Player Matchup

Merlin
Merlin
Legendariov12
Merlin
Level 142
God Stats
8W - 1L
1,500 SR
Queue Stats
250W - 274L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
Surlax
Sun Wukong
Level 41
God Stats
21W - 13L
1,525 SR
Queue Stats
336W - 378L
1,427 Elo+
Party 1
Ganesha
Ganesha
Turtale
Ganesha
Level 104
God Stats
2W - 2L
1,387 SR
Queue Stats
11W - 7L
1,471 Elo+
Party 2
Anhur
Anhur
Vythorax
Anhur
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 105L
1,460 Elo+
Party 2
Ao Kuang
Ao Kuang
zui18
Ao Kuang
Level 86
God Stats
2W - 2L
1,377 SR
Queue Stats
69W - 74L
1,437 Elo+
Party 2
Team Averages
Level 80
1,458 SR
1,449 Elo+

VS

Team Averages
Level 42
1,490 SR
1,414 Elo+
Camazotz
Camazotz
Botus
Camazotz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,440 Elo+
Solo
Medusa
Medusa
Dogirman
Medusa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 62L
1,387 Elo+
Party 3
He Bo
He Bo
GabrielCh21
He Bo
Level 37
God Stats
1W - 3L
1,252 SR
Queue Stats
77W - 93L
1,346 Elo+
Party 4
Yemoja
Yemoja
Strasty
Yemoja
Level 25
God Stats
3W - 4L
1,748 SR
Queue Stats
47W - 63L
1,409 Elo+
Party 3
Agni
Agni
iZerok
Agni
Level 68
God Stats
3W - 6L
1,449 SR
Queue Stats
162W - 167L
1,488 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 5
11,441
545
16,648
8,551
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Surlax
Sun Wukong
18
4 / 0 / 4
11,978
570
9,989
15,346
13,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
Turtale
Ganesha
15
0 / 1 / 13
10,876
518
6,775
15,353
18,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Vythorax
Anhur
16
2 / 0 / 4
10,188
485
3,695
7,498
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
zui18
Ao Kuang
19
11 / 3 / 2
12,419
591
16,046
20,247
8,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Botus
Camazotz
15
2 / 4 / 1
9,550
455
3,651
20,690
7,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Dogirman
Medusa
14
0 / 3 / 1
8,849
421
10,108
10,437
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 4 / 1
9,409
448
7,447
13,239
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Strasty
Yemoja
12
0 / 7 / 2
8,060
384
5,132
19,561
13,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
iZerok
Agni
13
0 / 4 / 3
8,933
425
5,506
9,665
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
21
Kills
4
4
Deaths
22
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Botus
Camazotz
2
4
1
0.63
L
Medusa
Dogirman
Medusa
0
3
1
0.17
L
2
4
1
0.63
W
4
0
5
6.5
L
Yemoja
Strasty
Yemoja
0
7
2
0.14
W
Sun Wukong
Surlax
Sun Wukong
4
0
4
6
W
Ganesha
Turtale
Ganesha
0
1
13
6.5
W
Anhur
Vythorax
Anhur
2
0
4
4
L
Agni
iZerok
Agni
0
4
3
0.38
W
Ao Kuang
zui18
Ao Kuang
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,153
Damage
31,844
66,995
Taken
73,592
47,438
Mitigated
32,054
18,598
Healing
19,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Botus
Camazotz
3,651
1,478
0
5,757
20,690
7,201
0
8,697
11,993
0
52,519
L
Medusa
Dogirman
Medusa
10,108
4,294
1
2,753
10,437
3,354
1,206
5,220
5,217
0
62,309
L
7,447
386
0
3,622
13,239
4,521
141
6,729
6,510
65,203
0
W
16,648
779
107
2,774
8,551
3,622
3,847
3,521
5,030
91,267
0
L
Yemoja
Strasty
Yemoja
5,132
1,120
724
4,014
19,561
13,760
126
12,419
7,142
22,386
0
W
Sun Wukong
Surlax
Sun Wukong
9,989
1,513
0
4,322
15,346
13,264
2,110
2,915
12,431
0
74,386
W
Ganesha
Turtale
Ganesha
6,775
198
0
2,692
15,353
18,893
800
3,788
11,565
33,946
0
W
Anhur
Vythorax
Anhur
3,695
813
0
2,984
7,498
2,681
4,164
1,272
6,226
0
56,533
L
Agni
iZerok
Agni
5,506
342
0
2,181
9,665
3,218
81
6,404
3,261
55,242
0
W
Ao Kuang
zui18
Ao Kuang
16,046
4,097
0
5,719
20,247
8,978
1,246
6,589
13,658
88,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,902
Gold Earned
44,801
553
Minions Killed
504
0
Camps Cleared
0
2,182,802
Distance Traveled
1,888,294
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,550
455
117
6
0
402,130
0
L
Medusa
8,849
421
127
6
0
399,898
4
L
He Bo
9,409
448
109
5
0
399,896
1
W
Merlin
11,441
545
151
7
0
438,928
9
L
Yemoja
8,060
384
34
2
0
391,971
5
W
Sun Wukong
11,978
570
164
8
0
448,731
1
W
Ganesha
10,876
518
4
0
0
452,090
5
W
Anhur
10,188
485
121
6
0
414,541
0
L
Agni
8,933
425
117
6
0
294,399
4
W
Ao Kuang
12,419
591
113
5
0
428,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role