,650 SR
Queue Stats
147W - 144L
1,314 MMR
Solo
Medusa
Medusa
Silver I
ghostfacedkila1
Medusa
Silver I
Level 129
God Stats
16W - 9L
1,868 SR
Queue Stats
94W - 99L
1,222 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
jaabz08
Nu Wa
Gold IV
Level 120
God Stats
3W - 2L
1,279 SR
Queue Stats
51W - 64L
1,363 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,573 SR
1,385 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,606 SR
1,342 MMR
Cthulhu
Cthulhu
Gold V
Doe0
Cthulhu
Gold V
Level 49
God Stats
1W - 3L
1,630 SR
Queue Stats
50W - 58L
1,260 MMR
Party 1
Arachne
Arachne
Gold V
EonTimeWalker
Arachne
Gold V
Level 157
God Stats
2W - 1L
1,650 SR
Queue Stats
50W - 53L
1,393 MMR
Solo
Sol
Sol
Gold IV
MaddestRussian
Sol
Gold IV
Level 160
God Stats
20W - 19L
1,728 SR
Queue Stats
476W - 467L
1,299 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
RustySenpai
Erlang Shen
Gold V
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
341W - 341L
1,376 MMR
Solo
Ullr
Ullr
Gold IV
rocka1
Ullr
Gold IV
Level 68
God Stats
15W - 17L
1,522 SR
Queue Stats
147W - 159L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
8 / 1 / 7
11,146
587
18,578
29,390
30,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
HatedNagato
Mercury
20
12 / 2 / 3
11,911
627
16,351
13,959
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
14
1 / 4 / 11
8,742
460
5,888
13,093
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 3 / 7
10,131
533
12,080
10,702
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
jaabz08
Nu Wa
17
2 / 3 / 15
9,934
523
14,973
14,006
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AwilixAtlasThothAres

VS

Bans
ShivaCliodhnaBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doe0
Cthulhu
12
0 / 5 / 8
8,405
442
6,392
18,474
19,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
15
5 / 5 / 6
9,971
525
12,280
19,106
7,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 6 / 3
9,696
510
12,844
15,961
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
RustySenpai
Erlang Shen
16
1 / 8 / 0
10,012
527
20,895
26,550
23,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
rocka1
Ullr
16
4 / 4 / 5
9,879
520
8,297
15,373
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
28
Kills
13
13
Deaths
28
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
8
1
7
11.5
L
Cthulhu
Doe0
Cthulhu
0
5
8
0.8
L
Arachne
5
5
6
1.6
W
Mercury
HatedNagato
Mercury
12
2
3
6.75
L
3
6
3
0.75
L
Erlang Shen
RustySenpai
Erlang Shen
1
8
0
0.13
W
Khepri
1
4
11
1.63
W
5
3
7
2.83
W
Nu Wa
jaabz08
Nu Wa
2
3
15
3.17
L
Ullr
rocka1
Ullr
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,870
Damage
60,708
81,150
Taken
95,464
59,531
Mitigated
62,205
27,274
Healing
32,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
18,578
12,141
0
18,684
29,390
30,378
961
1,471
27,919
0
73,657
L
Cthulhu
Doe0
Cthulhu
6,392
549
335
4,308
18,474
19,516
0
4,856
13,618
23,569
0
L
Arachne
12,280
8,788
0
5,054
19,106
7,235
508
3,749
15,357
0
70,923
W
Mercury
HatedNagato
Mercury
16,351
10,439
0
240
13,959
6,112
0
3,126
10,833
0
111,169
L
12,844
3,978
0
5,548
15,961
6,472
336
5,025
10,936
65,833
5,564
L
Erlang Shen
RustySenpai
Erlang Shen
20,895
13,260
0
12,182
26,550
23,277
496
3,039
23,511
167
80,409
W
Khepri
5,888
1,037
0
1,360
13,093
13,246
0
4,871
8,222
25,531
6,217
W
12,080
5,454
0
3,664
10,702
4,163
228
2,567
8,135
0
78,962
W
Nu Wa
jaabz08
Nu Wa
14,973
2,770
319
3,007
14,006
5,632
345
6,037
7,969
66,314
0
L
Ullr
rocka1
Ullr
8,297
4,537
0
4,801
15,373
5,705
0
3,531
11,842
0
64,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,864
Gold Earned
47,963
576
Minions Killed
524
0
Camps Cleared
0
1,942,020
Distance Traveled
1,751,824
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,146
587
126
7
0
389,613
5
L
Cthulhu
8,405
442
23
1
0
366,349
9
L
Arachne
9,971
525
110
6
0
416,142
4
W
Mercury
11,911
627
169
9
0
458,867
0
L
Sol
9,696
510
129
7
0
328,254
4
L
Erlang Shen
10,012
527
140
7
0
318,173
3
W
Khepri
8,742
460
48
3
0
364,262
10
W
Medusa
10,131
533
120
6
0
367,835
1
W
Nu Wa
9,934
523
113
6
0
361,443
4
L
Ullr
9,879
520
122
6
0
322,906
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role