Player Matchup

Shiva
Shiva
SquidBilly5058
Shiva
Level 69
God Stats
1W - 4L
1,293 SR
Queue Stats
190W - 201L
1,502 Elo+
Solo
Olorun
Olorun
WoH_Magee
Olorun
Level 8
God Stats
1W - 4L
1,752 SR
Queue Stats
36W - 25L
1,592 Elo+
Party 1
Sun Wukong
Sun Wukong
WoH_Pirate
Sun Wukong
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 34L
1,673 Elo+
Party 1
Loki
Loki
dandingo1738
Loki
Level 121
God Stats
11W - 12L
1,559 SR
Queue Stats
909W - 863L
1,503 Elo+
Solo
Janus
Janus
hyjinxt
Janus
Level 133
God Stats
16W - 12L
1,604 SR
Queue Stats
68W - 50L
1,629 Elo+
Party 1
Team Averages
Level 89
1,542 SR
1,580 Elo+

VS

Team Averages
Level 103
1,460 SR
1,448 Elo+
Chaac
Chaac
EightTwo_5
Chaac
Level 48
God Stats
1W - 1L
1,293 SR
Queue Stats
1W - 2L
1,151 Elo+
Party 2
Ravana
Ravana
King_Daxys
Ravana
Level 147
God Stats
1W - 4L
1,229 SR
Queue Stats
350W - 328L
1,532 Elo+
Party 2
Kuzenbo
Kuzenbo
Towerboy1417
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,528 Elo+
Party 3
Cernunnos
Cernunnos
Xhiati
Cernunnos
Level 143
God Stats
7W - 4L
1,748 SR
Queue Stats
220W - 172L
1,641 Elo+
Party 3
Zeus
Zeus
zuez7986
Zeus
Level 160
God Stats
4W - 3L
1,528 SR
Queue Stats
117W - 147L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,169
417
1,131
4,407
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Olorun
WoH_Magee
Olorun
9
1 / 3 / 0
5,830
583
1,888
5,166
1,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
WoH_Pirate
Sun Wukong
10
0 / 2 / 1
5,787
579
4,300
8,188
4,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 2 / 0
5,733
573
3,081
6,292
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
hyjinxt
Janus
9
0 / 3 / 1
5,268
527
1,706
3,934
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 1 / 2
4,887
489
2,555
5,183
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ravana
King_Daxys
Ravana
11
4 / 0 / 4
6,410
641
4,141
5,411
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
Towerboy1417
Kuzenbo
8
2 / 0 / 3
5,269
527
1,662
5,329
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Xhiati
Cernunnos
12
4 / 1 / 3
7,194
719
5,744
5,277
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
11
3 / 2 / 0
6,154
615
4,749
4,776
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
13
13
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
1
2
1
W
Ravana
King_Daxys
Ravana
4
0
4
6
L
0
3
0
0
W
Kuzenbo
Towerboy1417
Kuzenbo
2
0
3
3.5
L
Olorun
WoH_Magee
Olorun
1
3
0
0.33
L
Sun Wukong
WoH_Pirate
Sun Wukong
0
2
1
0.25
W
Cernunnos
Xhiati
Cernunnos
4
1
3
5.5
L
3
2
0
1.5
L
Janus
hyjinxt
Janus
0
3
1
0.17
W
Zeus
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,106
Damage
18,851
27,987
Taken
25,976
11,933
Mitigated
12,950
6,735
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
2,555
265
0
1,940
5,183
4,638
0
0
5,183
0
21,196
W
Ravana
King_Daxys
Ravana
4,141
1,434
0
1,512
5,411
1,953
0
270
5,127
0
40,417
L
1,131
533
0
796
4,407
2,656
0
148
4,259
0
6,870
W
Kuzenbo
Towerboy1417
Kuzenbo
1,662
577
0
1,460
5,329
3,399
0
956
4,271
7,648
0
L
Olorun
WoH_Magee
Olorun
1,888
720
76
1,457
5,166
1,397
0
143
5,023
32,161
0
L
Sun Wukong
WoH_Pirate
Sun Wukong
4,300
1,008
0
1,264
8,188
4,785
113
1,127
6,715
0
32,670
W
Cernunnos
Xhiati
Cernunnos
5,744
2,777
0
3,138
5,277
1,660
0
1,703
3,574
0
46,711
L
3,081
711
0
2,681
6,292
1,809
0
2,143
4,149
0
25,915
L
Janus
hyjinxt
Janus
1,706
93
0
461
3,934
1,286
0
2,850
1,084
28,475
0
W
Zeus
4,749
186
0
944
4,776
1,300
132
445
4,227
33,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,787
Gold Earned
29,914
282
Minions Killed
310
0
Camps Cleared
0
948,277
Distance Traveled
974,372
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,887
489
40
4
0
184,580
3
W
Ravana
6,410
641
74
7
0
244,941
1
L
Shiva
4,169
417
17
2
0
122,436
1
W
Kuzenbo
5,269
527
12
1
0
155,373
1
L
Olorun
5,830
583
70
7
0
203,449
2
L
Sun Wukong
5,787
579
71
7
0
216,059
0
W
Cernunnos
7,194
719
104
10
0
200,413
3
L
Loki
5,733
573
62
6
0
212,095
2
L
Janus
5,268
527
62
6
0
194,238
1
W
Zeus
6,154
615
80
8
0
189,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role