Player Matchup

Ullr
Ullr
CosmicCornbread
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,413 Elo+
Party 2
Hera
Hera
Kerl10111
Hera
Level 69
God Stats
4W - 1L
1,820 SR
Queue Stats
97W - 101L
1,387 Elo+
Party 2
Arachne
Arachne
Regurgitate
Arachne
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,393 Elo+
Solo
Anhur
Anhur
Thebradtouch
Anhur
Level 124
God Stats
4W - 1L
1,812 SR
Queue Stats
81W - 92L
1,404 Elo+
Solo
Sylvanus
Sylvanus
TonnyKroonoz
Sylvanus
Level 137
God Stats
0W - 1L
1,722 SR
Queue Stats
78W - 84L
1,397 Elo+
Solo
Team Averages
Level 102
1,671 SR
1,399 Elo+

VS

Team Averages
Level 105
1,538 SR
1,462 Elo+
Sobek
Sobek
Bob_is_the_best7
Sobek
Level 134
God Stats
2W - 0L
1,721 SR
Queue Stats
25W - 25L
1,478 Elo+
Party 3
Guan Yu
Guan Yu
Gallimimus63
Guan Yu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 48L
1,490 Elo+
Party 1
Ravana
Ravana
T3DDYbear865
Ravana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,475 Elo+
Party 3
Hades
Hades
TheSpooonJuice
Hades
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 17L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
reinavallucas
Amaterasu
Level 123
God Stats
3W - 3L
1,469 SR
Queue Stats
221W - 241L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 11
9,973
623
11,880
14,011
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
20
7 / 6 / 9
11,953
747
25,728
10,725
3,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Regurgitate
Arachne
17
5 / 4 / 10
10,390
649
14,712
15,860
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 7 / 9
11,059
691
11,822
16,445
7,029
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
TonnyKroonoz
Sylvanus
18
3 / 3 / 6
10,821
676
13,579
12,639
12,629
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 8
11,192
700
6,863
25,282
29,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
Gallimimus63
Guan Yu
19
3 / 4 / 13
12,577
786
12,844
23,797
36,290
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
17
2 / 3 / 13
11,133
696
10,205
16,683
14,604
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
13 / 4 / 8
13,817
864
20,282
23,988
16,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
reinavallucas
Amaterasu
20
4 / 2 / 13
12,256
766
10,872
26,422
27,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
80
19
Kills
25
25
Deaths
20
45
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
7
8
1
L
2
5
11
1.5
W
Guan Yu
Gallimimus63
Guan Yu
3
4
13
2.38
L
Hera
7
6
9
1.92
L
Arachne
Regurgitate
Arachne
5
4
10
2.5
W
Ravana
2
3
13
2.83
W
13
4
8
4.25
L
2
7
9
0.93
L
Sylvanus
TonnyKroonoz
Sylvanus
3
3
6
2
W
Amaterasu
reinavallucas
Amaterasu
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,721
Damage
61,066
69,680
Taken
116,172
35,467
Mitigated
124,531
22,370
Healing
46,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,863
411
1,772
4,621
25,282
29,583
50
9,184
16,098
17,559
0
L
11,880
3,907
135
2,649
14,011
4,730
0
7,106
6,905
0
23,849
W
Guan Yu
Gallimimus63
Guan Yu
12,844
1,974
5,940
8,692
23,797
36,290
260
6,434
17,363
0
34,304
L
Hera
25,728
8,694
310
1,629
10,725
3,948
0
4,625
6,100
48,651
0
L
Arachne
Regurgitate
Arachne
14,712
10,138
788
2,646
15,860
7,131
0
6,900
8,960
0
19,320
W
Ravana
10,205
2,091
1,158
3,276
16,683
14,604
1,875
5,001
11,682
0
29,888
W
20,282
1,852
1,211
8,423
23,988
16,832
1,058
8,367
15,621
56,359
0
L
11,822
6,504
1,162
2,553
16,445
7,029
141
2,888
13,557
0
28,445
L
Sylvanus
TonnyKroonoz
Sylvanus
13,579
2,997
5,276
5,222
12,639
12,629
0
5,626
7,013
25,760
0
W
Amaterasu
reinavallucas
Amaterasu
10,872
4,096
2,259
8,955
26,422
27,222
1,597
10,321
16,101
0
34,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,196
Gold Earned
60,975
142
Minions Killed
212
0
Camps Cleared
0
1,298,095
Distance Traveled
1,477,138
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,192
700
9
1
0
272,512
0
L
Ullr
9,973
623
26
2
0
287,956
0
W
Guan Yu
12,577
786
38
2
0
289,755
0
L
Hera
11,953
747
40
3
0
283,715
0
L
Arachne
10,390
649
20
1
0
295,007
0
W
Ravana
11,133
696
44
3
0
289,568
3
W
Hades
13,817
864
69
4
0
270,443
0
L
Anhur
11,059
691
42
3
0
229,309
1
L
Sylvanus
10,821
676
14
1
0
202,108
1
W
Amaterasu
12,256
766
52
3
0
354,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role