Player Matchup

King Arthur
King Arthur
Daustivel
King Arthur
Level 107
God Stats
3W - 0L
1,271 SR
Queue Stats
28W - 17L
1,758 Elo+
Party 1
Hel
Hel
Mordridt
Hel
Level 155
God Stats
1W - 0L
1,499 SR
Queue Stats
4W - 3L
1,332 Elo+
Solo
Charybdis
Charybdis
MyAutosChunk
Charybdis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 3L
1,719 Elo+
Party 1
Team Averages
Level 96
1,423 SR
1,603 Elo+

VS

Team Averages
Level 95
1,588 SR
1,531 Elo+
Guan Yu
Guan Yu
ImaLumberjeff
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Fenrir
Fenrir
MangeXD
Fenrir
Level 155
God Stats
16W - 7L
1,638 SR
Queue Stats
472W - 560L
1,428 Elo+
Solo
Chronos
Chronos
SmoothDuder
Chronos
Level 125
God Stats
4W - 2L
1,626 SR
Queue Stats
88W - 64L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daustivel
King Arthur
16
2 / 8 / 5
12,178
716
11,608
21,108
22,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 10 / 6
10,467
616
5,502
13,698
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
MyAutosChunk
Charybdis
20
10 / 4 / 2
15,026
884
27,057
14,519
5,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
1 / 4 / 21
11,305
665
5,982
16,219
17,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
MangeXD
Fenrir
16
12 / 4 / 6
12,634
743
14,170
23,638
19,559
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos
SmoothDuder
Chronos
19
9 / 4 / 13
12,988
764
22,645
21,391
9,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
12
Kills
22
22
Deaths
12
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Daustivel
King Arthur
2
8
5
0.56
L
Guan Yu
1
4
21
2.88
L
Fenrir
MangeXD
Fenrir
12
4
6
3.75
W
0
10
6
0.3
W
Charybdis
MyAutosChunk
Charybdis
10
4
2
2.75
L
Chronos
SmoothDuder
Chronos
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,167
Damage
42,797
49,325
Taken
61,248
36,417
Mitigated
46,183
14,846
Healing
19,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Daustivel
King Arthur
11,608
1,198
0
2,608
21,108
22,946
194
10,386
9,985
243
21,202
L
Guan Yu
5,982
1,369
5,417
6,150
16,219
17,221
0
1,603
14,616
0
11,971
L
Fenrir
MangeXD
Fenrir
14,170
2,918
0
2,061
23,638
19,559
681
3,040
20,598
0
42,409
W
5,502
187
5,199
3,653
13,698
7,521
367
5,375
8,241
19,029
0
W
Charybdis
MyAutosChunk
Charybdis
27,057
15,285
0
3,386
14,519
5,950
2,537
7,338
7,097
0
80,215
L
Chronos
SmoothDuder
Chronos
22,645
9,746
0
5,450
21,391
9,403
1,750
1,706
19,685
87,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,671
Gold Earned
36,927
154
Minions Killed
193
4
Camps Cleared
11
900,839
Distance Traveled
932,464
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,178
716
10
1
1
314,393
1
L
Guan Yu
11,305
665
14
1
0
299,543
0
L
Fenrir
12,634
743
50
3
6
305,790
3
W
Hel
10,467
616
28
2
0
290,055
4
W
Charybdis
15,026
884
116
7
3
296,391
2
L
Chronos
12,988
764
129
8
5
327,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role