Player Matchup

Ymir
Ymir
Platinum I
Fapen05
Ymir
Platinum I
Level 156
God Stats
0W - 3L
1,414 SR
Queue Stats
172W - 160L
2,018 MMR
Solo
Susano
Susano
Diamond V
LeBlah-
Susano
Diamond V
Level 65
God Stats
28W - 40L
1,540 SR
Queue Stats
392W - 373L
2,047 MMR
Solo
Persephone
Persephone
Diamond III
contemplating921
Persephone
Diamond III
Level 154
God Stats
1W - 3L
1,545 SR
Queue Stats
66W - 53L
2,148 MMR
Solo
Hou Yi
Hou Yi
Diamond V
metalbicycle864
Hou Yi
Diamond V
Level 156
God Stats
5W - 4L
1,529 SR
Queue Stats
82W - 67L
2,115 MMR
Solo
Mercury
Mercury
Diamond IV
sodorable1
Mercury
Diamond IV
Level 155
God Stats
6W - 9L
1,495 SR
Queue Stats
464W - 436L
2,084 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,505 SR
2,082 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,677 SR
2,086 MMR
Baba Yaga
Baba Yaga
Platinum I
I hunt2kill
Baba Yaga
Platinum I
Level 160
God Stats
18W - 21L
1,681 SR
Queue Stats
419W - 413L
2,027 MMR
Party 2
Charybdis
Charybdis
Diamond III
ImEnvyy--
Charybdis
Diamond III
Level 103
God Stats
28W - 26L
1,623 SR
Queue Stats
393W - 381L
2,104 MMR
Solo
Ganesha
Ganesha
Platinum I
KhepriChrist
Ganesha
Platinum I
Level 160
God Stats
35W - 17L
1,782 SR
Queue Stats
102W - 74L
2,052 MMR
Party 1
Arachne
Arachne
Diamond IV
NazDaKing
Arachne
Diamond IV
Level 160
God Stats
13W - 4L
1,795 SR
Queue Stats
98W - 66L
2,239 MMR
Party 1
Bakasura
Bakasura
Diamond V
R3 Fracks
Bakasura
Diamond V
Level 129
God Stats
7W - 5L
1,503 SR
Queue Stats
190W - 165L
2,007 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fapen05
Ymir
16
0 / 4 / 6
10,204
392
7,079
26,870
23,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
LeBlah-
Susano
19
1 / 5 / 4
11,907
458
13,515
21,747
12,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
contemplating921
Persephone
19
4 / 5 / 2
13,015
501
13,204
15,306
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 8 / 3
12,467
480
15,986
21,145
5,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
sodorable1
Mercury
20
6 / 7 / 3
13,463
518
12,173
20,673
8,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
CliodhnaGeb

VS

Bans
ShivaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
I hunt2kill
Baba Yaga
20
6 / 1 / 9
16,621
639
23,132
11,929
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ImEnvyy--
Charybdis
20
2 / 6 / 7
14,919
574
13,195
23,110
8,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
KhepriChrist
Ganesha
18
0 / 2 / 17
13,554
521
7,961
17,531
24,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
NazDaKing
Arachne
20
11 / 2 / 10
15,657
602
12,298
23,590
18,595
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
R3 Fracks
Bakasura
20
10 / 3 / 10
17,393
669
27,809
27,736
21,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
14
Kills
29
29
Deaths
14
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ymir
Fapen05
Ymir
0
4
6
0.75
W
Baba Yaga
I hunt2kill
Baba Yaga
6
1
9
10.5
W
Charybdis
ImEnvyy--
Charybdis
2
6
7
0.92
W
Ganesha
KhepriChrist
Ganesha
0
2
17
4.25
L
Susano
LeBlah-
Susano
1
5
4
0.6
W
Arachne
NazDaKing
Arachne
11
2
10
8
W
Bakasura
R3 Fracks
Bakasura
10
3
10
5
L
Persephone
contemplating921
Persephone
4
5
2
1
L
3
8
3
0.56
L
Mercury
sodorable1
Mercury
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,957
Damage
84,395
105,741
Taken
103,896
55,751
Mitigated
79,286
24,343
Healing
44,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Fapen05
Ymir
7,079
1,348
0
3,272
26,870
23,452
0
11,772
14,075
37,019
0
W
Baba Yaga
I hunt2kill
Baba Yaga
23,132
811
0
3,920
11,929
5,396
851
5,995
5,934
136,496
0
W
Charybdis
ImEnvyy--
Charybdis
13,195
5,971
0
8,580
23,110
8,844
2,487
2,852
20,258
0
121,412
W
Ganesha
KhepriChrist
Ganesha
7,961
598
0
4,059
17,531
24,550
608
3,179
14,000
35,226
4,009
L
Susano
LeBlah-
Susano
13,515
2,371
0
9,510
21,747
12,214
0
5,503
14,609
0
88,028
W
Arachne
NazDaKing
Arachne
12,298
6,939
0
12,834
23,590
18,595
2,424
6,028
17,562
0
144,302
W
Bakasura
R3 Fracks
Bakasura
27,809
13,185
0
14,628
27,736
21,901
960
7,537
20,199
0
116,239
L
Persephone
contemplating921
Persephone
13,204
386
0
4,046
15,306
5,853
0
5,161
9,517
93,046
0
L
15,986
8,305
0
4,591
21,145
5,910
1,372
2,932
17,863
0
91,140
L
Mercury
sodorable1
Mercury
12,173
5,204
0
2,924
20,673
8,322
0
6,400
13,153
0
93,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,056
Gold Earned
78,144
692
Minions Killed
755
0
Camps Cleared
0
2,454,237
Distance Traveled
2,617,567
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,204
392
57
2
0
478,629
10
W
Baba Yaga
16,621
639
216
8
0
514,670
2
W
Charybdis
14,919
574
184
7
0
416,584
3
W
Ganesha
13,554
521
16
1
0
495,956
6
L
Susano
11,907
458
169
7
0
508,482
4
W
Arachne
15,657
602
141
5
0
599,251
3
W
Bakasura
17,393
669
198
8
0
591,106
2
L
Persephone
13,015
501
169
7
0
487,203
10
L
Hou Yi
12,467
480
165
6
0
429,558
3
L
Mercury
13,463
518
132
5
0
550,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role