Player Matchup

Horus
Horus
Diego20
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,080 Elo+
Party 1
Thoth
Thoth
Dooro22x
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,351 Elo+
Solo
Ne Zha
Ne Zha
Kakyutai1238
Ne Zha
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 85L
1,422 Elo+
Solo
Cerberus
Cerberus
LoudPackGaming
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,392 Elo+
Solo
Jing Wei
Jing Wei
hereo17
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,145 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,278 Elo+

VS

Team Averages
Level 111
1,364 SR
1,488 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CKanon
Geb
Level 29
God Stats
2W - 2L
1,245 SR
Queue Stats
220W - 211L
1,506 Elo+
Solo
Ra
Ra
LaZuSaK TR
Ra
Level 145
God Stats
5W - 3L
1,500 SR
Queue Stats
511W - 575L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
VelvetSilks
Sun Wukong
Level 146
God Stats
4W - 4L
1,495 SR
Queue Stats
320W - 364L
1,446 Elo+
Solo
Raijin
Raijin
effinrobots
Raijin
Level 106
God Stats
1W - 5L
1,078 SR
Queue Stats
396W - 383L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Diego20
Horus
10
0 / 3 / 2
5,976
664
946
5,945
3,815
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Dooro22x
Thoth
14
2 / 6 / 2
7,553
839
5,403
8,502
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
14
4 / 3 / 3
7,776
864
11,964
6,357
2,804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
13
1 / 5 / 3
7,392
821
4,131
14,972
12,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
hereo17
Jing Wei
9
0 / 6 / 2
6,087
676
2,750
7,423
2,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 2 / 15
8,708
968
7,132
7,823
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
CKanon
Geb
15
4 / 3 / 18
8,920
991
10,328
8,998
9,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
2 / 1 / 17
8,465
941
5,608
7,558
5,031
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
VelvetSilks
Sun Wukong
14
3 / 1 / 13
8,420
936
8,798
10,120
5,398
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
15
10 / 2 / 6
9,177
1,020
8,183
7,444
3,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
92
7
Kills
23
23
Deaths
9
12
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
15
5.75
W
Geb
CKanon
Geb
4
3
18
4.33
L
Horus
Diego20
Horus
0
3
2
0.33
L
Thoth
Dooro22x
Thoth
2
6
2
0.5
L
Ne Zha
4
3
3
1.83
W
2
1
17
10.5
L
Cerberus
1
5
3
0.5
W
Sun Wukong
VelvetSilks
Sun Wukong
3
1
13
9.5
W
Raijin
10
2
6
6.5
L
Jing Wei
hereo17
Jing Wei
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,194
Damage
40,049
43,199
Taken
41,943
26,001
Mitigated
26,239
9,271
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,132
718
1,600
871
7,823
2,734
2,372
2,006
5,817
24,655
0
W
Geb
CKanon
Geb
10,328
1,196
701
805
8,998
9,963
0
2,288
6,710
14,363
0
L
Horus
Diego20
Horus
946
366
1,022
1,199
5,945
3,815
0
4,426
1,519
0
2,083
L
Thoth
Dooro22x
Thoth
5,403
292
472
278
8,502
3,573
0
7,168
1,334
17,910
0
L
Ne Zha
11,964
218
595
1,205
6,357
2,804
0
4,703
1,654
0
24,043
W
5,608
550
5,277
3,350
7,558
5,031
373
1,468
6,090
19,647
0
L
Cerberus
4,131
341
252
3,474
14,972
12,816
0
9,429
5,543
7,922
0
W
Sun Wukong
VelvetSilks
Sun Wukong
8,798
1,828
787
1,776
10,120
5,398
121
2,307
7,813
0
16,516
W
Raijin
8,183
866
325
1,124
7,444
3,113
1,446
1,465
5,979
14,163
0
L
Jing Wei
hereo17
Jing Wei
2,750
1,018
0
774
7,423
2,993
0
5,525
1,898
0
6,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,784
Gold Earned
43,690
74
Minions Killed
93
0
Camps Cleared
0
730,962
Distance Traveled
892,567
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,708
968
40
4
0
162,641
2
W
Geb
8,920
991
12
1
0
201,489
0
L
Horus
5,976
664
3
0
0
147,056
1
L
Thoth
7,553
839
33
4
0
140,332
0
L
Ne Zha
7,776
864
17
2
0
162,135
0
W
Ra
8,465
941
19
2
0
184,429
1
L
Cerberus
7,392
821
11
1
0
162,857
0
W
Sun Wukong
8,420
936
14
2
0
182,392
0
W
Raijin
9,177
1,020
8
1
0
161,616
0
L
Jing Wei
6,087
676
10
1
0
118,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role